Fix swapped args oops.
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@@ -916,7 +916,7 @@ class PlayState extends MusicBeatSubState
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}
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// Display a popup. This blocks the application until the user clicks OK.
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funkin.util.WindowUtil.showError(message, 'Error loading PlayState');
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funkin.util.WindowUtil.showError('Error loading PlayState', message);
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// Force the user back to the main menu.
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if (isSubState)
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@@ -66,7 +66,7 @@ class VideoCutscene
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if (!openfl.Assets.exists(filePath))
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{
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// Display a popup.
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// funkin.util.WindowUtil.showError('Video file does not exist: ${filePath}', 'Error playing video');
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// funkin.util.WindowUtil.showError('Error playing video', 'Video file does not exist: ${filePath}');
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// return;
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// TODO: After moving videos to their own library,
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@@ -1220,7 +1220,7 @@ class Save
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{
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var msg = 'There was an error loading your save data in slot ${slot}.';
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msg += '\nPlease report this issue to the developers.';
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funkin.util.WindowUtil.showError(msg, "Save Data Failure");
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funkin.util.WindowUtil.showError("Save Data Failure", msg);
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// Don't touch that slot anymore.
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// Instead, load the next available slot.
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@@ -1407,7 +1407,7 @@ class Save
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var msg = 'There was an error loading your save data from Newgrounds.';
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msg += '\n${errorMsg}';
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msg += '\nAre you sure you are connected to the internet?';
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funkin.util.WindowUtil.showError(msg, "Newgrounds Save Slot Failure");
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funkin.util.WindowUtil.showError("Newgrounds Save Slot Failure", msg);
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});
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}
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#end
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@@ -41,7 +41,7 @@ class SaveDataMigrator
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var message:String = 'Error migrating save data, expected ${Save.SAVE_DATA_VERSION}.';
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var slot:Int = Save.archiveBadSaveData(inputData);
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var fullMessage:String = 'An error occurred migrating your save data.\n${message}\nInvalid data has been moved to save slot ${slot}.';
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funkin.util.WindowUtil.showError(fullMessage, "Save Data Failure");
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funkin.util.WindowUtil.showError("Save Data Failure", fullMessage);
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return new Save(Save.getDefault());
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}
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}
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@@ -109,7 +109,7 @@ class CrashHandler
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static function displayErrorMessage(message:String):Void
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{
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funkin.util.WindowUtil.showError(message, "Fatal Uncaught Exception");
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funkin.util.WindowUtil.showError("Fatal Uncaught Exception", message);
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}
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#if sys
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