Crash Fix and Visual Bug Fix on InstSelect

This commit is contained in:
Kade-gtihub
2025-12-12 08:34:59 -08:00
committed by Kade
parent 8481785b3b
commit 5f80db48de
@@ -29,6 +29,13 @@ class CapsuleOptionsMenu extends FlxSpriteGroup
var leftArrow:InstrumentalSelector;
var rightArrow:InstrumentalSelector;
public function setBusy(b:Bool):Void
{
busy = b;
leftArrow.busy = b;
rightArrow.busy = b;
}
public function new(parent:FreeplayState, x:Float = 0, y:Float = 0, instIds:Array<String>):Void
{
super(x, y);
@@ -77,11 +84,11 @@ class CapsuleOptionsMenu extends FlxSpriteGroup
return;
}
var changedInst:Bool = false;
@:privateAccess
if (!busy)
{
if (parent.controls.BACK_P #if mobile || TouchUtil.pressAction(parent.backButton) #end)
{
setBusy(true);
close();
return;
}
@@ -100,7 +107,7 @@ class CapsuleOptionsMenu extends FlxSpriteGroup
|| ((TouchUtil.pressAction(currentInstrumental))
&& !(TouchUtil.overlapsComplex(leftArrow) || TouchUtil.overlapsComplex(rightArrow))) #end)
{
busy = true;
setBusy(true);
onConfirm(instrumentalIds[currentInstrumentalIndex] ?? '');
}
}
@@ -146,6 +153,8 @@ class InstrumentalSelector extends FunkinSprite
var parent:FreeplayState;
public var busy:Bool = false;
var baseScale:Float = 0.6;
public var moveShitDownTimer:Null<FlxTimer> = null;
@@ -173,10 +182,11 @@ class InstrumentalSelector extends FunkinSprite
override function update(elapsed:Float):Void
{
super.update(elapsed);
if (busy) return;
if (flipX && controls.UI_RIGHT_P) moveShitDown();
if (!flipX && controls.UI_LEFT_P) moveShitDown();
super.update(elapsed);
}
function moveShitDown():Void