resolve merge conflict with ActualMandM/pause
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@@ -169,7 +169,10 @@ class PauseSubState extends MusicBeatSubstate
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FlxG.resetState();
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case "Exit to menu":
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PlayState.deathCounter = 0;
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FlxG.switchState(new MainMenuState());
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if (PlayState.isStoryMode)
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FlxG.switchState(new StoryMenuState());
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else
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FlxG.switchState(new FreeplayState());
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}
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}
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