applySongRank fix
fixes the bug with the percent being overriden when the song has the same letter rank but lower percent (eg. E Rank with 99% being overriden by E Rank with 93%)
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@@ -598,11 +598,15 @@ class Save
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return;
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}
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//percent also accounts for different ranks
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var oldPerc = (previousScoreData.tallies.sick + previousScoreData.tallies.good) / previousScoreData.tallies.totalNotes;
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var newPerc = (newScoreData.tallies.sick + newScoreData.tallies.good) / newScoreData.tallies.totalNotes;
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// Set the high score and the high rank separately.
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var newScore:SaveScoreData =
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{
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score: (previousScoreData.score > newScoreData.score) ? previousScoreData.score : newScoreData.score,
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tallies: (previousRank > newRank) ? previousScoreData.tallies : newScoreData.tallies
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score: Std.int(Math.max(previousScoreData.score, newScoreData.score)),
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tallies: (oldPerc > newPerc ? previousScoreData.tallies : newScoreData.tallies)
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};
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song.set(difficultyId, newScore);
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