⍚~Nex and GitHub
bbb16f4c5c
new shitty (thanks yosh :p)
2026-01-30 18:38:16 +01:00
⍚~Nex
bfe152dd8f
title menu press enter sprite dumb fix
...
how did we forget this lmao
2026-01-05 05:09:53 +01:00
⍚~Nex
8873d63067
kms
...
LOWKEY AAAUGHH
2025-12-23 03:52:46 +01:00
⍚~Nex
2913d7eea7
FUCK
2025-12-23 03:46:03 +01:00
⍚~Nex
a89f3509e3
opa
2025-12-23 03:21:48 +01:00
⍚~Nex
d504aa3c35
bubba
2025-12-23 02:26:34 +01:00
⍚~Nex
8b449e590f
debug builds in actions
...
yes i know they use different caches, but codename crew is a public organization so it doesnt have size limits, besides there were cons and pros in compiling both in the same jobs, so it doesnt matter much
resolves #797
2025-12-23 01:52:12 +01:00
⍚~Nex
c14207236f
fix keybinds options shitty text overlap
2025-10-25 01:12:45 +02:00
⍚~Nex
8938665acb
fps counter keybind + fix when disabling global.hx
2025-10-25 00:34:57 +02:00
⍚~Nex
8369e8fcab
translation prefixes for custom options.xml
2025-10-24 23:01:32 +02:00
⍚~Nex
0f8354415e
caught me off guard lmao
2025-09-23 21:32:11 +02:00
⍚~Nex
0251fe87bb
making stages easier to be properly destroyed
2025-09-21 21:43:57 +02:00
⍚~Nex and GitHub
b7c932f9a9
changing these to fit properly the license
...
resolves #538
2025-09-21 18:42:40 +02:00
⍚~Nex
6612fa6205
added ICON_DEFAULT_SCALE to Flags
2025-09-21 16:48:41 +02:00
⍚~Nex and GitHub
5d63442626
opa
2025-09-16 03:55:36 +02:00
⍚~Nex and GitHub
2b77d2820c
oops x2
2025-09-16 02:32:46 +02:00
⍚~Nex and GitHub
071f651d0b
im not pushing it
2025-09-16 01:45:46 +02:00
⍚~Nex
079fda42fb
bruh
2025-09-16 01:40:26 +02:00
⍚~Nex
96aac150f0
lets try
2025-09-16 01:34:14 +02:00
⍚~Nex
fa135df33d
finally doing this
2025-09-16 01:19:43 +02:00
⍚~Nex and GitHub
ed8a9c6390
bruh leftover
2025-09-11 01:15:12 +02:00
⍚~Nex
9a2751733e
fixing destroy in global having no static anymore
2025-09-04 14:51:47 +02:00
⍚~Nex and GitHub
be1657884e
adding more stuff for auto building releases
...
mobile coding is hell
its the only thing i can use though while being on vacation sob
i dont wanna stay for too long without doing shits
2025-08-24 01:26:20 +02:00
⍚~Nex and GitHub
4f834169f3
specifyin
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its better trust me sob
2025-08-10 22:23:46 +02:00
⍚~Nex
ca4beb4627
useless
2025-08-04 19:58:07 +02:00
⍚~Nex and Nile
945fc60afd
TY NILEEE
...
some translations dont work but whatever, we'll do in the hotfix
Co-Authored-By: Nile <102095746+endernile8182@users.noreply.github.com >
2025-08-04 19:36:27 +02:00
⍚~Nex
2c6706398b
hi
2025-08-04 15:15:48 +02:00
⍚~Nex
6b5e417aec
TREMBLE, freeplaySonglist IS NOW INSIDE CONFIGS
2025-08-04 06:39:21 +02:00
⍚~Nex
49260f28e7
some language stuff
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PLS NILE HELP ME WITH EDITORS ITS 6AM😭
2025-08-04 06:07:42 +02:00
⍚~Nex
ce1ec6579f
why was this edited @YoshiCrafter29 ?? 😭
2025-07-07 01:57:24 +02:00
⍚~Nex
e6766cdcd7
dev mode implementation
2025-07-07 01:53:02 +02:00
⍚~Nex
86157be887
some cutscene stuff
2025-07-06 17:50:15 +02:00
⍚~Nex
a6c390f10e
making health updating auto
...
more optimised than doing it each frame
2025-07-06 14:43:00 +02:00
⍚~Nex
1b0ad7d3a6
some more stuff SOMEONE HAVE TO TEST THESE 2 COMM
2025-07-06 04:44:46 +02:00
⍚~Nex
066dc7d57a
Merge remote-tracking branch 'public/main'
2025-07-06 04:40:21 +02:00
⍚~Nex
e13486dec0
WHAT THE FUCK IS THIS
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I DIDNT NOTICE😭
2025-07-05 02:15:35 +02:00
⍚~Nex
2a44c5ca1d
replacing the discord rpc
2025-06-15 19:08:28 +02:00
⍚~Nex and GitHub
b17ce24eb1
no more dramas.
2025-06-15 16:35:50 +02:00
⍚~Nex
137af7fdb6
lil dialogue fix
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if u had another dialogue starting in the callback, in the new script Dialogue.cutscene would be always null
2025-05-12 02:23:44 +02:00
⍚~Nex
fcfc7950a1
making the endingSong bool actually work
...
that variable has been there for 3 years btw😭
2025-05-11 02:26:11 +02:00
⍚~Nex
f59864d8a4
StoryWeeklist + Week class+ loading weeks fix
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BIG REWRITE!!
a 2 YEARS OLD commit, are we DEADASS for never noticing the way they loaded😭 🥀
2025-05-08 18:04:42 +02:00
⍚~Nex
c809edbce3
ubuntu latest breaking any % (linux worflow fix)
...
the oddest thing tho isthat ubuntu-latest and ubuntu-24.04 are the
same thing rn, last linux build was using 24.04 and was succesful, this
time wasnt, not even if i put 24.04; prob github workflows updated
some ubuntu components that cause this error ...
2025-05-08 00:31:00 +02:00
⍚~Nex
44aba206e8
im gonna end it all
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dawg i swear sleeping 4h doesnt help
2025-05-05 01:46:43 +02:00
⍚~Nex
7970265e6b
oh it was so broken LMAOO
2025-05-04 23:03:55 +02:00
⍚~Nex
921ab3da63
forgor vslice shits + better camera tweens
...
hopefully works, sen pls test these with your vslice charts🥹
2025-05-04 22:34:53 +02:00
⍚~Nex
5751ad5d43
fixing a bunch of stuff + camera position event
2025-05-04 19:53:54 +02:00
⍚~Nex
31ae98fe44
updateRatingStuff as dynamic + adding iconArray
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Resolves #624
2025-05-02 18:58:33 +02:00
⍚~Nex
4e91b600ff
better if specified through code too
2025-05-02 18:15:10 +02:00
⍚~Nex
ba92501968
adding maxMisses to ComboRating
2025-05-02 17:55:21 +02:00
⍚~Nex
0f2e542ca0
lemme actually invert these oop
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cuz setting an flxgraphic is rarer, at least we let it be a little more optimized in most of cases
2025-04-22 23:49:26 +02:00
⍚~Nex
cd8327604b
shaders now support nullable values and FlxGraphic
2025-04-22 23:40:35 +02:00
⍚~Nex
895fb5c981
fixed healthicons in editors
2025-04-21 03:41:08 +02:00
⍚~Nex
2a700b61c9
FunkinSprite's copyFrom working for FlxSprite too
2025-04-20 21:17:13 +02:00
⍚~Nex
2fbc2bd0a1
oops
2025-04-14 03:38:14 +02:00
⍚~Nex
ab61c89dab
making sure everything gets saved
...
did i just see a fucking indiecross bf uploaded😭
2025-04-14 03:30:12 +02:00
⍚~Nex
96108634b4
bugfix of the freezing conductor
...
when pausing right on the frame the countdown ends
2025-04-07 17:26:16 +02:00
⍚~Nex
226c7f84a6
more progress + psych/legacy importer
2025-04-05 03:38:36 +02:00
⍚~Nex
cfe209067c
updated vslice structures + using the class funcs
2025-04-04 23:28:49 +02:00
⍚~Nex
c44fa191dd
bruh
2025-04-04 00:47:59 +02:00
⍚~Nex
20afbbd084
fixing and optimizing the camera focus
2025-04-04 00:25:35 +02:00
⍚~Nex
4972593b5f
animation context for play animation event
2025-04-03 16:13:26 +02:00
⍚~Nex
56e0b3a1e5
also
2025-04-03 02:25:00 +02:00
⍚~Nex
9698c1e2f9
making vslice ease get saved properly
2025-04-03 02:18:08 +02:00
⍚~Nex
d91e36e294
conditional saving parameter for events
2025-04-03 01:25:05 +02:00
⍚~Nex
4b99ccf46a
im a fucking dumbass
2025-04-02 02:31:03 +02:00
⍚~Nex
4b145bf62e
A LOT OF NEW STUFF + more vslice events WIP
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JUST GOTTA MAKE THE TWEEN ON THE CAMERA MOVEMENT FRUNCTION PROPERLY AND WE'RE GOOD
(and also make the charter not save not changed paramteres)
2025-04-02 01:50:00 +02:00
⍚~Nex
1c6ec00d23
vslice bpm changes
2025-04-01 14:28:20 +02:00
⍚~Nex
ddebe14c4c
oops
2025-04-01 01:39:52 +02:00
⍚~Nex
0f09306a44
normal vslice SUPPORT
2025-04-01 01:36:23 +02:00
⍚~Nex
d27a79eceb
fix for flipping stagepos specific characters
2025-03-20 19:33:52 +01:00
⍚~Nex
612fd84aaa
more fixes + update song charts and events
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MF gotta wait for monster cuz bpm changes are broken as FUCK
i'll prob merge the bpm pr soon at this point
2025-03-09 17:50:06 +01:00
⍚~Nex
39aadbe8a0
finished global/local events + HUGE SAVES FIX
...
HOW DID WE NEVER NOTICE??
anyways im really happy on how everything came out :D
more than a fix it also ended up like a rewrite!
2025-03-09 06:11:36 +01:00
⍚~Nex
6c836eae71
resize fixes + starting global and local events
...
will continue later
2025-03-08 19:04:19 +01:00
⍚~Nex
cda9311a90
new gamover event for scripts
2025-03-03 14:16:34 +01:00
⍚~Nex
1af69313bb
copy fields booleans for strums and notes
2025-03-02 20:13:56 +01:00
⍚~Nex
2227231264
Merge branch 'main' into pr/397
2025-02-25 19:38:41 +01:00
⍚~Nex
2474575eea
strums are now easily changeable
2025-02-22 19:47:45 +01:00
⍚~Nex
a06128472c
after ages VERBOSE MODE
2025-02-06 23:23:26 +01:00
⍚~Nex
93c6542a95
nvm this is more performant
...
why did i have to separate it
2025-02-01 17:33:48 +01:00
⍚~Nex
3d2cbc4059
crash fix and better accuracy format on acc text
2025-02-01 17:10:05 +01:00
⍚~Nex
5d5e426852
actually
2025-01-23 00:53:04 +01:00
⍚~Nex
97a3a30aa9
more cutscene fixes
2025-01-23 00:43:49 +01:00
⍚~Nex
4ae7e045b1
video cutscene fixes
2025-01-20 19:21:29 +01:00
⍚~Nex
5ab8a02a10
Merge remote-tracking branch 'public/main'
2025-01-03 19:18:18 +01:00
⍚~Nex
f6deda2c84
addAnim for FunkinSprite + better names
...
so u dont have to manually add based if atlas or sparrow or else
this behaves as both addByPrefix and addByIndices and like the xml animations
2024-12-08 21:35:39 +01:00
⍚~Nex
eada3105a4
psych 1.0 format + some charts improvements
...
Fixes #448
2024-11-30 02:15:35 +01:00
⍚~Nex
0da2fd27d0
fixing actions by locking hxvlc's version temp
2024-11-27 01:10:52 +01:00
⍚~Nex
77b7eebed1
better events and funkinSave categorization
2024-11-15 17:52:19 +01:00
⍚~Nex and Ne_Eo
596cb850cc
What? Constants is evolving into Flags!
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Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-11-15 13:58:35 +01:00
⍚~Nex
f8a19b11b4
@NeeEoo im gonna throw you off a cliff you too
...
reminds me of another commit,,,
2024-11-12 00:58:14 +01:00
⍚~Nex
759dbaed6a
actually
2024-11-11 20:10:29 +01:00
⍚~Nex
4a1bc2c147
Merge branch 'main' into base-fnf-port-remake
2024-11-03 21:39:23 +01:00
⍚~Nex
02612239e8
more??
2024-10-31 00:53:12 +01:00
⍚~Nex
2ee70caf22
HUGE UNNOTICED BUG OMG?? 😭 😭
...
if u wanted to change what the player selected in the main menu, well YOU COULDNT
i just fixed this; nobody ever noticed??
2024-10-31 00:17:27 +01:00
⍚~Nex
aae4dee6cb
removing useless examples as theyre on the website
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check the website!!
placed the github docs link as it redirects to the actual website link just in case we'll ever change the website's link or anything else happens idk
2024-10-30 19:46:45 +01:00
⍚~Nex
08179b124d
bugfix when setting a new icon on the same hp
2024-10-25 01:11:45 +02:00
⍚~Nex
ca6c2514ee
bruh
2024-10-21 18:11:34 +02:00
⍚~Nex
d31454c7dd
substate auto custom transitions!!
2024-10-21 17:57:47 +02:00
⍚~Nex
4c94bb61a7
Merge branch 'main' into base-fnf-port-remake
2024-10-21 17:50:30 +02:00
⍚~Nex
1218ef4828
Merge remote-tracking branch 'public/main'
2024-10-21 17:38:59 +02:00