49 lines
1.6 KiB
Markdown
49 lines
1.6 KiB
Markdown
# Codename Engine Todo List
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## `v1.0.0` - Initial release
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- [x] Remove Herobrine
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- [ ] Chart Editor
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- [x] Place & Delete notes
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- [x] Ctrl+Z & Ctrl+Y
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- [x] Selection box & dragging
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- [x] Scroll bar at the right + Song info
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- [x] Fix the strumlines bar when zooming out
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- [x] Algorithm to make note placements faster & sorted out
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- [x] Play here working
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- [x] Cap zoom in & out
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- [x] Events (including Camera Movement)
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- [x] Metadata Editing
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- [ ] Custom Notes
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- [ ] Step based zooming
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- [ ] Character Editor
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- [ ] Change ghost anim
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- [ ] Make gf characters be positioned correctly
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- [ ] Make it so dragging the character moves the offset
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- [ ] Disable volume controls when selecting stuff
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- [ ] Use latest hxCodec
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- [ ] Re-export gf-christmas, gf-car and gf-tankmen with padding
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- [ ] Multiple state scripts & Multiple global scripts
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- [x] Re-add shader camera stuff
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- [ ] Make update.bat use libs.xml instead of hmm.json
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- [ ] New Switch Mod menu
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- [x] Port shader camera stuff over to new flixel fork
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- [ ] Add note offset
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- [ ] Dialogue
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- [ ] Finish Base Game port
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- [ ] Add credits
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- [ ] Verbose mode (`--verbose`)
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- [ ] Tooltips
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- [ ] Fix bugs
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## `v1.1.0`
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- [ ] Charter Waveforms (maybe in v1.1.0, dont wanna slow shit down)
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- [ ] Custom classes
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- [ ] Proper super overrides (FlxText_HSX doesn't allow overrides for update because of this)
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- [ ] Custom Class extending Custom Classes
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- [ ] Statics on Custom Classes
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- [ ] Fix Bugs
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- [ ] Full 3D support via stages files
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- [ ] Multithread sprites loading (for faster load times) ?
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- [ ] Stage Editor
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- [ ] Optimize flxanimate isOnScreen |