sync fixies... can't hurt
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@@ -321,6 +321,9 @@ class OffsetMenu extends Page<OptionsState.OptionsMenuPageName>
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calibrating = true;
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MenuTypedList.pauseInput = true;
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OptionsState.instance.drumsBG.pause();
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OptionsState.instance.drumsBG.time = FlxG.sound.music.time;
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OptionsState.instance.drumsBG.resume();
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OptionsState.instance.drumsBG.fadeIn(1, 0, 1);
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canExit = false;
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differences = [];
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@@ -345,15 +348,23 @@ class OffsetMenu extends Page<OptionsState.OptionsMenuPageName>
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testStrumline.noteData = [];
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testStrumline.nextNoteIndex = 0;
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OptionsState.instance.drumsBG.pause();
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OptionsState.instance.drumsBG.time = FlxG.sound.music.time;
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OptionsState.instance.drumsBG.resume();
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localConductor.update(FlxG.sound.music.time, true);
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var floored = Math.floor(localConductor.currentBeatTime);
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arrowBeat = floored - (floored % 4);
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arrowBeat += 4;
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_lastDirection = 0;
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if (arrowBeat - localConductor.currentBeatTime < 4) arrowBeat += 4;
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var diffBeats = Math.floor(arrowBeat - localConductor.currentBeatTime);
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trace('Testing strumline at beat: ' + arrowBeat);
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trace('Prestart arrowBeat: ' + arrowBeat);
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if (diffBeats < 4) arrowBeat += (arrowBeat % 4) + 4; // Ensure we have at least 4 beats to test.
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trace('Testing strumline at beat: ' + arrowBeat + ' diff: ' + diffBeats);
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jumpInText.text = 'Hit the notes as they come in!';
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#if mobile
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@@ -543,6 +554,9 @@ class OffsetMenu extends Page<OptionsState.OptionsMenuPageName>
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// If the difference is greater than 50ms, we resync the conductor.
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localConductor.update(FlxG.sound.music.time, true);
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OptionsState.instance.drumsBG.pause();
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OptionsState.instance.drumsBG.time = FlxG.sound.music.time;
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OptionsState.instance.drumsBG.resume();
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b = localConductor.currentBeatTime;
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_lastBeat = b;
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}
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@@ -691,7 +705,7 @@ class OffsetMenu extends Page<OptionsState.OptionsMenuPageName>
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var data:SongNoteData = new SongNoteData(arrowBeat * msPerBeat, _lastDirection, 0, null, null);
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testStrumline.addNoteData(data, false);
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if (arrowBeat % 8 == 0)
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if (Math.floor(arrowBeat % 8) == 0)
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{
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var data:SongNoteData = new SongNoteData(arrowBeat * msPerBeat, 2, 0, null, null);
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testStrumline.addNoteData(data, false);
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