no debugger
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-1
Submodule assets updated: dfaf23dfa1...c354795f7f
@@ -124,6 +124,7 @@ import flixel.group.FlxGroup.FlxTypedGroup;
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import funkin.audio.visualize.PolygonVisGroup;
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import flixel.input.mouse.FlxMouseEvent;
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import flixel.text.FlxText;
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import flixel.system.debug.log.LogStyle;
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using Lambda;
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@@ -544,6 +545,11 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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*/
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var playtestPracticeMode:Bool = false;
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/**
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* Enables or disables the "debugger" popup that appears when you run into a flixel error.
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*/
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var enabledDebuggerPopup:Bool = true;
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// Visuals
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/**
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@@ -4766,6 +4772,9 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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return;
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}
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LogStyle.WARNING.openConsole = enabledDebuggerPopup;
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LogStyle.ERROR.openConsole = enabledDebuggerPopup;
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// TODO: Rework asset system so we can remove this.
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switch (currentSongStage)
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{
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@@ -488,6 +488,16 @@ class ChartEditorToolboxHandler
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state.playtestStartTime = checkboxStartTime.selected;
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};
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var checkboxDebugger:Null<CheckBox> = toolbox.findComponent('playtestDebuggerCheckbox', CheckBox);
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if (checkboxDebugger == null) throw 'ChartEditorToolboxHandler.buildToolboxPlaytestPropertiesLayout() - Could not find playtestDebuggerCheckbox component.';
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state.enabledDebuggerPopup = checkboxDebugger.selected;
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checkboxDebugger.onClick = _ -> {
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state.enabledDebuggerPopup = checkboxDebugger.selected;
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};
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return toolbox;
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}
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