Commit Graph
156 Commits
Author SHA1 Message Date
EliteMasterEric 7e62782fa1 Merge branch 'rewrite/master' into funkin-mobile/main 2025-04-28 13:49:40 -04:00
kade-githubandCameron Taylor 19eb138666 vwooshin for retry 2025-04-25 00:32:07 -04:00
EliteMasterEricandCameron Taylor e21b01aa66 Fix a broken usage. 2025-04-25 00:32:00 -04:00
EliteMasterEricandCameron Taylor c41c800998 Fix a bug where render distance ignores scroll speed (test on 0.5x scroll speed), then do some code cleanup and documentation. 2025-04-25 00:32:00 -04:00
MoonDroid 53794ab4cc Fix compiling for desktop platforms by adding missing conditionals in some classes. 2025-04-19 16:09:19 +07:00
KarimAkra a7ef5580a4 Merge branch 'rewrite/master' of github.com:FunkinCrew/Funkin-secret into funkin-mobile/main 2025-04-18 14:41:20 +03:00
sector-a 1f22313b8a Force downscroll mode for Arrows controls scheme 2025-04-17 21:33:58 +03:00
sector-a dc000b33eb Add FEATURE_HAPTICS 2025-04-17 19:51:36 +03:00
sector-aandKarimAkra fc2e28ab18 Adjust strumline background for Arrows scheme 2025-04-17 13:12:41 +03:00
sector-aandKarimAkra b4f30c341e Fix strumline background 2025-04-17 13:12:18 +03:00
MoonDroidandKarimAkra 85e77486f7 Properly fixed the strumline crash and visual bugs for mobile. 2025-04-17 13:06:01 +03:00
MoonDroidandKarimAkra 50f467c366 Temporary crash fix for strumlines on mobile. 2025-04-17 13:03:27 +03:00
zacksgamerzandKarimAkra 7119d6a476 Tune the size of the hitboxes, strums, and incoming notes to be slighlty bigger. 2025-04-17 12:24:45 +03:00
sector-aandKarimAkra 5d7517b839 Fix sustain notes vibrations for pixel notes 2025-04-17 12:08:23 +03:00
sector-aandKarimAkra 180ec17ce3 Prevent sustained vibrations not ending 2025-04-17 12:07:59 +03:00
zacksgamerzandKarimAkra 31c96bc6a1 Added mobile compiler flag for the size change. 2025-04-17 12:04:09 +03:00
zacksgamerzandKarimAkra f439624404 Scaled down the size of the incomming notes for the player for the default control scheme. 2025-04-17 12:03:58 +03:00
sector-aandKarimAkra 6b3fb46ae5 Forgot some few vars 2025-04-17 01:03:58 +03:00
zacksgamerzandKarimAkra def86a44eb Refactored the middle offset code for the default control scheme, added amplification and increased it by 15 px. 2025-04-17 01:02:28 +03:00
824767af66 Replace the traditional lime Haptics with funkin.haptic
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
2025-04-17 01:01:26 +03:00
zacksgamerzandKarimAkra 7a747993e7 Fixed issues with pixel notes' hitboxes on the default control scheme, adjusted positioning and scaled down the size even further. 2025-04-16 23:32:22 +03:00
sector-aandKarimAkra 0e256021b1 Made note vibrations weaker, removed HAPTIC_VIBRATIONS define, moved vibration option from mobileOptions to options 2025-04-16 15:29:26 +03:00
sector-aandKarimAkra ca391c6e32 Add Sustain Note vibration 2025-04-16 15:15:15 +03:00
sector-aandKarimAkra 5ae73361b0 Move noteVibrations variable to Strumline and Add Sustain note splash vibration 2025-04-16 15:15:15 +03:00
sector-aandKarimAkra 4cee6a9d56 Make Note Vibrations stacked amplitude work as intended 2025-04-16 15:15:15 +03:00
sector-aandKarimAkra e3e98dc057 Note vibrations with stackable amplitude 2025-04-16 14:54:31 +03:00
3e75701c1c Adjust Arrows control scheme notes sizes for easier reading & pressing
Co-Authored-By: MoonDroid <81515012+moondroidcoder@users.noreply.github.com>
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
2025-04-16 14:35:28 +03:00
f23a6a8ac8 Adjust notes scale & spacing for Arrows control scheme
Co-Authored-By: luckydog7 <59097731+luckydog7@users.noreply.github.com>
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
2025-04-16 13:52:00 +03:00
lemz1andCameron Taylor 14975212a9 macro
registry macro

Merge branch 'lemz1/registry-entry-data' into lemz1/registry-macro-stufff
2025-04-15 20:25:18 -04:00
2a6720da2e Added a new "Note DPad" control scheme
Co-Authored-By: MoonDroid <81515012+moondroidcoder@users.noreply.github.com>
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
Co-Authored-By: luckydog7 <59097731+luckydog7@users.noreply.github.com>
2025-04-15 22:54:00 +03:00
EliteMasterEricandCameron Taylor 577421a782 Scoring rework: Penalize the player (deducting health and score) for dropping a hold note before it's finished. 2025-04-14 19:32:54 -04:00
EliteMasterEricandCameron Taylor 9ff14aed42 Fix an issue where Pico's retry animation is broken on Ugh/Guns Pico Mix 2025-04-09 15:58:44 -04:00
EliteMasterEricandCameron Taylor d84c2e7875 Fix an issue where the game would try to render destroyed note graphics. 2025-03-25 22:02:43 -04:00
Cameron Taylor 6b9e6c9ebc holdnotecover implementation stuff 2025-03-11 23:17:29 -04:00
Cameron Taylor 26de08c005 note hold and splash in progress 2025-03-11 18:46:06 -04:00
Cameron TaylorandEliteMasterEric 93e6d0685b reimplement my notesplash stuff i accidentally deleted derp 2025-03-10 20:39:38 -04:00
Cameron TaylorandEliteMasterEric ea3f1be425 NoteSplash animation cleanup 2025-03-10 20:39:38 -04:00
Cameron TaylorandEliteMasterEric f9a40a2bf7 notesplash notestyle implementation 2025-03-10 20:39:32 -04:00
Cameron Taylor 0a911ae607 remove a buncho unused imports 2025-02-17 19:25:33 -05:00
EliteMasterEricandCameron Taylor 731f38a2bb Fix a bug with strum backgrounds when setting strumline.alpha (thanks QT:RW!) 2025-02-12 14:10:38 -05:00
fabs a6388962dd Merge branch 'public-develop' into rewrite/master 2025-01-27 22:31:38 +00:00
KadeandGitHub 785c4be88b [ENHANCEMENT] [MODDING] Several QOL modding changes (#4009)
* Custom render distance strumline

* Custom note positions

* Custom vertices for holds

* Song Retry Event

Song retry event for pausesubstate.hx
Song retry event for playstate.hx
Song retry event for stage.hx
Song retry event for bopper.hx
Song retry event for song.hx
Scripted class event
Module event

* this should be cast

* Show notesplash toggle

* Formatting and EOF
2025-01-17 15:37:00 -05:00
EliteMasterEricandCameron Taylor 04a7007f6e Move Tracy debug message into trace() 2025-01-13 14:33:21 -05:00
EliteMasterEricandCameron Taylor 1212c694e8 Add a new option to put a transparent background on the strumline 2024-11-23 14:42:46 -05:00
EliteMasterEric bc546e86aa Clean up documentation in StrumlineNote 2024-10-05 13:34:08 -04:00
EliteMasterEric de5cca1120 Add some cutom logic to determine if this.active is needed. 2024-10-05 13:34:08 -04:00
DaWaterMaloneandEric 3aa4591bab Fixed Modded StrumlineNote Sprite Looping Animation
Within the playStatic function on the StrumlineNote.hx, setting this.active = true; will fix looping animations for modded in StrumlineNote sprites. Leaving this.active = false; will stop any modded StrumlineNote sprite animation when the player or opponent hits chart notes.
2024-10-05 13:34:08 -04:00
EliteMasterEric 5630e74584 Rework Freeplay variation handling... again. 2024-09-27 14:26:08 -04:00
EliteMasterEric 0bf1bead03 Fix some issues causing the Input Offsets view to crash on web. 2024-09-22 12:14:15 -04:00
Cameron Taylor 47ed9d7fb2 Merge branch 'rewrite/master' into dombomb64/note-style-scaling 2024-09-19 22:35:16 -04:00