fix: Fix pixel strumline being weird as shit on downscroll

This commit is contained in:
Abnormal
2025-06-25 03:56:22 +08:00
committed by Hundrec
parent 91550181f5
commit 7b9bce3b4e
+2 -4
View File
@@ -1973,16 +1973,14 @@ class PlayState extends MusicBeatSubState
playerStrumline.x = (FlxG.width / 2 + Constants.STRUMLINE_X_OFFSET) + (cutoutSize / 2.0); // Classic style
// playerStrumline.x = FlxG.width - playerStrumline.width - Constants.STRUMLINE_X_OFFSET; // Centered style
playerStrumline.y = Preferences.downscroll ? FlxG.height - playerStrumline.height - Constants.STRUMLINE_Y_OFFSET - noteStyle.getStrumlineOffsets()[1]
- noteStyle.getStrumlineOffsets()[1] : Constants.STRUMLINE_Y_OFFSET;
playerStrumline.y = Preferences.downscroll ? FlxG.height - playerStrumline.height - Constants.STRUMLINE_Y_OFFSET - noteStyle.getStrumlineOffsets()[1] : Constants.STRUMLINE_Y_OFFSET;
playerStrumline.zIndex = 1001;
playerStrumline.cameras = [camHUD];
// Position the opponent strumline on the left half of the screen
opponentStrumline.x = Constants.STRUMLINE_X_OFFSET + cutoutSize;
opponentStrumline.y = Preferences.downscroll ? FlxG.height - opponentStrumline.height - Constants.STRUMLINE_Y_OFFSET
- noteStyle.getStrumlineOffsets()[1] - noteStyle.getStrumlineOffsets()[1] : Constants.STRUMLINE_Y_OFFSET;
opponentStrumline.y = Preferences.downscroll ? FlxG.height - opponentStrumline.height - Constants.STRUMLINE_Y_OFFSET - noteStyle.getStrumlineOffsets()[1] : Constants.STRUMLINE_Y_OFFSET;
opponentStrumline.zIndex = 1000;
opponentStrumline.cameras = [camHUD];