script callback names now makes sense!
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@@ -82,7 +82,7 @@ function destroy() {
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var canDoShit = true;
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var time:Float = 0;
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function update(elapsed) {
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pixelScript.call("updatePost", [elapsed]);
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pixelScript.call("postUpdate", [elapsed]);
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pauseCam.alpha = lerp(pauseCam.alpha, 1, 0.25);
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time += elapsed;
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