lemz1 and Cameron Taylor
14975212a9
macro
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registry macro
Merge branch 'lemz1/registry-entry-data' into lemz1/registry-macro-stufff
2025-04-15 20:25:18 -04:00
EliteMasterEric and Cameron Taylor
577421a782
Scoring rework: Penalize the player (deducting health and score) for dropping a hold note before it's finished.
2025-04-14 19:32:54 -04:00
EliteMasterEric and Cameron Taylor
9ff14aed42
Fix an issue where Pico's retry animation is broken on Ugh/Guns Pico Mix
2025-04-09 15:58:44 -04:00
EliteMasterEric and Cameron Taylor
d84c2e7875
Fix an issue where the game would try to render destroyed note graphics.
2025-03-25 22:02:43 -04:00
Cameron Taylor
6b9e6c9ebc
holdnotecover implementation stuff
2025-03-11 23:17:29 -04:00
Cameron Taylor
26de08c005
note hold and splash in progress
2025-03-11 18:46:06 -04:00
Cameron Taylor and EliteMasterEric
93e6d0685b
reimplement my notesplash stuff i accidentally deleted derp
2025-03-10 20:39:38 -04:00
Cameron Taylor and EliteMasterEric
ea3f1be425
NoteSplash animation cleanup
2025-03-10 20:39:38 -04:00
Cameron Taylor and EliteMasterEric
f9a40a2bf7
notesplash notestyle implementation
2025-03-10 20:39:32 -04:00
Cameron Taylor
0a911ae607
remove a buncho unused imports
2025-02-17 19:25:33 -05:00
EliteMasterEric and Cameron Taylor
731f38a2bb
Fix a bug with strum backgrounds when setting strumline.alpha (thanks QT:RW!)
2025-02-12 14:10:38 -05:00
fabs
a6388962dd
Merge branch 'public-develop' into rewrite/master
2025-01-27 22:31:38 +00:00
Kade and GitHub
785c4be88b
[ENHANCEMENT] [MODDING] Several QOL modding changes ( #4009 )
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* Custom render distance strumline
* Custom note positions
* Custom vertices for holds
* Song Retry Event
Song retry event for pausesubstate.hx
Song retry event for playstate.hx
Song retry event for stage.hx
Song retry event for bopper.hx
Song retry event for song.hx
Scripted class event
Module event
* this should be cast
* Show notesplash toggle
* Formatting and EOF
2025-01-17 15:37:00 -05:00
EliteMasterEric and Cameron Taylor
04a7007f6e
Move Tracy debug message into trace()
2025-01-13 14:33:21 -05:00
EliteMasterEric and Cameron Taylor
1212c694e8
Add a new option to put a transparent background on the strumline
2024-11-23 14:42:46 -05:00
EliteMasterEric
bc546e86aa
Clean up documentation in StrumlineNote
2024-10-05 13:34:08 -04:00
EliteMasterEric
de5cca1120
Add some cutom logic to determine if this.active is needed.
2024-10-05 13:34:08 -04:00
DaWaterMalone and Eric
3aa4591bab
Fixed Modded StrumlineNote Sprite Looping Animation
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Within the playStatic function on the StrumlineNote.hx, setting this.active = true; will fix looping animations for modded in StrumlineNote sprites. Leaving this.active = false; will stop any modded StrumlineNote sprite animation when the player or opponent hits chart notes.
2024-10-05 13:34:08 -04:00
EliteMasterEric
5630e74584
Rework Freeplay variation handling... again.
2024-09-27 14:26:08 -04:00
EliteMasterEric
0bf1bead03
Fix some issues causing the Input Offsets view to crash on web.
2024-09-22 12:14:15 -04:00
Cameron Taylor
47ed9d7fb2
Merge branch 'rewrite/master' into dombomb64/note-style-scaling
2024-09-19 22:35:16 -04:00
dombomb64
6e33cac9ec
...Okay it wasn't that simple
2024-09-17 16:47:16 -04:00
dombomb64
0706192cbe
Fix note scaling with one simple trick!
2024-09-17 13:50:59 -04:00
EliteMasterEric
517984d120
Fix a bug where Shit judgement would always display with anti-aliasing.
2024-09-13 18:46:49 -04:00
EliteMasterEric
382af3b485
Reimplement ghost tapping (disabled via compile define)
2024-08-28 05:42:14 -04:00
EliteMasterEric
41bd0246ac
Custom coutndown, judgements, and combo count now use the note style file instead of hardcoded paths.
2024-07-28 17:10:32 -04:00
anysad and EliteMasterEric
82a6ca5916
welcome fallback note styles!
2024-07-28 02:43:02 -04:00
EliteMasterEric
d4cbe74939
Smaller fixes tied to note kinds
2024-07-12 21:40:46 -04:00
EliteMasterEric
f76309c91e
Update rendering for custom note styles
2024-07-12 04:13:20 -04:00
lemz and EliteMasterEric
1fe44fa368
add from
2024-07-12 02:13:23 -04:00
lemz and EliteMasterEric
4746c1da0e
checking empty suffix is stupid
2024-07-12 02:13:22 -04:00
lemz and EliteMasterEric
f9bccb057a
use suffixes instead of pixel boolean
2024-07-12 02:13:22 -04:00
lemz and EliteMasterEric
492af8add4
String works now
2024-07-12 02:13:21 -04:00
lemz and EliteMasterEric
44d9785317
editing them works now
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still need to implement String and do some testing
2024-07-12 02:13:21 -04:00
lemz and EliteMasterEric
c41d846df5
store params in chart
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chart editor still doesnt fully work
2024-07-12 02:13:20 -04:00
lemz and EliteMasterEric
764cdee63d
add more options
2024-07-12 02:13:20 -04:00
lemz and EliteMasterEric
0fe726cefa
fix min, max
2024-07-12 02:13:20 -04:00
lemz and EliteMasterEric
d9b9854d91
add params to toolbox
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not completely finished
2024-07-12 02:13:18 -04:00
lemz and EliteMasterEric
9a563ec46b
switch seemingly doesnt work
2024-07-12 02:13:18 -04:00
lemz and EliteMasterEric
94fe4a06b9
Update NoteKind.hx
2024-07-12 02:13:18 -04:00
lemz and EliteMasterEric
c8d019da2f
Update NoteKind.hx
2024-07-12 02:13:17 -04:00
lemz and EliteMasterEric
acd8912d16
Add Custom Params For NoteKind
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still need to implement the chart editor stuff
2024-07-12 02:13:17 -04:00
lemz and EliteMasterEric
928de7b8eb
check for pixel style if necessary
2024-07-12 02:13:16 -04:00
lemz and EliteMasterEric
c4855c0ca8
fix hold note
2024-07-12 02:13:15 -04:00
lemz and EliteMasterEric
ca2cbb44f5
display custom note style in chart editor
2024-07-12 02:13:14 -04:00
lemz and EliteMasterEric
328e590f92
hold assets are updated aswell
2024-07-12 02:13:13 -04:00
lemz and EliteMasterEric
b6eda8e498
remove note kind logic from playstate
2024-07-12 02:13:12 -04:00
lemz and EliteMasterEric
14771e72de
no more note getter
2024-07-12 02:13:12 -04:00
lemz and EliteMasterEric
3f39d9509c
make custom note style less clunky
2024-07-12 02:13:12 -04:00
lemz and EliteMasterEric
e3e4e9fac0
helper function
2024-07-12 02:13:11 -04:00