Fixed incorrect documentation

This commit is contained in:
NeeEoo
2023-03-26 20:49:14 +02:00
parent c206a31354
commit b804408d94
+24 -24
View File
@@ -100,7 +100,7 @@ class PlayState extends MusicBeatState
*/
public var stage:Stage;
/**
* Current Stage.
* Whenever the score will save when you beat the song.
*/
public var validScore:Bool = true;
/**
@@ -549,7 +549,7 @@ class PlayState extends MusicBeatState
#if REGION
for(content in Paths.getFolderContent('images/game/score/', true, true))
FlxG.bitmap.add(content);
for(i in 1...4) {
FlxG.sound.load(Paths.sound('missnote' + Std.string(i)));
}
@@ -559,7 +559,7 @@ class PlayState extends MusicBeatState
#if REGION
strumLine = new FlxObject(0, 50, FlxG.width, 10);
strumLine.scrollFactor.set();
generateSong(SONG);
for(noteType in SONG.noteTypes) {
@@ -834,7 +834,7 @@ class PlayState extends MusicBeatState
inst.play();
updateDiscordPresence();
scripts.call("onStartSong");
}
@@ -847,7 +847,7 @@ class PlayState extends MusicBeatState
FlxG.sound.destroySound(vocals);
}
instance = null;
Note.__customNoteTypeExists = [];
}
@@ -888,17 +888,17 @@ class PlayState extends MusicBeatState
generatedMusic = true;
}
@:dox(hide) function sortByShit(Obj1:Note, Obj2:Note):Int {
return FlxSort.byValues(FlxSort.ASCENDING, Obj1.strumTime, Obj2.strumTime);
}
@:dox(hide)
private inline function generateStrums():Void
@:dox(hide)
private inline function generateStrums():Void
for(p in strumLines)
p.generateStrums();
@:dox(hide)
@:dox(hide)
override function openSubState(SubState:FlxSubState)
{
var event = scripts.event("onSubstateOpen", EventManager.get(StateEvent).recycle(SubState));
@@ -923,7 +923,7 @@ class PlayState extends MusicBeatState
super.openSubState(SubState);
}
@:dox(hide)
@:dox(hide)
override function closeSubState()
{
var event = scripts.event("onSubstateClose", EventManager.get(StateEvent).recycle(subState));
@@ -954,7 +954,7 @@ class PlayState extends MusicBeatState
var __songPlaying:Bool = false;
var __wasAutoPause:Bool = false;
@:dox(hide)
@:dox(hide)
override public function onFocus():Void
{
scripts.call("onFocus");
@@ -971,7 +971,7 @@ class PlayState extends MusicBeatState
super.onFocus();
}
@:dox(hide)
@:dox(hide)
override public function onFocusLost():Void
{
scripts.call("onFocusLost");
@@ -1126,7 +1126,7 @@ class PlayState extends MusicBeatState
// RESET = Quick Game Over Screen
if (startedCountdown && controls.RESET)
gameOver();
if (health <= 0 && canDie)
gameOver(boyfriend);
else if (health >= maxHealth && canDadDie)
@@ -1295,19 +1295,19 @@ class PlayState extends MusicBeatState
__pressed.clear();
__justPressed.clear();
__justReleased.clear();
__pressed.pushGroup(p.controls.NOTE_LEFT, p.controls.NOTE_DOWN, p.controls.NOTE_UP, p.controls.NOTE_RIGHT);
__justPressed.pushGroup(p.controls.NOTE_LEFT_P, p.controls.NOTE_DOWN_P, p.controls.NOTE_UP_P, p.controls.NOTE_RIGHT_P);
__justReleased.pushGroup(p.controls.NOTE_LEFT_R, p.controls.NOTE_DOWN_R, p.controls.NOTE_UP_R, p.controls.NOTE_RIGHT_R);
var event = scripts.event("onKeyShit", EventManager.get(InputSystemEvent).recycle(__pressed, __justPressed, __justReleased, p, id));
if (event.cancelled) return;
__pressed = CoolUtil.getDefault(event.pressed, []);
__justPressed = CoolUtil.getDefault(event.justPressed, []);
__justReleased = CoolUtil.getDefault(event.justReleased, []);
if (__pressed.contains(true)) {
for(c in p.characters)
if (c.lastAnimContext != DANCE)
@@ -1319,7 +1319,7 @@ class PlayState extends MusicBeatState
}
});
}
var notePerStrum = [for(_ in 0...4) null];
if (__justPressed.contains(true)) {
__funcsToExec.push(function(note:Note) {
@@ -1330,19 +1330,19 @@ class PlayState extends MusicBeatState
}
});
}
if (__funcsToExec.length > 0) {
p.notes.forEachAlive(function(note:Note) {
for(e in __funcsToExec) e(note);
});
}
if (!p.ghostTapping) for(k=>pr in __justPressed) if (pr && notePerStrum[k] == null) {
// FUCK YOU
noteMiss(p, null, k, id);
}
for(e in notePerStrum) if (e != null) goodNoteHit(p, e);
p.forEach(function(str:Strum) {
str.updatePlayerInput(__pressed[str.ID], __justPressed[str.ID], __justReleased[str.ID]);
});
@@ -1405,7 +1405,7 @@ class PlayState extends MusicBeatState
/**
* Hits a note
* @param note Note to hit.
* @param note Note to hit.
*/
public function goodNoteHit(strumLine:StrumLine, note:Note):Void
{
@@ -1561,7 +1561,7 @@ class PlayState extends MusicBeatState
public inline function deleteNote(note:Note)
if (note.strumLine != null)
note.strumLine.deleteNote(note);
@:dox(hide)
override function stepHit(curStep:Int)
{