EliteMasterEric
7e62782fa1
Merge branch 'rewrite/master' into funkin-mobile/main
2025-04-28 13:49:40 -04:00
kade-github and Cameron Taylor
19eb138666
vwooshin for retry
2025-04-25 00:32:07 -04:00
EliteMasterEric and Cameron Taylor
e21b01aa66
Fix a broken usage.
2025-04-25 00:32:00 -04:00
EliteMasterEric and Cameron Taylor
c41c800998
Fix a bug where render distance ignores scroll speed (test on 0.5x scroll speed), then do some code cleanup and documentation.
2025-04-25 00:32:00 -04:00
MoonDroid
53794ab4cc
Fix compiling for desktop platforms by adding missing conditionals in some classes.
2025-04-19 16:09:19 +07:00
KarimAkra
a7ef5580a4
Merge branch 'rewrite/master' of github.com:FunkinCrew/Funkin-secret into funkin-mobile/main
2025-04-18 14:41:20 +03:00
sector-a
1f22313b8a
Force downscroll mode for Arrows controls scheme
2025-04-17 21:33:58 +03:00
sector-a
dc000b33eb
Add FEATURE_HAPTICS
2025-04-17 19:51:36 +03:00
sector-a and KarimAkra
fc2e28ab18
Adjust strumline background for Arrows scheme
2025-04-17 13:12:41 +03:00
sector-a and KarimAkra
b4f30c341e
Fix strumline background
2025-04-17 13:12:18 +03:00
MoonDroid and KarimAkra
85e77486f7
Properly fixed the strumline crash and visual bugs for mobile.
2025-04-17 13:06:01 +03:00
MoonDroid and KarimAkra
50f467c366
Temporary crash fix for strumlines on mobile.
2025-04-17 13:03:27 +03:00
zacksgamerz and KarimAkra
7119d6a476
Tune the size of the hitboxes, strums, and incoming notes to be slighlty bigger.
2025-04-17 12:24:45 +03:00
sector-a and KarimAkra
5d7517b839
Fix sustain notes vibrations for pixel notes
2025-04-17 12:08:23 +03:00
sector-a and KarimAkra
180ec17ce3
Prevent sustained vibrations not ending
2025-04-17 12:07:59 +03:00
zacksgamerz and KarimAkra
31c96bc6a1
Added mobile compiler flag for the size change.
2025-04-17 12:04:09 +03:00
zacksgamerz and KarimAkra
f439624404
Scaled down the size of the incomming notes for the player for the default control scheme.
2025-04-17 12:03:58 +03:00
sector-a and KarimAkra
6b3fb46ae5
Forgot some few vars
2025-04-17 01:03:58 +03:00
zacksgamerz and KarimAkra
def86a44eb
Refactored the middle offset code for the default control scheme, added amplification and increased it by 15 px.
2025-04-17 01:02:28 +03:00
824767af66
Replace the traditional lime Haptics with funkin.haptic
...
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com >
2025-04-17 01:01:26 +03:00
zacksgamerz and KarimAkra
7a747993e7
Fixed issues with pixel notes' hitboxes on the default control scheme, adjusted positioning and scaled down the size even further.
2025-04-16 23:32:22 +03:00
sector-a and KarimAkra
0e256021b1
Made note vibrations weaker, removed HAPTIC_VIBRATIONS define, moved vibration option from mobileOptions to options
2025-04-16 15:29:26 +03:00
sector-a and KarimAkra
ca391c6e32
Add Sustain Note vibration
2025-04-16 15:15:15 +03:00
sector-a and KarimAkra
5ae73361b0
Move noteVibrations variable to Strumline and Add Sustain note splash vibration
2025-04-16 15:15:15 +03:00
sector-a and KarimAkra
4cee6a9d56
Make Note Vibrations stacked amplitude work as intended
2025-04-16 15:15:15 +03:00
sector-a and KarimAkra
e3e98dc057
Note vibrations with stackable amplitude
2025-04-16 14:54:31 +03:00
3e75701c1c
Adjust Arrows control scheme notes sizes for easier reading & pressing
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Co-Authored-By: MoonDroid <81515012+moondroidcoder@users.noreply.github.com >
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com >
2025-04-16 14:35:28 +03:00
f23a6a8ac8
Adjust notes scale & spacing for Arrows control scheme
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Co-Authored-By: luckydog7 <59097731+luckydog7@users.noreply.github.com >
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com >
2025-04-16 13:52:00 +03:00
lemz1 and Cameron Taylor
14975212a9
macro
...
registry macro
Merge branch 'lemz1/registry-entry-data' into lemz1/registry-macro-stufff
2025-04-15 20:25:18 -04:00
2a6720da2e
Added a new "Note DPad" control scheme
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Co-Authored-By: MoonDroid <81515012+moondroidcoder@users.noreply.github.com >
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com >
Co-Authored-By: luckydog7 <59097731+luckydog7@users.noreply.github.com >
2025-04-15 22:54:00 +03:00
EliteMasterEric and Cameron Taylor
577421a782
Scoring rework: Penalize the player (deducting health and score) for dropping a hold note before it's finished.
2025-04-14 19:32:54 -04:00
EliteMasterEric and Cameron Taylor
9ff14aed42
Fix an issue where Pico's retry animation is broken on Ugh/Guns Pico Mix
2025-04-09 15:58:44 -04:00
EliteMasterEric and Cameron Taylor
d84c2e7875
Fix an issue where the game would try to render destroyed note graphics.
2025-03-25 22:02:43 -04:00
Cameron Taylor
6b9e6c9ebc
holdnotecover implementation stuff
2025-03-11 23:17:29 -04:00
Cameron Taylor
26de08c005
note hold and splash in progress
2025-03-11 18:46:06 -04:00
Cameron Taylor and EliteMasterEric
93e6d0685b
reimplement my notesplash stuff i accidentally deleted derp
2025-03-10 20:39:38 -04:00
Cameron Taylor and EliteMasterEric
ea3f1be425
NoteSplash animation cleanup
2025-03-10 20:39:38 -04:00
Cameron Taylor and EliteMasterEric
f9a40a2bf7
notesplash notestyle implementation
2025-03-10 20:39:32 -04:00
Cameron Taylor
0a911ae607
remove a buncho unused imports
2025-02-17 19:25:33 -05:00
EliteMasterEric and Cameron Taylor
731f38a2bb
Fix a bug with strum backgrounds when setting strumline.alpha (thanks QT:RW!)
2025-02-12 14:10:38 -05:00
fabs
a6388962dd
Merge branch 'public-develop' into rewrite/master
2025-01-27 22:31:38 +00:00
Kade and GitHub
785c4be88b
[ENHANCEMENT] [MODDING] Several QOL modding changes ( #4009 )
...
* Custom render distance strumline
* Custom note positions
* Custom vertices for holds
* Song Retry Event
Song retry event for pausesubstate.hx
Song retry event for playstate.hx
Song retry event for stage.hx
Song retry event for bopper.hx
Song retry event for song.hx
Scripted class event
Module event
* this should be cast
* Show notesplash toggle
* Formatting and EOF
2025-01-17 15:37:00 -05:00
EliteMasterEric and Cameron Taylor
04a7007f6e
Move Tracy debug message into trace()
2025-01-13 14:33:21 -05:00
EliteMasterEric and Cameron Taylor
1212c694e8
Add a new option to put a transparent background on the strumline
2024-11-23 14:42:46 -05:00
EliteMasterEric
bc546e86aa
Clean up documentation in StrumlineNote
2024-10-05 13:34:08 -04:00
EliteMasterEric
de5cca1120
Add some cutom logic to determine if this.active is needed.
2024-10-05 13:34:08 -04:00
DaWaterMalone and Eric
3aa4591bab
Fixed Modded StrumlineNote Sprite Looping Animation
...
Within the playStatic function on the StrumlineNote.hx, setting this.active = true; will fix looping animations for modded in StrumlineNote sprites. Leaving this.active = false; will stop any modded StrumlineNote sprite animation when the player or opponent hits chart notes.
2024-10-05 13:34:08 -04:00
EliteMasterEric
5630e74584
Rework Freeplay variation handling... again.
2024-09-27 14:26:08 -04:00
EliteMasterEric
0bf1bead03
Fix some issues causing the Input Offsets view to crash on web.
2024-09-22 12:14:15 -04:00
Cameron Taylor
47ed9d7fb2
Merge branch 'rewrite/master' into dombomb64/note-style-scaling
2024-09-19 22:35:16 -04:00