tidy(preloader): some variable renaming

This commit is contained in:
Cameron Taylor
2025-07-16 00:54:35 +07:00
committed by MoonDroid
parent cf814ee4e2
commit 8db768fd2a
@@ -111,7 +111,7 @@ class FunkinPreloader extends FlxBasePreloader
var vfdShader:VFDOverlay;
var vfdBitmap:Bitmap;
var box:Sprite;
var rTextGroup:Sprite;
var progressLines:Sprite;
public function new()
@@ -131,9 +131,18 @@ class FunkinPreloader extends FlxBasePreloader
Lib.current.stage.color = Constants.COLOR_PRELOADER_BG;
// Width and height of the preloader.
// Reference: Mobile resolution actually spits out smaller number
// this._width is 893 on iPhone 14 Pro
// and this._height is 393
// so a few lines lower
// ratio = 893 / 1280 / 2.0 = ~0.3 on iPhone
// ratio = 1280 / 1280 / 2.0 = 0.5 on desktop
// However on Android, this._width/_height are the devices actual resolution.
this._width = Lib.current.stage.stageWidth;
this._height = Lib.current.stage.stageHeight;
trace('Preloader size: ' + this._width + 'x' + this._height);
// Scale assets to the screen size.
ratio = this._width / BASE_WIDTH / 2.0;
@@ -199,17 +208,19 @@ class FunkinPreloader extends FlxBasePreloader
progressRightText.y = this._height - BAR_PADDING - BAR_HEIGHT - 16 - 4;
addChild(progressRightText);
box = new Sprite();
box.graphics.beginFill(Constants.COLOR_PRELOADER_BAR, 1);
box.graphics.drawRoundRect(0, 0, 64, 20, 5, 5);
box.graphics.drawRoundRect(70, 0, 58, 20, 5, 5);
box.graphics.endFill();
box.graphics.beginFill(Constants.COLOR_PRELOADER_BAR, 0.1);
box.graphics.drawRoundRect(0, 0, 128, 20, 5, 5);
box.graphics.endFill();
box.x = this._width - BAR_PADDING - BAR_HEIGHT - 432;
box.y = this._height - BAR_PADDING - BAR_HEIGHT - 244;
addChild(box);
// note: on mobile we generally dont want to scale these texts down
// however should test on android + iPad to see how it fits!
rTextGroup = new Sprite();
rTextGroup.graphics.beginFill(Constants.COLOR_PRELOADER_BAR, 1);
rTextGroup.graphics.drawRoundRect(0, 0, 64, 20, 5, 5);
rTextGroup.graphics.drawRoundRect(70, 0, 58, 20, 5, 5);
rTextGroup.graphics.endFill();
rTextGroup.graphics.beginFill(Constants.COLOR_PRELOADER_BAR, 0.1);
rTextGroup.graphics.drawRoundRect(0, 0, 128, 20, 5, 5);
rTextGroup.graphics.endFill();
rTextGroup.x = this._width - BAR_PADDING - BAR_HEIGHT - 432;
rTextGroup.y = this._height - BAR_PADDING - BAR_HEIGHT - 244;
addChild(rTextGroup);
dspText.selectable = false;
dspText.textColor = 0x000000;
@@ -218,7 +229,7 @@ class FunkinPreloader extends FlxBasePreloader
dspText.text = 'DSP';
dspText.x = 10;
dspText.y = -7;
box.addChild(dspText);
rTextGroup.addChild(dspText);
fnfText.selectable = false;
fnfText.textColor = 0x000000;
@@ -227,7 +238,7 @@ class FunkinPreloader extends FlxBasePreloader
fnfText.x = 78;
fnfText.y = -7;
fnfText.text = 'FNF';
box.addChild(fnfText);
rTextGroup.addChild(fnfText);
enhancedText.selectable = false;
enhancedText.textColor = Constants.COLOR_PRELOADER_BAR;
@@ -236,7 +247,7 @@ class FunkinPreloader extends FlxBasePreloader
enhancedText.text = 'ENHANCED';
enhancedText.x = -100;
enhancedText.y = 0;
box.addChild(enhancedText);
rTextGroup.addChild(enhancedText);
stereoText.selectable = false;
stereoText.textColor = Constants.COLOR_PRELOADER_BAR;
@@ -245,7 +256,7 @@ class FunkinPreloader extends FlxBasePreloader
stereoText.text = 'STEREO';
stereoText.x = 0;
stereoText.y = -40;
box.addChild(stereoText);
rTextGroup.addChild(stereoText);
vfdBitmap = new Bitmap(new BitmapData(this._width, this._height, true, 0xFFFFFFFF));
addChild(vfdBitmap);
@@ -930,7 +941,7 @@ class FunkinPreloader extends FlxBasePreloader
// Fade out progress bar too.
progressLeftText.alpha = alphaToFade;
progressRightText.alpha = alphaToFade;
box.alpha = alphaToFade;
rTextGroup.alpha = alphaToFade;
dspText.alpha = alphaToFade;
fnfText.alpha = alphaToFade;
enhancedText.alpha = alphaToFade;