move clear save data to the top, add clear ng save data
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@@ -122,6 +122,28 @@ class NGSaveSlot
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}
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}
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public function clear():Void
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{
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try
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{
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ngSaveSlot?.clear(function(outcome:Outcome<CallError>) {
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switch (outcome)
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{
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case SUCCESS:
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trace('[NEWGROUNDS] Successfully cleared save slot!');
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case FAIL(error):
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trace('[NEWGROUNDS] Failed to clear save slot!');
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trace(error);
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}
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});
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}
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catch (error:String)
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{
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trace('[NEWGROUNDS] Failed to clear save slot!');
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trace(error);
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}
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}
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public function checkSlot():Void
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{
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trace('[NEWGROUNDS] Checking save slot with the ID of ${ngSaveSlot?.id}...');
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@@ -1381,6 +1381,7 @@ class Save
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var gameSave = SaveDataMigrator.migrate(data);
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FlxG.save.mergeData(gameSave.data, true);
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FlxG.save.flush();
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}, function(error:io.newgrounds.Call.CallError) {
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var errorMsg:String = io.newgrounds.Call.CallErrorTools.toString(error);
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@@ -5,9 +5,6 @@ import funkin.api.newgrounds.NewgroundsClient;
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#end
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import funkin.save.Save;
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/**
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* Our default Page when we enter the OptionsState, a bit of the root
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*/
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class SaveDataMenu extends Page<OptionsState.OptionsMenuPageName>
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{
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var items:TextMenuList;
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@@ -18,32 +15,6 @@ class SaveDataMenu extends Page<OptionsState.OptionsMenuPageName>
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add(items = new TextMenuList());
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#if FEATURE_NEWGROUNDS
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if (NewgroundsClient.instance.isLoggedIn())
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{
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createItem("LOAD FROM NEWGROUNDS", function() {
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openConfirmPrompt("This will overwrite
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\nALL your save data.
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\nAre you sure?
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", "Overwrite", function() {
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Save.loadFromNewgrounds();
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FlxG.switchState(() -> new funkin.InitState());
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});
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});
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createItem("SAVE TO NEWGROUNDS", function() {
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openConfirmPrompt("This will overwrite
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\nALL save data saved
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\non Newgrounds.
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\nAre you sure?
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", "Overwrite", function() {
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Save.saveToNewgrounds();
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});
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});
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}
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#end
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createItem("CLEAR SAVE DATA", function() {
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openConfirmPrompt("This will delete
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\nALL your save data.
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@@ -56,6 +27,38 @@ class SaveDataMenu extends Page<OptionsState.OptionsMenuPageName>
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});
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});
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#if FEATURE_NEWGROUNDS
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if (NewgroundsClient.instance.isLoggedIn())
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{
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createItem("LOAD FROM NG", function() {
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openConfirmPrompt("This will overwrite
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\nALL your save data.
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\nAre you sure?
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", "Overwrite", function() {
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Save.loadFromNewgrounds();
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FlxG.switchState(() -> new funkin.InitState());
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});
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});
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createItem("SAVE TO NG", function() {
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openConfirmPrompt("This will overwrite
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\nALL save data saved
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\non NG. Are you sure?", "Overwrite", function() {
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Save.saveToNewgrounds();
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});
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});
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createItem("CLEAR NG SAVE DATA", function() {
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openConfirmPrompt("This will delete
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\nALL save data saved
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\non NG. Are you sure?", "Delete", function() {
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funkin.api.newgrounds.NGSaveSlot.instance.clear();
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});
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});
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}
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#end
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createItem("EXIT", exit);
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}
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