less confusing instructions

This commit is contained in:
Kade
2026-01-29 22:07:58 -07:00
committed by Hundrec
parent 928c2fcc19
commit 583700006c
+9 -5
View File
@@ -262,9 +262,9 @@ class OffsetMenu extends Page<OptionsState.OptionsMenuPageName>
@:privateAccess
if (OptionsState.instance.optionsCodex.currentPage != this) return;
jumpInText.text = 'Press any key to the beat!\nThe arrow will start to sync to the receptor.';
jumpInText.text = 'Press any key to the beat!';
#if mobile
jumpInText.text = 'Tap to the beat!\nThe arrow will start to sync to the receptor.';
jumpInText.text = 'Tap to the beat!';
#end
jumpInText.y = 100;
@@ -636,7 +636,7 @@ class OffsetMenu extends Page<OptionsState.OptionsMenuPageName>
var consistency:Float = getConsistency();
if (consistency > 50 && differences.length > 8)
if (consistency > 40 && differences.length > 8)
{
jumpInText.text = 'Try to be a little more consistent with your timing!';
differences = [];
@@ -660,9 +660,13 @@ class OffsetMenu extends Page<OptionsState.OptionsMenuPageName>
if (!_gotMad)
{
if (Math.abs(actualMs) < 45) jumpInText.text = 'Great job, keep going!';
if (Math.abs(actualMs) < 45) jumpInText.text = 'Great job';
else
jumpInText.text = 'Nice job, keep going!';
jumpInText.text = 'Nice job';
if (differences.length < 8)
jumpInText.text += ", keep going!";
else
jumpInText.text += "!";
}
jumpInText.text += '\n' + differences.length + '/30';