Furo
9bd8ad0ad7
Merge branch 'main' into translations-system
2025-07-21 12:58:53 +02:00
⍚~Nex
066dc7d57a
Merge remote-tracking branch 'public/main'
2025-07-06 04:40:21 +02:00
⍚~Nex
137af7fdb6
lil dialogue fix
...
if u had another dialogue starting in the callback, in the new script Dialogue.cutscene would be always null
2025-05-12 02:23:44 +02:00
Ne_Eo
13033b2675
Merge remote-tracking branch 'upstream/main'
2025-04-10 02:24:58 +02:00
Betopia and GitHub
42a650d5dd
musicVolume is not speed.... wtf ( #586 )
...
fixes funkin.game.cutscenes.DialogueCutscene
if "musicVolume" was present in the current line, it would grab the value of "speed" instead of "musicVolume"
and if "speed" wasn't present, it would crash the game
lmao
2025-03-22 20:20:05 +01:00
Ne_Eo
1815c9d0c0
Merge branch 'main' into translations-system
2025-02-28 16:49:28 +01:00
⍚~Nex
97a3a30aa9
more cutscene fixes
2025-01-23 00:43:49 +01:00
Ne_Eo
fd2d44dc80
Merge branch 'main' into translations-system
2025-01-17 15:32:42 +01:00
Ne_Eo
217dc34bc3
Smol optimization
2025-01-10 19:10:21 +01:00
Ne_Eo
fe0542a32c
Merge branch 'main' into translations-system
2025-01-09 20:26:29 +01:00
Ne_Eo
d6dc3ea232
Fix typos
2024-12-10 04:35:32 +01:00
Ne_Eo
5f16024b3e
Merge branch 'main' into translations-system
2024-11-15 18:13:04 +01:00
Ne_Eo
625b03eee4
Merge branch 'main' into base-fnf-port-remake
2024-11-15 14:13:05 +01:00
Ne_Eo
f0eea9eb8e
Merge remote-tracking branch 'upstream/main'
2024-11-15 11:48:50 +01:00
b1b1663f5c
Event based dialogue handling ( #443 )
...
* Event based dialogue handling
* better imo
* typo
* Small script example
new script by NexIsDumb
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-14 01:29:12 +01:00
Ne_Eo
82178e37a4
Merge branch 'main' into translations-system
2024-11-03 22:46:36 +01:00
⍚~Nex
4a1bc2c147
Merge branch 'main' into base-fnf-port-remake
2024-11-03 21:39:23 +01:00
Ne_Eo
fd8b38930c
Merge remote-tracking branch 'upstream/main'
2024-11-03 20:01:10 +01:00
Jikkenthe10th and GitHub
cb54e5e1c5
Fix dialogueLine next sound not getting from assets/sounds ( #418 )
2024-10-30 19:55:42 +01:00
Ne_Eo
2570d68f68
Optimizations
2024-10-14 14:41:39 +02:00
⍚~Nex
8e81d17fb0
continuinggg (very cool improvements)
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asynced video loadings, classes rewrites, bugfixes and a lot more
2024-08-31 04:37:00 +02:00
NeeEoo
070db1c2bd
Merge branch 'main' into translations-system
2024-04-11 14:30:58 +02:00
NeeEoo
d17ea72c74
Organize Imports and remove unused Imports
2024-04-11 14:23:02 +02:00
NeeEoo
d955e00ece
Cleaned up Warning And Error Code
2024-04-10 16:37:19 +02:00
⍚~Nex and Ne_Eo
9ca7f01866
finalizing the dialogue system 11
...
more stuff and text formats!
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-02-27 01:50:21 +01:00
⍚~Nex
abb953647e
FINISHED PORTING 10 gotta still finalize dialogues
...
98% completed dialogue system!
BUT ALL THE PORTING COMPLEDD
2024-02-26 00:34:25 +01:00
⍚~Nex
038116f005
dialogues stuff & porting WIP 8
2024-02-25 04:37:06 +01:00
⍚~Nex
7cc4148742
dialogues stuff & porting WIP 7
2024-02-24 01:56:04 +01:00
⍚~Nex
631814495a
dialogues stuff & porting WIP 6
...
I WILL reduce those events and make some code parts better
oh and also gotta still add the actual dialogue cutscene class' scripts
2024-02-22 02:03:26 +01:00
⍚~Nex
541e371b7e
dialogues stuff & porting WIP 4
2024-02-19 02:34:58 +01:00
Yoshman29
f85d8b1675
moved packages (u need to update ur scripts!!!)
2023-04-12 02:00:34 +02:00