Adjust focus lost volume level to 25%
Reducing to 50% wasn't noticeable enough, but 25% should be a clean reduction.
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@@ -571,9 +571,9 @@ class Constants
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#if FEATURE_LOST_FOCUS_VOLUME
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/**
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* How much volume should be reduced on Application Focus Lost.
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* The level the volume should be reduced to when the game loses focus.
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*/
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public static final LOST_FOCUS_VOLUME_MULTIPLIER:Float = 0.5;
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public static final LOST_FOCUS_VOLUME_MULTIPLIER:Float = 0.25;
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#end
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/**
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