Ne_Eo
0a1517df6b
Fix framerate counter when using timescale
2025-02-08 01:24:55 +01:00
⍚~Nex
a06128472c
after ages VERBOSE MODE
2025-02-06 23:23:26 +01:00
Ne_Eo
28868d8652
Better logs helpers
2025-02-06 21:14:24 +01:00
Frakits
accc197407
properly working
2025-01-26 10:57:48 +02:00
Frakits
0102cbbdb6
broke selection
2025-01-25 16:38:17 +02:00
Ne_Eo
bb42fdc583
Fixed bug with last commit + more bug fixes
2025-01-24 02:49:42 +01:00
Ne_Eo
cbbb598f52
Added some more flags
2025-01-24 01:51:25 +01:00
⍚~Nex
5d5e426852
actually
2025-01-23 00:53:04 +01:00
⍚~Nex
97a3a30aa9
more cutscene fixes
2025-01-23 00:43:49 +01:00
⍚~Nex
4ae7e045b1
video cutscene fixes
2025-01-20 19:21:29 +01:00
Ne_Eo
1aa136469d
Fix duplicated line message in errors
2025-01-19 21:03:01 +01:00
Ne_Eo
108b385e6c
Merge remote-tracking branch 'upstream/main'
2025-01-17 15:23:44 +01:00
Ne_Eo
18ea916f1a
Change how editor icons work
2025-01-17 15:23:32 +01:00
Ne_Eo
217dc34bc3
Smol optimization
2025-01-10 19:10:21 +01:00
Ne_Eo
1facc82073
Fix credits menu bg not being able to be animated
2025-01-10 16:22:32 +01:00
2557fc4fb3
Allow for Float as BPM ( #489 )
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* Allow for Float as BPM
Please bro 🙏
* making it unlimited
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-01-07 00:30:13 +01:00
1f224bef22
Fixed a bug where notes (NoteGroup) were not destroyed when StrumLine was destroyed. ( #519 )
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* Fixed a bug where notes (NoteGroup) were not destroyed when StrumLine was destroyed.
* using destroyutil
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-01-04 21:23:34 +01:00
⍚~Nex
5ab8a02a10
Merge remote-tracking branch 'public/main'
2025-01-03 19:18:18 +01:00
300f38d290
[ENHANCEMENT] Prevent accidental selecting when tabbing back in ( #513 )
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* prevent accidental selecting
* made something better
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-01-02 15:56:33 +01:00
Til and GitHub
f90782d712
make freeplay change bpm so stuff isnt out of sync ( #514 )
2025-01-02 15:07:20 +01:00
74884854ea
Fixes a crash when no mod folders are founded ( #515 )
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* Fixes a crash when no mod folders are founded
Hi
* lemme
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-01-02 03:09:14 +01:00
DixNutzzz and GitHub
76c07cef30
Update FlxAnimate.hx ( #512 )
2024-12-29 08:15:11 +01:00
Ne_Eo
17cc888e61
Add blend mode support for flxanimate
2024-12-27 23:51:42 +01:00
Ne_Eo
f50cbdbb80
Fix highscores being deleted
2024-12-19 22:38:38 +01:00
Ne_Eo
2abc45a9e4
Store only necessary data for GitHub credits
2024-12-19 22:23:38 +01:00
Ne_Eo
9d8cad93ce
Remove unused var
2024-12-19 22:08:28 +01:00
Ne_Eo
aec73ab2b6
Added some more documentation
2024-12-16 04:37:18 +01:00
Ne_Eo
a6c99754fd
Added some documentation
2024-12-16 03:53:42 +01:00
Ne_Eo
fd0c188577
Added some flags for Transition/Pause/Gameover
2024-12-16 03:21:04 +01:00
Ne_Eo
a20020bc3c
Merge remote-tracking branch 'upstream/main'
2024-12-16 03:13:23 +01:00
e2a3951702
Transition crash fix again + changeable transition script ( #493 )
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* fix transition crash when skipping
* transition crash fix again
* rename transition script var
* better transition scripting
* add more transition script functions
* move post create to actually be after
* change this
* actually destroy the script
* add a variable to disable skipping the transition
* opa
idk felt better like this
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-12-14 16:48:58 +01:00
6e2877c2a9
Added flipX and flipY to loadSpriteFromXML() ( #487 )
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Fixes #478
* Added flipX and flipY to loadSpriteFromXML()
why was this not already implemented? Nevermind I'm pretty sure it's because parseBool isn't a thing
* WHOOPS
gotta update my heckin repo
* Wow neo is good at simplifying stuff
rip parseBool but HAXE MAKE IT A THING
* sigma
¯\_(ツ)_/¯
* Allow for flipx and flipy
as opposed to flipX and flipY (cammel text)
* gaming chair
🪑
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-12-14 15:47:47 +01:00
Ne_Eo and GitHub
ee33acf1b8
Revert "fix transition crash when skipping ( #490 )" ( #492 )
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This reverts commit 49f13ed8c8 .
2024-12-13 19:18:56 +01:00
TheZoroForce240 and GitHub
49f13ed8c8
fix transition crash when skipping ( #490 )
2024-12-13 16:19:44 +01:00
ItsLJcool and GitHub
c4abac4ba1
Fixed pasting, and added copying in UITextBox ( #486 )
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KeyModifier somehow returned an int outside of the KeyModifier's range 😭
Apparently there is a boolean that just checks for you called `ctrlKey`.........
2024-12-11 11:26:58 +02:00
Ne_Eo and GitHub
ed56ec9363
Merge pull request #485 from NyxieFemboy/fix-negative-sustain-length
2024-12-11 01:36:58 +01:00
NyxieFemboy
0040d93950
Fixes to Negative note sustain lengths in the charter
2024-12-10 19:13:28 -05:00
Ne_Eo
d6dc3ea232
Fix typos
2024-12-10 04:35:32 +01:00
Ne_Eo
012c8f76fc
Merge remote-tracking branch 'upstream/main'
2024-12-09 22:52:29 +01:00
Ne_Eo
5a8af43017
Fixed links due to rename of Organization
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Remove Haxe 4.3.0 warning
2024-12-09 22:42:57 +01:00
⍚~Nex
f6deda2c84
addAnim for FunkinSprite + better names
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so u dont have to manually add based if atlas or sparrow or else
this behaves as both addByPrefix and addByIndices and like the xml animations
2024-12-08 21:35:39 +01:00
TheZoroForce240 and GitHub
3297befda2
Backwards compatibility with older vertex shaders ( #477 )
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* add backwards compatibility with older vertex shaders
* add todo comment for fixing comments in shaders
2024-12-07 22:34:18 +01:00
Furo and GitHub
83cf69b477
UIState Reloading Fix ( #469 )
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* Reloading UIStates does not softlock anymore
* fix
* Removed all prev changes and use a better method
* Switch to tabs
2024-11-30 21:10:00 +01:00
⍚~Nex
eada3105a4
psych 1.0 format + some charts improvements
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Fixes #448
2024-11-30 02:15:35 +01:00
Ne_Eo
85b50c7cce
Bug Fixes + Cleanup
2024-11-30 00:44:52 +01:00
Ne_Eo
96b98513b3
Added more stuff to git commit macro
2024-11-30 00:34:16 +01:00
Ne_Eo
cd0f06f448
Merge remote-tracking branch 'upstream/main'
2024-11-29 22:02:37 +01:00
Ne_Eo
90a8c2711c
Change URL on Wiki + Added some flags
2024-11-29 21:44:03 +01:00
Furo and GitHub
85617b7b4e
Hide UI Debug State in release mode ( #462 )
2024-11-29 15:27:24 +01:00
32a0eda1b0
Add extra charter controls ( #412 )
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* add new charter controls
* typo....
* boundin fix
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-27 01:00:25 +01:00