Fix type xml generation

This commit is contained in:
NeeEoo
2024-04-21 17:44:26 +02:00
parent abe385a191
commit 34a8292f6f
+2 -1
View File
@@ -648,7 +648,8 @@ class StageEditor extends UIState {
saveToXml(spriteXML, "interval", node.getAtt("beatInterval"), 2);
saveToXml(spriteXML, "interval", node.getAtt("interval"), 2);
saveToXml(spriteXML, "beatOffset", node.getAtt("beatOffset"), 0);
saveToXml(spriteXML, "type", sprite.spriteAnimType, LOOP);
if(sprite.spriteAnimType != LOOP) spriteXML.remove("type");
spriteXML.set("type", sprite.spriteAnimType.toString());
saveToXml(spriteXML, "color", sprite.color.toWebString(), "#FFFFFF");
// TODO: save custom parameters
//saveToXml(spriteXML, "flipX", sprite.flipX, false);