add shader teehee

This commit is contained in:
Kade
2025-06-17 17:13:43 -05:00
committed by Abnormal
parent e7c6798f44
commit 8dce8afdfc
+1 -1
View File
@@ -395,7 +395,7 @@ class SustainTrail extends FlxSprite
// if (!isOnScreen(camera)) continue; // TODO: Update this code to make it work properly.
getScreenPosition(_point, camera).subtractPoint(offset);
camera.drawTriangles(graphic, vertices, indices, uvtData, null, _point, blend, true, antialiasing, colorTransform);
camera.drawTriangles(graphic, vertices, indices, uvtData, null, _point, blend, true, antialiasing, colorTransform, shader);
}
#if FLX_DEBUG