Frakits
2c6b28fc09
SIIGHHH
2025-06-26 23:01:59 +03:00
Ne_Eo
33c04116e3
Add new keys
2025-02-28 16:49:39 +01:00
Ne_Eo
1815c9d0c0
Merge branch 'main' into translations-system
2025-02-28 16:49:28 +01:00
Ne_Eo
3851ede84d
Merge remote-tracking branch 'upstream/main'
2025-02-28 16:38:04 +01:00
SrtHero278
aacf88ce45
hi guys (component editing)
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possibly some messy code but oh boy
2025-02-26 21:02:29 -08:00
28396e28bb
openalsoft audio fix ( #552 )
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Co-authored-by: Smokey <78874128+Smokey555@users.noreply.github.com >
Co-authored-by: Cobalt Bar <79053181+CobaltBar@users.noreply.github.com >
2025-02-15 16:44:19 +01:00
8196103b30
Make the level info text in PauseSubState accessible to scripts ( #549 )
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* Update PauseSubState.hx
* making them funkin text and organizing imports
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-02-09 21:44:30 +01:00
Ne_Eo
a68bad3d91
a
2025-02-09 17:08:00 +01:00
Ne_Eo
1029296dd2
Sort everything + add links
2025-02-08 15:47:55 +01:00
Ne_Eo
e782044c1c
Started the changelog
2025-02-08 14:56:18 +01:00
Verwex
4ebde5158f
minor alphabet fixes + extra symbols
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Extra symbols:
- big variants of arrows, heart and angry faic for bold
- lowercase versions of ae and oe in dialogue
2025-02-08 14:12:52 +01:00
Ne_Eo
0a1517df6b
Fix framerate counter when using timescale
2025-02-08 01:24:55 +01:00
⍚~Nex
a06128472c
after ages VERBOSE MODE
2025-02-06 23:23:26 +01:00
Ne_Eo
28868d8652
Better logs helpers
2025-02-06 21:14:24 +01:00
⍚~Nex
93c6542a95
nvm this is more performant
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why did i have to separate it
2025-02-01 17:33:48 +01:00
⍚~Nex
3d2cbc4059
crash fix and better accuracy format on acc text
2025-02-01 17:10:05 +01:00
Frakits and GitHub
52fca3c126
i forgot...
2025-01-31 16:36:47 +02:00
Frakits and GitHub
59b0c2ddee
nape integration support...
2025-01-31 16:31:48 +02:00
TheZoroForce240 and GitHub
d0254eec44
fix infinite loop that could happen when deleting a strumline ( #535 )
2025-01-26 22:02:44 +01:00
Frakits
accc197407
properly working
2025-01-26 10:57:48 +02:00
Furo and GitHub
d802c429e1
TreeMenu Fix Constructor Arguments and Fallback "main"
2025-01-25 15:50:00 +01:00
Frakits
0102cbbdb6
broke selection
2025-01-25 16:38:17 +02:00
Ne_Eo
bb42fdc583
Fixed bug with last commit + more bug fixes
2025-01-24 02:49:42 +01:00
Ne_Eo
cbbb598f52
Added some more flags
2025-01-24 01:51:25 +01:00
Ne_Eo
94db415e34
Fix issues with FlxRandom.shuffle/getObject + more
2025-01-23 02:49:17 +01:00
⍚~Nex
5d5e426852
actually
2025-01-23 00:53:04 +01:00
⍚~Nex
97a3a30aa9
more cutscene fixes
2025-01-23 00:43:49 +01:00
⍚~Nex
4ae7e045b1
video cutscene fixes
2025-01-20 19:21:29 +01:00
SevDoesStuff and GitHub
ec2cae9f81
character editor Icon color wheel fix ( #496 )
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* character Icon color wheel fix
* better method lol (thank you lunar)
2025-01-20 13:17:42 -05:00
NyxieFemboy
18bd571342
Allow countdown sprites to use FunkinSprite features
2025-01-19 16:25:53 -05:00
Ne_Eo
dab6a3b520
Small crash fix
2025-01-19 22:04:03 +01:00
Ne_Eo
1aa136469d
Fix duplicated line message in errors
2025-01-19 21:03:01 +01:00
Ne_Eo
f6891dda52
Work on alphabet editor
2025-01-19 18:14:17 +01:00
Ne_Eo
63cd0b6dba
Some changes to the Editors.xml
2025-01-17 15:46:10 +01:00
Ne_Eo
fd2d44dc80
Merge branch 'main' into translations-system
2025-01-17 15:32:42 +01:00
Ne_Eo
108b385e6c
Merge remote-tracking branch 'upstream/main'
2025-01-17 15:23:44 +01:00
Ne_Eo
18ea916f1a
Change how editor icons work
2025-01-17 15:23:32 +01:00
Verwex
16672e9f59
editor icon reorganization + 3 more editor icons
2025-01-16 23:53:23 +01:00
Ne_Eo
ad83ed4b6b
Reduce debug compiling times a small bit
2025-01-15 01:20:51 +01:00
Ne_Eo
217dc34bc3
Smol optimization
2025-01-10 19:10:21 +01:00
Ne_Eo
1facc82073
Fix credits menu bg not being able to be animated
2025-01-10 16:22:32 +01:00
Verwex
85519b3ae4
diacritics to the dialogue alphabet + more (desc)
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What was specifically done:
- Both sprite sheets have now the exact same characters, meaning there are none exclusive to only one sheet.
Bold alphabet in consequence gains multiplication (character-multiply), heart (character-heart) and angry faic (character-angryfaic).
Dialogue alphabet gains curly brackets, backtick and diacritics
- Numbers in dialogue alphabet have been adjusted to fit better with the whole set, though not redrawn because I did an efficient lazy method of expand fill with inset at 1.5 pixels
0's line inside itself has been redone though.
- Dialogue alphabet is 12 fps instead of 24 and the naming convention was changed to follow the one in the bold alphabet.
Due to not needing two different sets of sprites for diacritics, they don't have neither "-fill", nor "-outline" in their names.
- FLAs for alphabets have been updated.
2025-01-09 23:21:46 +01:00
Ne_Eo
fe0542a32c
Merge branch 'main' into translations-system
2025-01-09 20:26:29 +01:00
Ne_Eo
7eafba700f
Added russian and italian titleEnter
2025-01-09 20:15:48 +01:00
2557fc4fb3
Allow for Float as BPM ( #489 )
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* Allow for Float as BPM
Please bro 🙏
* making it unlimited
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-01-07 00:30:13 +01:00
1f224bef22
Fixed a bug where notes (NoteGroup) were not destroyed when StrumLine was destroyed. ( #519 )
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* Fixed a bug where notes (NoteGroup) were not destroyed when StrumLine was destroyed.
* using destroyutil
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-01-04 21:23:34 +01:00
⍚~Nex
5ab8a02a10
Merge remote-tracking branch 'public/main'
2025-01-03 19:18:18 +01:00
300f38d290
[ENHANCEMENT] Prevent accidental selecting when tabbing back in ( #513 )
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* prevent accidental selecting
* made something better
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-01-02 15:56:33 +01:00
Til and GitHub
f90782d712
make freeplay change bpm so stuff isnt out of sync ( #514 )
2025-01-02 15:07:20 +01:00
74884854ea
Fixes a crash when no mod folders are founded ( #515 )
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* Fixes a crash when no mod folders are founded
Hi
* lemme
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-01-02 03:09:14 +01:00