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@@ -43,7 +43,7 @@ class SplashHandler extends FlxTypedGroup<FunkinSprite> {
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var event = funkin.backend.scripting.EventManager.get(funkin.backend.scripting.events.DynamicEvent).recycle(__grp.showOnStrum(strum), strum);
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event = PlayState.instance.scripts.event("onSplashShown", event);
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if (!event.cancelled)
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add(__grp.showOnStrum(strum));
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add(event.value1);
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// max 8 rendered splashes
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while(members.length > 8)
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