Temporarily disable the input offsets feature until we get it fully functioning again.

This commit is contained in:
EliteMasterEric
2025-06-11 20:15:55 -07:00
committed by Kade
parent aefa8d149f
commit de0a56ec95
2 changed files with 9 additions and 0 deletions
+7
View File
@@ -348,6 +348,12 @@ class Project extends HXProject
*/
static final FEATURE_GHOST_TAPPING:FeatureFlag = "FEATURE_GHOST_TAPPING";
/**
* `-DFEATURE_INPUT_OFFSETS`
* If this flag is enabled, the input offsets menu will be available to configure your audio and visual offsets.
*/
static final FEATURE_INPUT_OFFSETS:FeatureFlag = "FEATURE_INPUT_OFFSETS";
/**
* `-DFEATURE_HAPTICS`
* If this flag is enabled, the game provide haptic feedback vibrations.
@@ -692,6 +698,7 @@ class Project extends HXProject
EXCLUDE_ARMV7.apply(this, false);
UNLOCK_EVERYTHING.apply(this, false);
FEATURE_COMPRESSED_TEXTURES.apply(this, false);
FEATURE_INPUT_OFFSETS.apply(this, false);
// Should be true unless explicitly requested.
HARDCODED_CREDITS.apply(this, true);
+2
View File
@@ -123,6 +123,7 @@ class OptionsMenu extends Page<OptionsMenuPageName>
// createItem("CONTROL SCHEMES", function() {
// FlxG.state.openSubState(new ControlsSchemeMenu());
// });
#if FEATURE_INPUT_OFFSETS
createItem("INPUT OFFSETS", function() {
OptionsState.rememberedSelectedIndex = items.selectedIndex;
#if web
@@ -131,6 +132,7 @@ class OptionsMenu extends Page<OptionsMenuPageName>
FlxG.state.openSubState(new LatencyState());
#end
});
#end
#if FEATURE_MOBILE_IAP
createItem("RESTORE PURCHASES", function() {
InAppPurchasesUtil.restorePurchases();