Scoring rework: Reduce health given by hold notes by 20%.

This commit is contained in:
EliteMasterEric
2025-04-14 19:32:16 -04:00
committed by Cameron Taylor
parent 429f6f9bc0
commit 72e9fb641e
+1 -1
View File
@@ -463,7 +463,7 @@ class Constants
/**
* The amount of health the player gains, while holding a hold note, per second.
*/
public static final HEALTH_HOLD_BONUS_PER_SECOND:Float = 7.5 / 100.0 * HEALTH_MAX; // +7.5% / second
public static final HEALTH_HOLD_BONUS_PER_SECOND:Float = 6.0 / 100.0 * HEALTH_MAX; // +6.0% / second
/**
* The amount of health the player loses upon missing a note.