Commit Graph
3324 Commits
Author SHA1 Message Date
Cameron Taylor 57b2ae9f37 2hot pico gameover fix 2025-03-25 18:55:44 -04:00
Cameron Taylor 431241bf19 quick fix for results screen debug crap 2025-03-25 18:14:53 -04:00
HundrecandCameron Taylor 91a594cc85 Nudge Results totals left if 4 digits long 2025-03-25 15:03:08 -04:00
EliteMasterEricandCameron Taylor 43bdd38a44 Fix all game over screen being broken 2025-03-25 14:59:16 -04:00
Cameron Taylor 6e463e0188 debug: add simple result screen debug mode 2025-03-25 14:48:31 -04:00
Cameron Taylor 319419c541 refactor: refactor some of the Page menu handling out of OptionsState 2025-03-24 19:20:25 -04:00
Cameron Taylor e8c07c9ec6 debug: added debug menu option to open ResultsState (and fixed small crash when opening ResultsScreen in this way)
part 1 of results screen debug stuff
2025-03-24 19:20:25 -04:00
Cameron Taylor fa5a80df08 screenshot plugin fix for high dpi / larger window sizes 2025-03-24 17:42:35 -04:00
LasercarandCameron Taylor e51b6147b5 unused code removed and comment cleanup 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 2a9712466e Fixed cursor & preview not being reset for state changes 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor e9891c4d00 Fancy preview is back!
Also now saves on window close/crash.
Also standardised the option descriptions.
2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 5c47ed4a8c Set screenshotBeingSpammed to false after state change
Because the timer has been killed
2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 6e4e7008f2 another whoops 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 79e31636e2 Save unsaved screenshots in buffer before state change 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 8fcd145d53 Option to only show the preview when a screenshot is saved
Enabled by default, the idea is that the less tech savy players won't bother changing the option to false and end up reporting that they lost screenshots after changing states
2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor e30e6ee4ed comment cleanup 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor bab920dc82 comment typo 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor ab2dd75986 now it's actually asynchronous
Though with the caveat of unsaved screenshots not being saved after state change
2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor a8440062b8 fixed duplicate screenshot handling code 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 824cf7cf1b frame delayed screenshots + timer'd screenshot save 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 65786d8f1c small fix 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor bcd29b5d67 idk 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 95847440b5 didn't reverse my test of the JPEG encoder 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor c776900df0 screenshot options 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor fc9b395138 forgot to uncomment the bit making the async loop null 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 7b54292bf7 another whoops 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 4ef0c18212 idk 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 8e4f9fe66b forgot a thing 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 92b24b91e7 asynchronous screenshot buffer saving 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 0db0d88256 Show a preview of last image in the image buffer 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 535ff2211a Popup no longer shows up in screenshots 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor f7329e0687 Improved? screenshotting 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 868932cd13 screenshot preview in screenshot fix 2025-03-24 17:32:49 -04:00
LasercarandCameron Taylor 9c2ef02368 NuN GF
Adds a none/null option for the character selector dropdown
Also fixes a few null references that happen when one or both characters are null in the playstate
2025-03-24 15:00:01 -04:00
KoloandCameron Taylor 65b9466ce3 eric's suggestion 2025-03-24 14:40:55 -04:00
KoloandCameron Taylor a5e5c1dee2 freeplay random button fix 2025-03-24 14:40:55 -04:00
KoloandCameron Taylor a90b911653 freeplay random button fix 2025-03-24 14:40:55 -04:00
Cameron TaylorandGitHub 1adcc67acb Merge pull request #914 from FunkinCrew/public/copybara-refs/pull/4355/merge
[PUBLIC PR] [BUGFIX] Fallback when no defined inputs
2025-03-21 19:10:15 -04:00
Cameron Taylor 07c433e6d4 Merge branch 'notehold-styles' into rewrite/master 2025-03-21 18:58:29 -04:00
EliteMasterEricandCameron Taylor febe5e84a2 Don't display the rank animation in Freeplay if Practice Mode or Bot Play Mode were enabled. 2025-03-20 15:13:32 -04:00
EliteMasterEricandCameron Taylor d7c3b64e02 Disable note inputs when the song is over. 2025-03-20 15:13:32 -04:00
EliteMasterEricandCameron Taylor 0f6e6c4701 Fix a crash when using -DRESULTS. playerCharacterId was already calculated earlier. 2025-03-20 15:13:32 -04:00
KoloandCameron Taylor b70946f3c3 fix backspace and enter causing crash 2025-03-20 15:08:07 -04:00
Hyper_andEliteMasterEric 099c309f9b fix: Fallback to 'N/A' text when no inputs avaliable in getDialogueName 2025-03-20 03:05:59 -04:00
Cameron Taylor a72fce14d1 Merge branch 'public-develop' into rewrite/master 2025-03-17 22:20:28 -04:00
LasercarandEric e83b88d320 I'm so done with this stupid bug
Eric wuz here!
2025-03-17 06:44:21 -04:00
KoloandEric 3667c51c1e prevent unnecessary resync 2025-03-17 06:19:54 -04:00
EliteMasterEric 20403eb80f Merge branch 'public-develop' into public-develop-2 2025-03-12 18:58:43 -04:00
Cameron Taylor 6b9e6c9ebc holdnotecover implementation stuff 2025-03-11 23:17:29 -04:00
Cameron Taylor 26de08c005 note hold and splash in progress 2025-03-11 18:46:06 -04:00