combo offsetting!!
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1283
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1284
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@@ -102,6 +102,13 @@ class Stage extends FlxBasic implements IBeatReceiver {
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doCharNodeShit(PlayState.instance.gf, node);
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PlayState.instance.add(PlayState.instance.gf);
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PlayState.instance.gf;
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case "ratings" | "combo":
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PlayState.instance.comboGroup.setPosition(
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Std.parseFloat(node.getAtt("x")).getDefault(PlayState.instance.comboGroup.x),
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Std.parseFloat(node.getAtt("y")).getDefault(PlayState.instance.comboGroup.y)
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);
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PlayState.instance.add(PlayState.instance.comboGroup);
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PlayState.instance.comboGroup;
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case "dad" | "opponent":
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if (PlayState.instance.dad == null || PlayState.instance.dad.isGF) continue;
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doCharNodeShit(PlayState.instance.dad, node);
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