Cameron Taylor
57b2ae9f37
2hot pico gameover fix
2025-03-25 18:55:44 -04:00
Cameron Taylor
431241bf19
quick fix for results screen debug crap
2025-03-25 18:14:53 -04:00
Hundrec and Cameron Taylor
91a594cc85
Nudge Results totals left if 4 digits long
2025-03-25 15:03:08 -04:00
EliteMasterEric and Cameron Taylor
43bdd38a44
Fix all game over screen being broken
2025-03-25 14:59:16 -04:00
Cameron Taylor
6e463e0188
debug: add simple result screen debug mode
2025-03-25 14:48:31 -04:00
Cameron Taylor
319419c541
refactor: refactor some of the Page menu handling out of OptionsState
2025-03-24 19:20:25 -04:00
Cameron Taylor
e8c07c9ec6
debug: added debug menu option to open ResultsState (and fixed small crash when opening ResultsScreen in this way)
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part 1 of results screen debug stuff
2025-03-24 19:20:25 -04:00
Cameron Taylor
fa5a80df08
screenshot plugin fix for high dpi / larger window sizes
2025-03-24 17:42:35 -04:00
Lasercar and Cameron Taylor
e51b6147b5
unused code removed and comment cleanup
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
2a9712466e
Fixed cursor & preview not being reset for state changes
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
e9891c4d00
Fancy preview is back!
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Also now saves on window close/crash.
Also standardised the option descriptions.
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
5c47ed4a8c
Set screenshotBeingSpammed to false after state change
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Because the timer has been killed
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
6e4e7008f2
another whoops
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
79e31636e2
Save unsaved screenshots in buffer before state change
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
8fcd145d53
Option to only show the preview when a screenshot is saved
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Enabled by default, the idea is that the less tech savy players won't bother changing the option to false and end up reporting that they lost screenshots after changing states
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
e30e6ee4ed
comment cleanup
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
bab920dc82
comment typo
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
ab2dd75986
now it's actually asynchronous
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Though with the caveat of unsaved screenshots not being saved after state change
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
a8440062b8
fixed duplicate screenshot handling code
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
824cf7cf1b
frame delayed screenshots + timer'd screenshot save
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
65786d8f1c
small fix
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
bcd29b5d67
idk
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
95847440b5
didn't reverse my test of the JPEG encoder
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
c776900df0
screenshot options
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
fc9b395138
forgot to uncomment the bit making the async loop null
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
7b54292bf7
another whoops
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
4ef0c18212
idk
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
8e4f9fe66b
forgot a thing
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
92b24b91e7
asynchronous screenshot buffer saving
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
0db0d88256
Show a preview of last image in the image buffer
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
535ff2211a
Popup no longer shows up in screenshots
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
f7329e0687
Improved? screenshotting
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
868932cd13
screenshot preview in screenshot fix
2025-03-24 17:32:49 -04:00
Lasercar and Cameron Taylor
9c2ef02368
NuN GF
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Adds a none/null option for the character selector dropdown
Also fixes a few null references that happen when one or both characters are null in the playstate
2025-03-24 15:00:01 -04:00
Kolo and Cameron Taylor
65b9466ce3
eric's suggestion
2025-03-24 14:40:55 -04:00
Kolo and Cameron Taylor
a5e5c1dee2
freeplay random button fix
2025-03-24 14:40:55 -04:00
Kolo and Cameron Taylor
a90b911653
freeplay random button fix
2025-03-24 14:40:55 -04:00
Cameron Taylor and GitHub
1adcc67acb
Merge pull request #914 from FunkinCrew/public/copybara-refs/pull/4355/merge
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[PUBLIC PR] [BUGFIX] Fallback when no defined inputs
2025-03-21 19:10:15 -04:00
Cameron Taylor
07c433e6d4
Merge branch 'notehold-styles' into rewrite/master
2025-03-21 18:58:29 -04:00
EliteMasterEric and Cameron Taylor
febe5e84a2
Don't display the rank animation in Freeplay if Practice Mode or Bot Play Mode were enabled.
2025-03-20 15:13:32 -04:00
EliteMasterEric and Cameron Taylor
d7c3b64e02
Disable note inputs when the song is over.
2025-03-20 15:13:32 -04:00
EliteMasterEric and Cameron Taylor
0f6e6c4701
Fix a crash when using -DRESULTS. playerCharacterId was already calculated earlier.
2025-03-20 15:13:32 -04:00
Kolo and Cameron Taylor
b70946f3c3
fix backspace and enter causing crash
2025-03-20 15:08:07 -04:00
Hyper_ and EliteMasterEric
099c309f9b
fix: Fallback to 'N/A' text when no inputs avaliable in getDialogueName
2025-03-20 03:05:59 -04:00
Cameron Taylor
a72fce14d1
Merge branch 'public-develop' into rewrite/master
2025-03-17 22:20:28 -04:00
Lasercar and Eric
e83b88d320
I'm so done with this stupid bug
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Eric wuz here!
2025-03-17 06:44:21 -04:00
Kolo and Eric
3667c51c1e
prevent unnecessary resync
2025-03-17 06:19:54 -04:00
EliteMasterEric
20403eb80f
Merge branch 'public-develop' into public-develop-2
2025-03-12 18:58:43 -04:00
Cameron Taylor
6b9e6c9ebc
holdnotecover implementation stuff
2025-03-11 23:17:29 -04:00
Cameron Taylor
26de08c005
note hold and splash in progress
2025-03-11 18:46:06 -04:00