Constructor

new(character:Character)

Variables

addIcon:FlxSprite

@:value([])animButtons:Map<String, CharacterAnimButtons> = []

@:value(new FlxGroup())buttons:FlxGroup = new FlxGroup()

Methods

inlinechangeCurAnim(anim:String):Void

@:value({ updatePos : true, id : -1, ghost : false })createNewButton(anim:String, offset:FlxPoint, ghost:Bool = false, id:Int = -1, updatePos:Bool = true):Void

removeButton(anim:String):Void

Inherited Variables

Defined by UIWindow

Defined by UISliceSprite

@:value(20)bHeight:Int = 20

@:value(120)bWidth:Int = 120

@:value(0)framesOffset:Int = 0

@:value(false)incorporeal:Bool = false

Defined by UISprite

@:value(true)canBeHovered:Bool = true

@:value(ARROW)cursor:MouseCursor = ARROW

focused:Bool

@:value(null)hoverCallback:() ‑> Void = null

@:value(false)hovered:Bool = false

@:value(false)hoveredByChild:Bool = false

@:value([])members:Array<FlxBasic> = []

@:value(false)pressed:Bool = false

@:value(true)selectable:Bool = true

Inherited Methods

Defined by UISliceSprite

resize(w:Int, h:Int):Void

Defined by UISprite

drawSuper():Void

onHovered():Void

Called whenever the sprite is being hovered by the mouse.