[BUGFIX] Correct characters scaling

bruh
This commit is contained in:
PurSnake
2024-05-25 21:00:10 +03:00
committed by GitHub
parent b167e485a1
commit cb2f4b0f06
+2 -2
View File
@@ -124,7 +124,7 @@ class Stage extends FlxSpriteGroup implements IPlayStateScriptedClass implements
getGirlfriend().resetCharacter(true);
// Reapply the camera offsets.
var stageCharData:StageDataCharacter = _data.characters.gf;
var finalScale:Float = getBoyfriend().getBaseScale() * stageCharData.scale;
var finalScale:Float = getGirlfriend().getBaseScale() * stageCharData.scale;
getGirlfriend().setScale(finalScale);
getGirlfriend().cameraFocusPoint.x += stageCharData.cameraOffsets[0];
getGirlfriend().cameraFocusPoint.y += stageCharData.cameraOffsets[1];
@@ -134,7 +134,7 @@ class Stage extends FlxSpriteGroup implements IPlayStateScriptedClass implements
getDad().resetCharacter(true);
// Reapply the camera offsets.
var stageCharData:StageDataCharacter = _data.characters.dad;
var finalScale:Float = getBoyfriend().getBaseScale() * stageCharData.scale;
var finalScale:Float = getDad().getBaseScale() * stageCharData.scale;
getDad().setScale(finalScale);
getDad().cameraFocusPoint.x += stageCharData.cameraOffsets[0];
getDad().cameraFocusPoint.y += stageCharData.cameraOffsets[1];