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2e4115a33cee591f28433b92da4ead2e64da90fa
Funkin/source/funkin/play/character
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zxcksharks (formerly xenkap)andHundrec da1e8e4664 Add a PlayState check to initHealthIcon() and playAnimation()
This allows stages to be fully utilized outside of PlayState.
2026-06-22 12:41:01 +08:00
..
AnimateAtlasCharacter.hx
Re-export Pico (Playable) and Pico (Dark) to texture atlases
2026-01-29 22:27:42 -07:00
BaseCharacter.hx
Add a PlayState check to initHealthIcon() and playAnimation()
2026-06-22 12:41:01 +08:00
MultiAnimateAtlasCharacter.hx
Fix an issue where the sprite didn't respect render texture or stage matrix settings
2026-02-02 03:26:46 -07:00
MultiSparrowCharacter.hx
Fix an issue where multiple characters couldn't be used if they had multiple animate atlases
2026-02-01 03:33:50 -07:00
PackerCharacter.hx
Move CharacterData to data/character
2025-09-05 17:16:54 -04:00
ScriptedCharacter.hx
Run haxe-formatter on every file in source/
2026-02-15 21:01:26 -07:00
SparrowCharacter.hx
Replace FlxAnimate with flixel-animate
2025-11-21 18:53:42 -07:00
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