resolve merge conflict with ActualMandM/pause

This commit is contained in:
MtH
2021-03-30 16:47:50 +02:00
+4 -1
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@@ -169,7 +169,10 @@ class PauseSubState extends MusicBeatSubstate
FlxG.resetState();
case "Exit to menu":
PlayState.deathCounter = 0;
FlxG.switchState(new MainMenuState());
if (PlayState.isStoryMode)
FlxG.switchState(new StoryMenuState());
else
FlxG.switchState(new FreeplayState());
}
}