nudge the speakers a bit to cover the curtain properly
This commit is contained in:
@@ -280,7 +280,7 @@ class FullScreenScaleMode extends flixel.system.scaleModes.BaseScaleMode
|
||||
gameNotchSize.copyFrom(notchSize);
|
||||
|
||||
final scale:Float = logicalSize.x / FlxG.initialWidth;
|
||||
if (logicalSize > FlxG.initialWidth)
|
||||
if (Math.ceil(logicalSize.x) > FlxG.initialWidth)
|
||||
{
|
||||
gameNotchPosition /= scale;
|
||||
gameNotchSize /= scale;
|
||||
|
||||
@@ -128,16 +128,11 @@ class CharSelectSubState extends MusicBeatSubState
|
||||
|
||||
var fadeShader:BlueFade = new BlueFade();
|
||||
|
||||
var speakers2:FlxAtlasSprite;
|
||||
|
||||
override public function create():Void
|
||||
{
|
||||
super.create();
|
||||
|
||||
cutoutSize = FullScreenScaleMode.gameCutoutSize.x / 2;
|
||||
#if !ios
|
||||
cutoutSize *= FullScreenScaleMode.wideScale.x;
|
||||
#end
|
||||
|
||||
bopInfo = FramesJSFLParser.parse(Paths.file("images/charSelect/iconBopInfo/iconBopInfo.txt"));
|
||||
|
||||
@@ -201,13 +196,13 @@ class CharSelectSubState extends MusicBeatSubState
|
||||
playerChill.switchChar("bf");
|
||||
add(playerChill);
|
||||
|
||||
var speakers:FlxAtlasSprite = new FlxAtlasSprite(cutoutSize, 0, Paths.animateAtlas("charSelect/charSelectSpeakers"));
|
||||
var speakers:FlxAtlasSprite = new FlxAtlasSprite(cutoutSize - 10, 0, Paths.animateAtlas("charSelect/charSelectSpeakers"));
|
||||
speakers.anim.play("");
|
||||
speakers.anim.onComplete.add(function() {
|
||||
speakers.anim.play("");
|
||||
});
|
||||
speakers.scrollFactor.set(1.8, 1.8);
|
||||
speakers.scale.set(1.12, 1.12);
|
||||
speakers.scale.set(1.05, 1.05);
|
||||
add(speakers);
|
||||
|
||||
var fgBlur:FlxSprite = new FlxSprite(cutoutSize + -125, 170);
|
||||
|
||||
Reference in New Issue
Block a user