death counter now increments
lj saved codename engine from demise by reporting death counter bug
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@@ -1423,6 +1423,8 @@ class PlayState extends MusicBeatState
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FlxG.sound.music.stop();
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for (strumLine in strumLines.members) strumLine.vocals.stop();
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deathCounter++;
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openSubState(new GameOverSubstate(event.x, event.y, event.deathCharID, event.isPlayer, event.gameOverSong, event.lossSFX, event.retrySFX));
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scripts.event("onPostGameOver", event);
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