story menu tracklist spacing tweak
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@@ -175,7 +175,8 @@ class StoryMenuState extends MusicBeatState
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updateProps();
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tracklistText = new FlxText(FlxG.width * 0.05, levelBackground.x + levelBackground.height + 100, 0, "Tracks", 32);
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// x on tracklistText is set/updated later, we dont need to init it
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tracklistText = new FlxText(0, levelBackground.x + levelBackground.height + 100, 0, "Tracks", 32);
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tracklistText.setFormat('VCR OSD Mono', 32);
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tracklistText.alignment = CENTER;
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tracklistText.color = 0xFFE55777;
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@@ -721,7 +722,7 @@ class StoryMenuState extends MusicBeatState
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tracklistText.text += currentLevel.getSongDisplayNames(currentDifficultyId).join('\n');
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tracklistText.screenCenter(X);
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tracklistText.x -= (FlxG.width * 0.35);
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tracklistText.x -= (FlxG.width * 0.33);
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var levelScore:Null<SaveScoreData> = Save.instance.getLevelScore(currentLevelId, currentDifficultyId);
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highScore = levelScore?.score ?? 0;
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