Only add the option if its defined.
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@@ -160,11 +160,11 @@ class VideoCutscene
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vid.active = false;
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#if FEATURE_VIDEO_SUBTITLES
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vid.bitmap.onPlaying.add(function():Void {
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if (vid.bitmap != null)
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if (Preferences.videoSubtitles)
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{
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#if FEATURE_VIDEO_SUBTITLES
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if (Preferences.videoSubtitles)
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if (vid.bitmap != null)
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{
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for (spuTrack in vid.bitmap.getSpuDescription())
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{
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@@ -175,20 +175,24 @@ class VideoCutscene
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break;
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}
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}
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}
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#end
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for (audioTrack in vid.bitmap.getAudioDescription())
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{
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if (audioTrack.psz_name.toLowerCase().contains(DEFAULT_LANGUAGE))
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{
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if (vid.bitmap.audioTrack != audioTrack.i_id) vid.bitmap.audioTrack = audioTrack.i_id;
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break;
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}
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// Just as a note, the audio tracks by default are labeled as `Track 1` etc.
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//
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// For multiple langauges, we would need `ffmpeg` to rename these tracks a little so its easier to mess with.
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//
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// for (audioTrack in vid.bitmap.getAudioDescription())
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// {
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// if (audioTrack.psz_name.toLowerCase().contains(DEFAULT_LANGUAGE))
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// {
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// if (vid.bitmap.audioTrack != audioTrack.i_id) vid.bitmap.audioTrack = audioTrack.i_id;
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//
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// break;
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// }
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// }
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}
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}
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});
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#end
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vid.bitmap.onEncounteredError.add(function(msg:String):Void {
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finishVideo(0.5);
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@@ -213,12 +217,9 @@ class VideoCutscene
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PlayState.instance.refresh();
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if (vid.load(filePath))
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if (vid.load(filePath) && vid.play())
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{
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if (vid.play())
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{
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onVideoStarted.dispatch();
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}
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onVideoStarted.dispatch();
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}
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}
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else
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@@ -145,9 +145,11 @@ class PreferencesMenu extends Page<OptionsState.OptionsMenuPageName>
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createPrefItemCheckbox('Camera Zooms', 'If disabled, camera stops bouncing to the song.', function(value:Bool):Void {
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Preferences.zoomCamera = value;
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}, Preferences.zoomCamera);
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#if FEATURE_VIDEO_SUBTITLES
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createPrefItemCheckbox('Video Subtitles', 'If enabled, subtitles will be shown on video cutscenes.', function(value:Bool):Void {
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Preferences.videoSubtitles = value;
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}, Preferences.videoSubtitles);
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#end
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#if !mobile
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// note: technically we can do DebugDisplayMode.Advanced => DebugDisplayMode.Advanced, etc. here, but that's a bit headache inducing.
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createPrefItemEnum('Debug Display', 'If enabled, FPS and other debug stats will be displayed.', [
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