Remove more traces from classes.

This commit is contained in:
ImVeryBad
2026-03-02 20:16:03 -07:00
committed by Hundrec
parent e5db402025
commit 5d378cd9f2
9 changed files with 3 additions and 28 deletions
-1
View File
@@ -411,7 +411,6 @@ class InitState extends FlxState
function startGameNormally():Void
{
var params:CLIParams = CLIUtil.processArgs();
trace('Command line args: ${params}');
if (params.chart.shouldLoadChart)
{
+1 -1
View File
@@ -98,7 +98,7 @@ class PlayerSettings
*/
function new(id:Int)
{
trace('loading player settings for id: $id');
trace('Loading player settings for id: $id');
this.id = id;
this.controls = new Controls('player$id', None);
-3
View File
@@ -768,8 +768,6 @@ class PlayState extends MusicBeatSubState
previousCameraFollowPoint = params.cameraFollowPoint;
mirrorSongData = params.mirrored ?? false;
trace("Params: " + mirrorSongData + ", " + isBotPlayMode);
// Basic object initialization
// TODO: Add something to toggle this on!
@@ -2625,7 +2623,6 @@ class PlayState extends MusicBeatSubState
if (vocals != null)
{
trace('Playing vocals...');
add(vocals);
vocals.time = startTimestamp - Conductor.instance.instrumentalOffset;
-2
View File
@@ -31,8 +31,6 @@ class SaveProperty<T>
if (_autoFlush) Save.system.flush();
trace('[Save Property]: Changing value of $oldValue TO $newValue');
onChange.dispatch(newValue);
}
@@ -93,10 +93,7 @@ class DebugBoundingState extends FlxState
var viewDropdown:DropDown = offsetEditorDialog.findComponent("swapper", DropDown);
viewDropdown.onChange = function(e:UIEvent)
{
trace(e.type);
curView = cast e?.data?.curView;
trace(e.data);
// trace(e.data);
};
offsetAnimationDropdown = offsetEditorDialog.findComponent("animationDropdown", DropDown);
@@ -568,21 +565,18 @@ class DebugBoundingState extends FlxState
for (i in swagChar.animationOffsets.keys())
{
characterAnimNames.push(i);
trace(i);
trace(swagChar.animationOffsets[i]);
}
offsetAnimationDropdown.dataSource.clear();
for (charAnim in characterAnimNames)
{
trace('Adding ${charAnim} to HaxeUI dropdown');
offsetAnimationDropdown.dataSource.add({id: charAnim, text: charAnim});
}
offsetAnimationDropdown.selectedIndex = 0;
trace('Added ${offsetAnimationDropdown.dataSource.size} to HaxeUI dropdown');
trace('Added ${offsetAnimationDropdown.dataSource.size} animations to HaxeUI dropdown');
offsetAnimationDropdown.onChange = function(event:UIEvent)
{
@@ -607,7 +601,6 @@ class DebugBoundingState extends FlxState
// var animName = characterAnimNames[Std.parseInt(str)];
var animName = str;
swagChar.playAnimation(animName, true); // trace();
trace(swagChar.animationOffsets.get(animName));
txtOffsetShit.text = 'Offset: ' + swagChar.animOffsets;
txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
@@ -2533,18 +2533,12 @@ class FreeplayState extends MusicBeatSubState
*/
function capsuleOnOpenRandom(randomCapsule:SongMenuItem):Void
{
trace('RANDOM SELECTED');
var availableSongCapsules:Array<SongMenuItem> = grpCapsules.members.filter(function(cap:SongMenuItem)
{
// Dead capsules are ones which were removed from the list when changing filters.
return cap.alive && cap.freeplayData != null;
});
trace('Available songs: ${availableSongCapsules.map(function(cap) {
return cap?.freeplayData?.data.songName;
})}');
if (availableSongCapsules.length == 0)
{
trace('No songs available!');
@@ -2641,7 +2635,6 @@ class FreeplayState extends MusicBeatSubState
return;
}
var targetSong:Song = targetSongNullable;
trace('target song: ${targetSongId} (${targetVariation})');
var targetLevelId:Null<String> = cap?.freeplayData?.levelId;
PlayStatePlaylist.campaignId = targetLevelId ?? null;
@@ -2724,8 +2717,6 @@ class FreeplayState extends MusicBeatSubState
var targetSong:Song = targetSongNullable;
var targetLevelId:Null<String> = cap?.freeplayData?.levelId;
trace('target song: ${targetSongId} (${targetVariation})');
PlayStatePlaylist.campaignId = targetLevelId ?? null;
var targetDifficulty:Null<SongDifficulty> = targetSong.getDifficulty(currentDifficulty, currentVariation);
@@ -49,7 +49,7 @@ class AnimateAtlasFreeplayDJ extends BaseFreeplayDJ
FlxAnimationUtil.addTextureAtlasAnimations(this, playableCharData.getAnimationsList());
var animationNames:Array<String> = this.animation.getNameList();
log('[ATLASDJ] Successfully loaded ${animationNames.length} animations for ${characterId}');
log('Successfully loaded ${animationNames.length} animations for ${characterId}');
}
public override function update(elapsed:Float):Void
@@ -626,7 +626,6 @@ class MainMenuState extends MusicBeatState
function goBack():Void
{
trace("BACK: Interact complete.");
uiStateMachine.transition(Exiting);
rememberedSelectedIndex = menuItems?.selectedIndex ?? 0;
FunkinSound.playOnce(Paths.sound('cancelMenu'));
-2
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@@ -443,7 +443,6 @@ class ControlsMenu extends Page<OptionsState.OptionsMenuPageName>
// Shift left on the grid if the item on the right is bound and the item on the left is unbound.
if (controlGrid.selectedIndex % 2 == 1)
{
trace('Modified item on right side of grid');
if (leftItem != null && input != FlxKey.NONE && leftItem.input == FlxKey.NONE)
{
trace('Left item is unbound and right item is not!');
@@ -458,7 +457,6 @@ class ControlsMenu extends Page<OptionsState.OptionsMenuPageName>
}
else
{
trace('Modified item on left side of grid');
if (rightItem != null && input == FlxKey.NONE && rightItem.input != FlxKey.NONE)
{
trace('Left item is unbound and right item is not!');