Fix compile-time error for desktop builds
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@@ -2255,6 +2255,7 @@ class FreeplayState extends MusicBeatSubState
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grpCapsules.members[curSelected].selected = true; // set selected again, so it can run its getter function to initialize movement
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}
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#if FEATURE_TOUCH_CONTROLS
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function handleDiffDragRelease(diff:FlxSprite):Void
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{
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@:nullSafety(Off)
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@@ -2284,6 +2285,7 @@ class FreeplayState extends MusicBeatSubState
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draggingDifficulty = false;
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_heldOnDiff = true;
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}
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#end
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function capsuleOnConfirmRandom(randomCapsule:SongMenuItem):Void
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{
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