tiny levelitems positioning
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@@ -433,7 +433,7 @@ class StoryMenuState extends MusicBeatState
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{
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var item:LevelTitle = levelTitles.members[index];
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item.targetY = (index - currentIndex) * 120 + 480;
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item.targetY = (index - currentIndex) * 125 + 480;
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if (index == currentIndex)
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{
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