Hundrec
c353cc54a1
god effing damnit
2025-07-18 15:45:53 +08:00
Karim Akra and GitHub
01428dd5cf
Fixed a tiny issue that caused cutscenes to softlock ( #1432 )
2025-07-17 12:51:06 +03:00
8a99fa4184
Add toggling the old icon by touching the player icon
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Co-authored-by: MoonDroid <81515012+moondroidcoder@users.noreply.github.com >
2025-07-17 02:22:17 +07:00
Karim Akra and Hundrec
006f1dce0a
Fixed the crash in 2hot and blazin
2025-07-17 03:01:25 +08:00
EliteMasterEric and Abnormal
aad0a0afb6
Fix a crash related to pausing stage sounds on HTML5
2025-07-11 17:22:52 -05:00
Hundrec
3987445bd6
Bump resync threshold to 40 again...
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2025-07-09 19:14:49 +08:00
Karim Akra and MoonDroid
a74dcbc6f9
Fix keyboard & gamepad support on menus and playstate
2025-07-09 03:11:13 +07:00
Kolo and Kade
7e76cf6634
maz.................................................................
2025-07-07 18:27:40 -07:00
e2722434e0
fix: Fix playback rate being busted on mobile
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Co-authored-by: MoonDroid <81515012+moondroidcoder@users.noreply.github.com >
2025-07-06 15:56:03 +07:00
Hundrec and GitHub
ae6562f42b
change resync threshold back to 30
2025-07-04 03:39:38 +07:00
Abnormal and Hundrec
95262b316a
bring them back but for mobile
2025-07-01 14:11:39 +08:00
Abnormal and Hundrec
82bbb9d30d
use delta time for the conductor update
2025-07-01 14:11:39 +08:00
Abnormal and Hundrec
d703609a0a
remove conductor arguments from update()
2025-06-30 14:49:01 +08:00
kade-github
9ec7a5068a
change RESYNC_THRESHOLD to 70
2025-06-28 16:17:56 -07:00
kade-github
55e1967423
Merge branch 'master' into kade-github/new-offsets
2025-06-28 13:55:32 -07:00
kade-github
afc08e285c
Bug Fixes for Offsets
2025-06-28 13:47:28 -07:00
kade-github
28fc5109d4
Offset menu Final maybe
2025-06-28 13:47:27 -07:00
kade-github
0ef1df33c9
calculate note y is in GRhythmUtil now
2025-06-28 13:47:07 -07:00
kade-github
b3aa6a0b8d
Hit Window process in it's own file
2025-06-28 13:47:07 -07:00
Mihai Alexandru and GitHub
f6d9acb63a
Merge branch 'master' into resync-vocals-song-start
2025-06-28 14:32:01 +03:00
Abnormal and GitHub
73ec37a473
Move resync threshold to a constant variable
2025-06-28 10:50:59 +03:00
MoonDroid and Eric
97620e6038
chore: Reduce margin of error of desyncs to 30
2025-06-27 03:59:02 -04:00
Abnormal
4557a681d1
This desync is Pissing me off... I'm the original Starwalker
2025-06-26 00:17:19 -05:00
MoonDroid and Eric
74b30c0be4
feat: Properly call pause() on tabbing out, including for conversations and cutscenes
2025-06-24 18:44:27 -04:00
MoonDroid and Eric
d0ff60ad0a
feat: Make cutscene/conversation pauses call the pause function
2025-06-24 18:44:27 -04:00
MoonDroid and Eric
1dd6fb8dd4
chore: Use Preferences.autoPause instead of FlxG.autoPause
2025-06-24 18:44:27 -04:00
MoonDroid and Eric
2042f3db8a
refactor: Rewrite how pause() works in PlayState and adding different modes
2025-06-24 18:44:27 -04:00
Abnormal and Hundrec
7b9bce3b4e
fix: Fix pixel strumline being weird as shit on downscroll
2025-06-25 03:56:22 +08:00
anysad and Abnormal
dcac362003
bye combomilestone comments
2025-06-23 23:31:06 -05:00
KarimAkra
99ad45997e
Push the strums a bit back to the left
2025-06-13 04:21:21 +03:00
MoonDroid and GitHub
e92c6ec8f7
Merge pull request #1200 from FunkinCrew/bugfix/hide-pause-button-and-bring-resume-back
2025-06-12 12:00:35 +07:00
sector-a
0d965ba91c
Fix pause button hiding
2025-06-12 04:06:56 +03:00
zackaryowo and Abnormal
0e24ae911f
Fixed instrumentalOffset goofiness :D
2025-06-11 19:24:46 -05:00
zackaryowo and Abnormal
c87a39b6c2
Oops, don't need this here
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Thank you @NotHyper-474!
2025-06-11 19:24:46 -05:00
GitRan and Abnormal
9f8e42bd3c
Alter countdown + conductor behavior
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Conductor's minimum songPosition when music is playing is now combinedOffset.
resyncVocals is also no longer used when the song starts, as it complicates matters and causes weird double-upping whatever due to the song being played, paused, and then played again
2025-06-11 19:24:46 -05:00
GitRan and Abnormal
1f75a641e0
Fix audio offset interactions with song start
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Don't use combined offset here-- using it will cause the instrumental to skip forwards due to your offset. Just use instrumental offset, and don't play it when the song starts-- let resyncVocals do that
2025-06-11 19:24:46 -05:00
sector-a
79185596c1
Hide the pause button on ending cutscenes
2025-06-12 02:53:42 +03:00
Abnormal and Hundrec
cd3b7d7b95
????????????????????????
2025-06-11 02:52:05 -06:00
5d4e1d276b
additional revision made after pr was pulled internally
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Co-authored-by: Hyper_ <40342021+NotHyper-474@users.noreply.github.com >
2025-06-11 02:52:05 -06:00
Hyper_ and Eric
d968fb271c
Make sound effects pause with the game
2025-06-10 17:23:46 -04:00
MAJigsaw77
69c5c05039
mobile: adjust admob and iapcore variables a little.
2025-06-10 15:29:08 +03:00
e657bc900b
save ALL params grrrrr
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Co-authored-by: Kolo <67389779+JustKolosaki@users.noreply.github.com >
2025-06-09 08:03:05 +07:00
MoonDroid and GitHub
a103b9641f
Merge pull request #1154 from FunkinCrew/bugfix/admob-running-no-any-state
2025-06-08 20:33:39 +07:00
MAJigsaw77
9e58ef70fb
Adjutements to how playing counter work aswell as playing an ad in the pause menu before restarting the song.
2025-06-08 16:29:33 +03:00
MoonDroid
d432e086cc
Merge branch 'master' into mobile-pause-plus-back
2025-06-08 20:19:01 +07:00
fabs
b3ebfd0910
pause button/pause screen rework
2025-06-08 04:09:40 +01:00
MAJigsaw77
21616e9399
Combine both ad counters into GLOBAL_PLAYING_COUNTER.
2025-06-07 17:26:38 +03:00
MAJigsaw77
814c563c55
Move gameover ads loading to gameover state.
2025-06-07 16:38:38 +03:00
MAJigsaw77
537c7cb5a1
Add a callback when the ad finishes showing.
2025-06-07 15:34:57 +03:00
Hyper_ and Eric
eb8d878aeb
Prevent vwoosh timer from running outside PlayState
2025-06-06 21:10:03 -04:00