HEIHUAa and GitHub
69d82f560d
repair ScriptableShader.shader = null ( #877 )
2026-01-20 13:16:30 +07:00
HEIHUAa and GitHub
ccc509ac9f
Remove unnecessary quantization on note draw
2026-01-18 18:26:37 +07:00
Kolze and GitHub
ce8e91b361
change the anim ghost from first frame to last ( #870 )
2026-01-11 16:50:08 +01:00
Furo and GitHub
5ac7408af6
Fuckass compiler
2026-01-06 07:02:17 +01:00
Furo and GitHub
421ed4ca09
saveIfDefault for custom events
2026-01-05 18:44:27 +01:00
⍚~Nex
bfe152dd8f
title menu press enter sprite dumb fix
...
how did we forget this lmao
2026-01-05 05:09:53 +01:00
Kolze and GitHub
d318ccaca8
the fucking sfx delay that i hate ( #864 )
2026-01-02 04:50:25 +07:00
HEIHUAa and GitHub
a87dff7240
More accurate compilation error reports ( #861 )
2025-12-31 11:39:06 +01:00
⍚~Nex
8873d63067
kms
...
LOWKEY AAAUGHH
2025-12-23 03:52:46 +01:00
⍚~Nex
2913d7eea7
FUCK
2025-12-23 03:46:03 +01:00
⍚~Nex
a89f3509e3
opa
2025-12-23 03:21:48 +01:00
cde7d46572
Improve documentation generation scripts and guide ( #814 )
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* Improve documentation generation scripts
There is now a UNIX documentation generation script in the form of a
shell script. The Windows shell script has also been improved, and some
of the output of that script has been improved to match the UNIX one.
Because the scripts still use Lime to generate the documentation, the
shell script checks the kernel name using uname, and change the
documentation generation command ever so slightly. The reason for this
is that Lime only supports building to one platform at a time. This
makes manual intervention necessary, so the UNIX script checks for the
kernel ahead of time.
* Allow Linux-compatible kernels to work with UNIX doc generation script
Considering the variety of kernels available alongside ELF compatibility,
the UNIX documentation generation script has been modified to only check
for the Darwin kernel and assume every other kernel as Linux-compatible.
* Small consistency change in UNIX doc script when echoing pre-check message
* moving and small change
* cooler readme + docs generation guide
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-12-23 03:13:21 +01:00
⍚~Nex
d504aa3c35
bubba
2025-12-23 02:26:34 +01:00
⍚~Nex
8b449e590f
debug builds in actions
...
yes i know they use different caches, but codename crew is a public organization so it doesnt have size limits, besides there were cons and pros in compiling both in the same jobs, so it doesnt matter much
resolves #797
2025-12-23 01:52:12 +01:00
sillyborja and GitHub
e6f1fed96e
add preventSustainClip ( #856 )
2025-12-19 08:16:59 +07:00
Ralty
e585de7db5
Fix Sustain Miss As One Note
2025-12-18 17:20:12 +07:00
Ralty
219e95117b
OH MY GOD WAKE UP
2025-12-18 16:36:37 +07:00
Ralty
06e8ba8c18
Oh my god
2025-12-18 16:32:50 +07:00
Ralty
34639d729d
Fix ScriptedCutscene Confusing Event Names
2025-12-18 16:32:01 +07:00
HEIHUAa and GitHub
abf77f72f2
Fix UTF-8 Characters in CLI Logs
2025-12-16 17:00:12 +07:00
4a99e7eda7
Input Improvements & Fixes ( #837 )
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* Input
* Health
* optimize
* Update StrumLine.hx
* Update StrumLine.hx
* Delete directly?
* Update StrumLine.hx
* optimize
* Update StrumLine.hx
* Options.sustainsAsOneNote
* languages
* Update Options.xml
* Update PlayState.hx
* Flags
* Automatically set SUSTAINS_AS_ONE_NOTE
---------
Co-authored-by: Ralty <78720179+Raltyro@users.noreply.github.com >
2025-12-15 22:18:47 +07:00
LeonGamerPS4 and GitHub
8bab844e0c
Fix Sustain Clipping
2025-12-13 09:09:15 +07:00
Rafi and GitHub
fb90e2dd96
Use 'arch -x86_64' to force-compile on macOS 14 temporary
2025-12-13 09:04:00 +07:00
HEIHUAa and GitHub
7dcbbc3c64
Update PsychParser.hx ( #841 )
2025-11-30 12:47:58 +07:00
rich and GitHub
9bd9490c49
dont desable persistent sounds ( #840 )
2025-11-30 06:07:21 +07:00
Ralty
1b403b2ab2
oh, theres ThreadUtil
2025-11-29 11:24:39 +07:00
Ralty
162f1add75
Fix possible crashes on Threading
2025-11-27 19:14:00 +07:00
Ralty
6951ac82cd
Fix actions cache?
2025-11-26 21:06:14 +07:00
Ralty
56f53c73a9
streamedVocals is now default to true.
2025-11-26 20:53:10 +07:00
Ralty
87b825b046
apparently moving a window just breaks onUpdate
2025-11-26 20:52:56 +07:00
Ralty
cd631c6eda
i am a dumbass
2025-11-26 20:13:50 +07:00
Ralty
eccaa77f0e
So, you do not want to flush the buffers
2025-11-26 20:04:41 +07:00
Ralty
a24de64707
Fix Zoom Factor & zoomMultiplier not affecting it
2025-11-26 20:04:12 +07:00
Ralty
7d186d2203
Stable Streaming Audio
2025-11-26 18:43:43 +07:00
Ralty
86b3fb3ad9
audio_stream_async branch
2025-11-23 13:13:02 +07:00
Ralty
82fb0bcf88
Stable audio_stream_async
2025-11-23 13:11:44 +07:00
Ralty
e6bcb144d9
Fix really small sounds not playing
2025-11-22 20:57:10 +07:00
Ralty
44d134eed0
Fix again
2025-11-22 13:09:21 +07:00
Ralty
846f2deedb
some fixes
2025-11-22 12:57:24 +07:00
Ralty
deef60b231
Add a way to force set a highscore saves
2025-11-22 12:22:15 +07:00
Ralty
1d2a391a90
experimental audio_stream_async (disabled default)
2025-11-22 12:22:01 +07:00
HEIHUAa and GitHub
e9bd5a52ac
Improve Accurate VocalsResync ( #833 )
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* Improve Accurate VocalsResync
* Update PlayState.hx
2025-11-22 06:55:15 +07:00
Jurta and GitHub
74343852cf
Quick fix on hits commit pull request ( #835 )
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* Quick fix allowing hits to be counted even if showRating is false
2025-11-22 06:44:44 +07:00
Ralty
fa094580cd
Fix Sustain Cliprect not updating on press hit
2025-11-21 19:20:13 +07:00
Ralty
8cadcd78f6
Hopefully fixes the time parameter being 0?
2025-11-21 19:19:52 +07:00
Jurta and GitHub
d0bffe825a
Save total of each rating to unused hits parameter in SongScore ( #831 )
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* Save received ratings to unused hits parameter in SongScore
* Adding function to set up keys for the hits map, as to prevent potential null issues
2025-11-21 18:41:38 +07:00
Jurta and GitHub
be27447de9
Prevent empty difficulty strings from accidentally existing ( #832 )
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* Prevent empty difficulty strings from being inputted
* Also taking into account variants + making separator only show up when both difficulty and variant options are available
2025-11-21 18:41:04 +07:00
HEIHUAa and GitHub
a8808be29e
Fix FramerateCounter and VRAM Counter ( #820 )
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* Update FramerateCounter.hx
* Update FramerateCounter.hx
* Update FramerateCounter.hx
* Update FramerateCounter.hx
* Update FramerateCounter.hx
* Update FramerateCounter.hx
* Update FramerateCounter.hx
* Update FramerateCounter.hx
* Update FramerateCounter.hx
* Optimize memory label update in MemoryCounter
* Optimize frame update logic in AssetTreeInfo and MemoryCounter
* Fixed VRAM display showing -2147483648B
* Update SystemInfo.hx
* VRAM: 6MB?
2025-11-20 06:46:04 +07:00
Bitto and GitHub
53aa9cc2e7
KeybindsOptions: Default categories accessible outside of the state, translation support for custom options ( #780 )
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* Update KeybindsOptions.hx
* the fps keybind that was added a bit ago
2025-11-19 17:07:59 +01:00
rich and GitHub
b7dfce0f70
Support for newer hxvlc compiling ( #818 )
2025-11-19 11:34:37 +07:00