Fix typo in comment about songPosition issues
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@@ -1167,7 +1167,7 @@ class PlayState extends MusicBeatSubState
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// Since the notes scrolling is dependant on the sound time that caused it to appear "stuttery" for some people
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// As a workaround for that, we lerp the conductor position to the music time to fill the gap in this lost precision making the scrolling smoother
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// The previous method where it "guessed" the song position based on the elapsed time had some flaws
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// Somtimes the songPosition would exceed the music length causing issues in other places
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// Sometimes the songPosition would exceed the music length causing issues in other places
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// And it was frame dependant which we don't like!!
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if (FlxG.sound.music.playing)
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{
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