100 Commits
Author SHA1 Message Date
⍚~NexandGitHub bbb16f4c5c new shitty (thanks yosh :p) 2026-01-30 18:38:16 +01:00
⍚~Nex bfe152dd8f title menu press enter sprite dumb fix
how did we forget this lmao
2026-01-05 05:09:53 +01:00
⍚~Nex 8873d63067 kms
LOWKEY AAAUGHH
2025-12-23 03:52:46 +01:00
⍚~Nex 2913d7eea7 FUCK 2025-12-23 03:46:03 +01:00
⍚~Nex a89f3509e3 opa 2025-12-23 03:21:48 +01:00
⍚~Nex d504aa3c35 bubba 2025-12-23 02:26:34 +01:00
⍚~Nex 8b449e590f debug builds in actions
yes i know they use different caches, but codename crew is a public organization so it doesnt have size limits, besides there were cons and pros in compiling both in the same jobs, so it doesnt matter much

resolves #797
2025-12-23 01:52:12 +01:00
⍚~Nex c14207236f fix keybinds options shitty text overlap 2025-10-25 01:12:45 +02:00
⍚~Nex 8938665acb fps counter keybind + fix when disabling global.hx 2025-10-25 00:34:57 +02:00
⍚~Nex 8369e8fcab translation prefixes for custom options.xml 2025-10-24 23:01:32 +02:00
⍚~Nex 0f8354415e caught me off guard lmao 2025-09-23 21:32:11 +02:00
⍚~Nex 0251fe87bb making stages easier to be properly destroyed 2025-09-21 21:43:57 +02:00
⍚~NexandGitHub b7c932f9a9 changing these to fit properly the license
resolves #538
2025-09-21 18:42:40 +02:00
⍚~Nex 6612fa6205 added ICON_DEFAULT_SCALE to Flags 2025-09-21 16:48:41 +02:00
⍚~NexandGitHub 5d63442626 opa 2025-09-16 03:55:36 +02:00
⍚~NexandGitHub 2b77d2820c oops x2 2025-09-16 02:32:46 +02:00
⍚~NexandGitHub 071f651d0b im not pushing it 2025-09-16 01:45:46 +02:00
⍚~Nex 079fda42fb bruh 2025-09-16 01:40:26 +02:00
⍚~Nex 96aac150f0 lets try 2025-09-16 01:34:14 +02:00
⍚~Nex fa135df33d finally doing this 2025-09-16 01:19:43 +02:00
⍚~NexandGitHub ed8a9c6390 bruh leftover 2025-09-11 01:15:12 +02:00
⍚~Nex 9a2751733e fixing destroy in global having no static anymore 2025-09-04 14:51:47 +02:00
⍚~NexandGitHub be1657884e adding more stuff for auto building releases
mobile coding is hell
its the only thing i can use though while being on vacation sob
i dont wanna stay for too long without doing shits
2025-08-24 01:26:20 +02:00
⍚~NexandGitHub 4f834169f3 specifyin
its better trust me sob
2025-08-10 22:23:46 +02:00
⍚~Nex ca4beb4627 useless 2025-08-04 19:58:07 +02:00
⍚~NexandNile 945fc60afd TY NILEEE
some translations dont work but whatever, we'll do in the hotfix

Co-Authored-By: Nile <102095746+endernile8182@users.noreply.github.com>
2025-08-04 19:36:27 +02:00
⍚~Nex 2c6706398b hi 2025-08-04 15:15:48 +02:00
⍚~Nex 6b5e417aec TREMBLE, freeplaySonglist IS NOW INSIDE CONFIGS 2025-08-04 06:39:21 +02:00
⍚~Nex 49260f28e7 some language stuff
PLS NILE HELP ME WITH EDITORS ITS 6AM😭
2025-08-04 06:07:42 +02:00
⍚~Nex ce1ec6579f why was this edited @YoshiCrafter29 ??😭 2025-07-07 01:57:24 +02:00
⍚~Nex e6766cdcd7 dev mode implementation 2025-07-07 01:53:02 +02:00
⍚~Nex 86157be887 some cutscene stuff 2025-07-06 17:50:15 +02:00
⍚~Nex a6c390f10e making health updating auto
more optimised than doing it each frame
2025-07-06 14:43:00 +02:00
⍚~Nex 1b0ad7d3a6 some more stuff SOMEONE HAVE TO TEST THESE 2 COMM 2025-07-06 04:44:46 +02:00
⍚~Nex 066dc7d57a Merge remote-tracking branch 'public/main' 2025-07-06 04:40:21 +02:00
⍚~Nex e13486dec0 WHAT THE FUCK IS THIS
I DIDNT NOTICE😭
2025-07-05 02:15:35 +02:00
⍚~Nex 2a44c5ca1d replacing the discord rpc 2025-06-15 19:08:28 +02:00
⍚~NexandGitHub b17ce24eb1 no more dramas. 2025-06-15 16:35:50 +02:00
⍚~Nex 137af7fdb6 lil dialogue fix
if u had another dialogue starting in the callback, in the new script Dialogue.cutscene would be always null
2025-05-12 02:23:44 +02:00
⍚~Nex fcfc7950a1 making the endingSong bool actually work
that variable has been there for 3 years btw😭
2025-05-11 02:26:11 +02:00
⍚~Nex f59864d8a4 StoryWeeklist + Week class+ loading weeks fix
BIG REWRITE!!
a 2 YEARS OLD commit, are we DEADASS for never noticing the way they loaded😭🥀
2025-05-08 18:04:42 +02:00
⍚~Nex c809edbce3 ubuntu latest breaking any % (linux worflow fix)
the oddest thing tho isthat ubuntu-latest and ubuntu-24.04 are the
same thing rn, last linux build was using 24.04 and was succesful, this
time wasnt, not even if i put 24.04; prob github workflows updated
some ubuntu components that cause this error ...
2025-05-08 00:31:00 +02:00
⍚~Nex 44aba206e8 im gonna end it all
dawg i swear sleeping 4h doesnt help
2025-05-05 01:46:43 +02:00
⍚~Nex 7970265e6b oh it was so broken LMAOO 2025-05-04 23:03:55 +02:00
⍚~Nex 921ab3da63 forgor vslice shits + better camera tweens
hopefully works, sen pls test these with your vslice charts🥹
2025-05-04 22:34:53 +02:00
⍚~Nex 5751ad5d43 fixing a bunch of stuff + camera position event 2025-05-04 19:53:54 +02:00
⍚~Nex 31ae98fe44 updateRatingStuff as dynamic + adding iconArray
Resolves #624
2025-05-02 18:58:33 +02:00
⍚~Nex 4e91b600ff better if specified through code too 2025-05-02 18:15:10 +02:00
⍚~Nex ba92501968 adding maxMisses to ComboRating 2025-05-02 17:55:21 +02:00
⍚~Nex 0f2e542ca0 lemme actually invert these oop
cuz setting an flxgraphic is rarer, at least we let it be a little more optimized in most of cases
2025-04-22 23:49:26 +02:00
⍚~Nex cd8327604b shaders now support nullable values and FlxGraphic 2025-04-22 23:40:35 +02:00
⍚~Nex 895fb5c981 fixed healthicons in editors 2025-04-21 03:41:08 +02:00
⍚~Nex 2a700b61c9 FunkinSprite's copyFrom working for FlxSprite too 2025-04-20 21:17:13 +02:00
⍚~Nex 2fbc2bd0a1 oops 2025-04-14 03:38:14 +02:00
⍚~Nex ab61c89dab making sure everything gets saved
did i just see a fucking indiecross bf uploaded😭
2025-04-14 03:30:12 +02:00
⍚~Nex 96108634b4 bugfix of the freezing conductor
when pausing right on the frame the countdown ends
2025-04-07 17:26:16 +02:00
⍚~Nex 226c7f84a6 more progress + psych/legacy importer 2025-04-05 03:38:36 +02:00
⍚~Nex cfe209067c updated vslice structures + using the class funcs 2025-04-04 23:28:49 +02:00
⍚~Nex c44fa191dd bruh 2025-04-04 00:47:59 +02:00
⍚~Nex 20afbbd084 fixing and optimizing the camera focus 2025-04-04 00:25:35 +02:00
⍚~Nex 4972593b5f animation context for play animation event 2025-04-03 16:13:26 +02:00
⍚~Nex 56e0b3a1e5 also 2025-04-03 02:25:00 +02:00
⍚~Nex 9698c1e2f9 making vslice ease get saved properly 2025-04-03 02:18:08 +02:00
⍚~Nex d91e36e294 conditional saving parameter for events 2025-04-03 01:25:05 +02:00
⍚~Nex 4b99ccf46a im a fucking dumbass 2025-04-02 02:31:03 +02:00
⍚~Nex 4b145bf62e A LOT OF NEW STUFF + more vslice events WIP
JUST GOTTA MAKE THE TWEEN ON THE CAMERA MOVEMENT FRUNCTION PROPERLY AND WE'RE GOOD
(and also make the charter not save not changed paramteres)
2025-04-02 01:50:00 +02:00
⍚~Nex 1c6ec00d23 vslice bpm changes 2025-04-01 14:28:20 +02:00
⍚~Nex ddebe14c4c oops 2025-04-01 01:39:52 +02:00
⍚~Nex 0f09306a44 normal vslice SUPPORT 2025-04-01 01:36:23 +02:00
⍚~Nex d27a79eceb fix for flipping stagepos specific characters 2025-03-20 19:33:52 +01:00
⍚~Nex 612fd84aaa more fixes + update song charts and events
MF gotta wait for monster cuz bpm changes are broken as FUCK
i'll prob merge the bpm pr soon at this point
2025-03-09 17:50:06 +01:00
⍚~Nex 39aadbe8a0 finished global/local events + HUGE SAVES FIX
HOW DID WE NEVER NOTICE??
anyways im really happy on how everything came out :D
more than a fix it also ended up like a rewrite!
2025-03-09 06:11:36 +01:00
⍚~Nex 6c836eae71 resize fixes + starting global and local events
will continue later
2025-03-08 19:04:19 +01:00
⍚~Nex cda9311a90 new gamover event for scripts 2025-03-03 14:16:34 +01:00
⍚~Nex 1af69313bb copy fields booleans for strums and notes 2025-03-02 20:13:56 +01:00
⍚~Nex 2227231264 Merge branch 'main' into pr/397 2025-02-25 19:38:41 +01:00
⍚~Nex 2474575eea strums are now easily changeable 2025-02-22 19:47:45 +01:00
⍚~Nex a06128472c after ages VERBOSE MODE 2025-02-06 23:23:26 +01:00
⍚~Nex 93c6542a95 nvm this is more performant
why did i have to separate it
2025-02-01 17:33:48 +01:00
⍚~Nex 3d2cbc4059 crash fix and better accuracy format on acc text 2025-02-01 17:10:05 +01:00
⍚~Nex 5d5e426852 actually 2025-01-23 00:53:04 +01:00
⍚~Nex 97a3a30aa9 more cutscene fixes 2025-01-23 00:43:49 +01:00
⍚~Nex 4ae7e045b1 video cutscene fixes 2025-01-20 19:21:29 +01:00
⍚~Nex 5ab8a02a10 Merge remote-tracking branch 'public/main' 2025-01-03 19:18:18 +01:00
⍚~Nex f6deda2c84 addAnim for FunkinSprite + better names
so u dont have to manually add based if atlas or sparrow or else

this behaves as both addByPrefix and addByIndices and like the xml animations
2024-12-08 21:35:39 +01:00
⍚~Nex eada3105a4 psych 1.0 format + some charts improvements
Fixes #448
2024-11-30 02:15:35 +01:00
⍚~Nex 0da2fd27d0 fixing actions by locking hxvlc's version temp 2024-11-27 01:10:52 +01:00
⍚~Nex 77b7eebed1 better events and funkinSave categorization 2024-11-15 17:52:19 +01:00
⍚~NexandNe_Eo 596cb850cc What? Constants is evolving into Flags!
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-11-15 13:58:35 +01:00
⍚~Nex f8a19b11b4 @NeeEoo im gonna throw you off a cliff you too
reminds me of another commit,,,
2024-11-12 00:58:14 +01:00
⍚~Nex 759dbaed6a actually 2024-11-11 20:10:29 +01:00
⍚~Nex 4a1bc2c147 Merge branch 'main' into base-fnf-port-remake 2024-11-03 21:39:23 +01:00
⍚~Nex 02612239e8 more?? 2024-10-31 00:53:12 +01:00
⍚~Nex 2ee70caf22 HUGE UNNOTICED BUG OMG??😭😭
if u wanted to change what the player selected in the main menu, well YOU COULDNT
i just fixed this; nobody ever noticed??
2024-10-31 00:17:27 +01:00
⍚~Nex aae4dee6cb removing useless examples as theyre on the website
check the website!!

placed the github docs link as it redirects to the actual website link just in case we'll ever change the website's link or anything else happens idk
2024-10-30 19:46:45 +01:00
⍚~Nex 08179b124d bugfix when setting a new icon on the same hp 2024-10-25 01:11:45 +02:00
⍚~Nex ca6c2514ee bruh 2024-10-21 18:11:34 +02:00
⍚~Nex d31454c7dd substate auto custom transitions!! 2024-10-21 17:57:47 +02:00
⍚~Nex 4c94bb61a7 Merge branch 'main' into base-fnf-port-remake 2024-10-21 17:50:30 +02:00
⍚~Nex 1218ef4828 Merge remote-tracking branch 'public/main' 2024-10-21 17:38:59 +02:00