fix: make the sound tray volume be less loud (#990)
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@@ -142,7 +142,7 @@ class FunkinSoundTray extends FlxSoundTray
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var sound:String = up ? volumeUpSound : volumeDownSound;
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if (globalVolume == 10) sound = volumeMaxSound;
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if (sound != null) FlxG.sound.load(sound).play();
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if (sound != null) FlxG.sound.load(sound).play().volume = 0.3;
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}
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return globalVolume;
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