Commit Graph
1206 Commits
Author SHA1 Message Date
lunarcleint f8e7b4e1e4 Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev 2024-02-13 15:32:59 -07:00
lunarcleint f990cd3d14 /*waveforms*/ 2024-02-13 15:32:55 -07:00
NeeEoo a058a0b395 Improved Json Parser
Added comment support
Added better errors
2024-02-12 12:52:02 +01:00
NeeEoo 2da4b8a111 Better errors 2024-02-12 11:55:36 +01:00
NeeEoo e6ff26fd2e Fixing script crash message
No more LIB_modname.hx in the logs
2024-02-11 20:46:08 +01:00
NeeEoo 7e1db2f4c6 Fixed bug + optimization 2024-02-11 20:22:33 +01:00
NeeEoo 88cf5622a9 Fixed empty file crash 2024-02-11 19:50:35 +01:00
NeeEoo 6592648448 Added flx3d thing 2024-02-11 18:25:41 +01:00
lunarcleint 1057c035d3 blah blah blah 2024-02-10 13:31:25 -07:00
lunarcleint e58fc93083 so i dont get lost 2024-02-09 22:57:53 -07:00
lunarcleint 36d43dabb6 fix create difficulty bug i got in vc 😭 2024-02-09 21:27:08 -07:00
⍚~Nex c52200bc85 Merge remote-tracking branch 'master/main' 2024-02-09 15:33:36 +01:00
⍚~Nex 8cabf1e31d fixing da pr
#242
and also under @NeeEoo suggestion ive deleted that string part in mainmenustate
please tell me if you find another alpha message instead of beta😭
2024-02-09 15:07:09 +01:00
crowplexusandGitHub b46d816e00 Change some strings to comply with the newest version (#242)
* Update README.md

* Update CodenameBuildField.hx

* Update MainMenuState.hx

* Update CodenameBuildField.hx

* Delete unused Main.hx file
2024-02-09 13:05:45 +01:00
bctixandGitHub 6d73a9ef4b Add array option type (#241)
* Add Array option type

* Prevent nulls

* add display options

* change xml structure
2024-02-08 16:04:41 -07:00
lunarcleint dcd3dc3766 DRAGGING WORKS :DD 2024-02-08 15:58:03 -07:00
lunarcleint 9b7c032c9b ill fix bugs tommorw, gn 2024-02-07 23:36:10 -07:00
lunarcleint ac301ddf33 Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev 2024-02-07 22:08:51 -07:00
lunarcleint 5f4fe391ee NEW DRAGGING 2024-02-07 22:08:47 -07:00
⍚~Nex cb5fb40adb Merge remote-tracking branch 'dev/main' 2024-02-08 00:55:37 +01:00
lunarcleint 92d754c345 sustains make more sense 2024-02-07 15:50:00 -07:00
LilyandGitHub 45f938318e Iphone NDLL support (woah) (#239)
* 😭

* Update project.xml

* Update NdllUtil.hx
2024-02-07 15:22:35 -07:00
lunarcleint 79ca805c48 how do i still forget null checks 😭 2024-02-05 23:18:23 -07:00
lunarcleint bb0de4edda UNSAVED IN PLAYTESTING :D 2024-02-05 19:30:42 -07:00
lunarcleint 08075f3f5a Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev 2024-02-05 15:43:16 -07:00
lunarcleint f72a7682fd STATIC CHARTER SHIT :DDD 2024-02-05 15:43:11 -07:00
⍚~Nex 3875b91096 showable cne devs in credits + github util rewrite
and fully to beta
2024-02-05 23:04:08 +01:00
⍚~Nex 6e7abd1542 get asset fix 2024-02-05 17:28:07 +01:00
lunarcleint e9e7daafe0 i can NOT spell 2024-02-04 21:49:22 -07:00
lunarcleint 298bc946de alt animation event fix 2024-02-04 21:49:09 -07:00
lunarcleint 6b56d46f1e here mar mar 2024-02-04 15:22:58 -07:00
lunarcleint d0ace2c171 note.avoid works 2024-02-04 14:56:25 -07:00
lunarcleint e951375e12 :FDF 2024-02-04 14:15:47 -07:00
⍚~Nex 0e9cd10bce goddam
bro im so dumb i swear😭
2024-02-04 20:26:35 +01:00
lunarcleint 4d5af2549b Main default in scripts 2024-02-04 03:09:27 -07:00
lunarcleint 5ccb9174ce no vram sprites for linux or mac :( 2024-02-04 03:00:49 -07:00
lunarcleint 51759dc925 ok there you go 2024-02-04 02:53:49 -07:00
lunarcleint d71d2b0905 rounded note dragging 2024-02-04 02:43:27 -07:00
lunarcleint cc921c946e paths ext cool sawg 2024-02-04 01:41:55 -07:00
lunarcleint f5841235bf fix alt events (base game charts) 2024-02-04 01:24:47 -07:00
lunarcleint b9ad925885 Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev 2024-02-04 01:04:03 -07:00
lunarcleint dd50abaf62 fix dumb merge conflict 2024-02-04 01:03:47 -07:00
lunarcleint 9cdfaeb39c Merge remote-tracking branch 'upstream/main' 2024-02-04 00:58:19 -07:00
6e23da8e86 Add more stuff from the OG game and more PART 1 (#228)
* senpai fucking dies

* final flash fadeout

* made cutscene not play on restart

* winter horrorland + fixes

* fix for pixel perfect shader

* trail + fixes

* better + shaking

last update about it, i swear

* never fucking mind + repacks + accuracy

* more fixes + chromatic aberration

* i hate how pixel shader fucks everything up

* aberration in the cutscene & its cool twitch

* camera beats when twitching

* tank stuff pt1

now the cutscenes look 99% like og (still gotta freeze the stage animated sprites n stuff)
PS: Deleting the lipSycn function in ugh and guns cutscenes cause its not needed + sometimes breaks the animations so lets just leave it in stress only like it was in og

* week 5 completed + retrocompatibility with altanim

now chrima parents work

* philly train

* gameplay shaders option

better adding it now

* tank stuff pt2

* blue balled text (death counter)

* winter horrorland better rework WIP

colored vignette usable by everyone (you can change its color, amount and strength)
wip cuz i wanna edit the amount/strength based on the zoom, i'll do later, now i dont have time gotta do christmas irl stuff yay

* winter horrorland better rework completed

* seen cutscene variable

finally

* even better cutscenes

* oops

* tank stuff pt3

* tank stuff pt4

WIP running tanks

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

* tankstuff pt4.5

imma check tmr why do some tankmen spawn too much up

* tank stuff pt4.75

* dumb

* tank stuff pt 4.9

* type on xml sprite type fix and more

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

---------

Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: lunarcleint <88809950+lunarcleint@users.noreply.github.com>
2024-02-04 00:54:00 -07:00
⍚~NexandGitHub a71a02ea94 Asynced credits and more (#223)
* let me cook

* shut up

* offline part but cached bitmaps wont work raaaaaah

* bitch it works

* github node in credits.xml and more

have to finish the no api method

* non api method working

im baaack, ive been kinda busy these days

* balls

* done ig

* non api method first

* less tries

* forgor to update the non github part
2024-02-04 00:52:05 -07:00
Frakits 35388030ca h 2024-02-04 09:44:13 +02:00
lunarcleint 6dcbf71d4a fixing deleting strumlines 2024-02-03 22:29:36 -07:00
lunarcleint c1a1e9cf91 oh shift is not meant to snap 2024-02-03 22:15:13 -07:00
lunarcleint f446c638c5 QAUNTIZED DRAGGING + some animation changes :D 2024-02-03 22:09:56 -07:00
lunarcleint a136e8b0f6 new warning assets 2024-02-03 21:00:45 -07:00