Small fixes

This commit is contained in:
NeeEoo
2023-04-10 14:20:22 +02:00
parent d9ed847bde
commit 3f42b140cb
2 changed files with 18 additions and 18 deletions
@@ -56,10 +56,10 @@ class MultiThreadedScript implements IFlxDestroyable implements IHScriptCustomBe
__variables = Type.getInstanceFields(Type.getClass(this));
}
public inline function hget(name:String):Dynamic
public function hget(name:String):Dynamic
return __variables.contains(name) ? Reflect.getProperty(this, name) : script.get(name);
public inline function hset(name:String, val:Dynamic):Dynamic {
public function hset(name:String, val:Dynamic):Dynamic {
if (__variables.contains(name))
Reflect.setProperty(this, name, val);
else
+16 -16
View File
@@ -358,12 +358,12 @@ class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
}
}
public function hget(v:String):Dynamic {
if (__instanceFields.contains(v) || __instanceFields.contains('get_${v}')) {
return Reflect.getProperty(this, v);
public function hget(name:String):Dynamic {
if (__instanceFields.contains(name) || __instanceFields.contains('get_${name}')) {
return Reflect.getProperty(this, name);
}
if (!Reflect.hasField(data, v)) return null;
var field = Reflect.field(data, v);
if (!Reflect.hasField(data, name)) return null;
var field = Reflect.field(data, name);
var cl = Std.string(Type.getClass(field));
// cant do "field is ShaderInput" for some reason
@@ -378,17 +378,17 @@ class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
return field;
}
public function hset(v:String, val:Dynamic):Dynamic {
if (__instanceFields.contains(v) || __instanceFields.contains('set_${v}')) {
Reflect.setProperty(this, v, val);
public function hset(name:String, val:Dynamic):Dynamic {
if (__instanceFields.contains(name) || __instanceFields.contains('set_${name}')) {
Reflect.setProperty(this, name, val);
return val;
}
if (!Reflect.hasField(data, v)) {
Reflect.setField(data, v, val);
if (!Reflect.hasField(data, name)) {
Reflect.setField(data, name, val);
return val;
} else {
var field = Reflect.field(data, v);
var field = Reflect.field(data, name);
var cl = Std.string(Type.getClass(field));
// cant do "field is ShaderInput" for some reason
@@ -398,23 +398,23 @@ class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
// that means we wait for a single number, instead of an array
@:privateAccess
if (field.__isInt && !(val is Int)) {
throw new ShaderTypeException(v, Type.getClass(val), 'Int');
throw new ShaderTypeException(name, Type.getClass(val), 'Int');
return null;
} else
@:privateAccess
if (field.__isBool && !(val is Bool)) {
throw new ShaderTypeException(v, Type.getClass(val), 'Bool');
throw new ShaderTypeException(name, Type.getClass(val), 'Bool');
return null;
} else
@:privateAccess
if (field.__isFloat && !(val is Float)) {
throw new ShaderTypeException(v, Type.getClass(val), 'Float');
throw new ShaderTypeException(name, Type.getClass(val), 'Float');
return null;
}
return field.value = [val];
} else {
if (!(val is Array)) {
throw new ShaderTypeException(v, Type.getClass(val), Array);
throw new ShaderTypeException(name, Type.getClass(val), Array);
return null;
}
return field.value = val;
@@ -422,7 +422,7 @@ class FunkinShader extends FlxShader implements IHScriptCustomBehaviour {
} else if (cl.startsWith("openfl.display.ShaderInput")) {
// shader input!!
if (!(val is BitmapData)) {
throw new ShaderTypeException(v, Type.getClass(val), BitmapData);
throw new ShaderTypeException(name, Type.getClass(val), BitmapData);
return null;
}
field.input = cast val;