chore: Use .set() instead of getting a new instance of flxpoint, also add an if statement for better clarity!

woo!
This commit is contained in:
MoonDroid
2025-08-18 15:16:00 -05:00
committed by Abnormal
parent 8bab6196e5
commit aab1330531
+10 -2
View File
@@ -184,7 +184,7 @@ class HealthIcon extends FunkinSprite
loadCharacter(characterId);
this.size.set(1.0, 1.0);
iconOffset = FlxPoint.get();
this.iconOffset.set();
this.flipX = false;
}
else
@@ -195,7 +195,15 @@ class HealthIcon extends FunkinSprite
loadCharacter(characterId);
this.size.set(data.scale ?? 1.0, data.scale ?? 1.0);
iconOffset = FlxPoint.get((data.offsets != null) ? data.offsets[0] : 0.0, (data.offsets != null) ? data.offsets[1] : 0.0);
if (data.offsets != null && data.offsets.length == 2)
{
this.iconOffset.set(data.offsets[0], data.offsets[1]);
}
else
{
this.iconOffset.set(0, 0);
}
this.flipX = data.flipX ?? false; // Face the OTHER way by default, since that is more common.
}
}