Files
CodenameEngine/source/funkin/options/OptionsMenu.hx
T
2024-03-16 21:15:18 +01:00

147 lines
4.1 KiB
Haxe

package funkin.options;
import funkin.backend.system.framerate.Framerate;
import funkin.options.type.Checkbox;
import haxe.xml.Access;
import funkin.options.type.*;
import funkin.options.categories.*;
import funkin.options.TreeMenu;
class OptionsMenu extends TreeMenu {
public static var mainOptions:Array<OptionCategory> = [
{
name: 'Controls',
desc: 'Change Controls for Player 1 and Player 2!',
state: null,
substate: funkin.options.keybinds.KeybindsOptions
},
{
name: 'Gameplay >',
desc: 'Change Gameplay options such as Downscroll, Scroll Speed, Naughtyness...',
state: GameplayOptions
},
{
name: 'Appearance >',
desc: 'Change Appearance options such as Flashing menus...',
state: AppearanceOptions
},
{
name: 'Miscellaneous >',
desc: 'Use this menu to reset save data or engine settings.',
state: MiscOptions
}
];
public override function create() {
super.create();
CoolUtil.playMenuSong();
var bg:FlxSprite = new FlxSprite(-80).loadAnimatedGraphic(Paths.image('menus/menuBGBlue'));
// bg.scrollFactor.set();
bg.scale.set(1.15, 1.15);
bg.updateHitbox();
bg.screenCenter();
bg.scrollFactor.set();
bg.antialiasing = true;
add(bg);
Framerate.offset.y = 60;
main = new OptionsScreen("Options", "Select a category to continue.", [for(o in mainOptions) new TextOption(o.name, o.desc, function() {
if (o.substate != null) {
persistentUpdate = false;
persistentDraw = true;
if (o.substate is MusicBeatSubstate) {
openSubState(o.substate);
} else {
openSubState(Type.createInstance(o.substate, []));
}
} else {
if (o.state is OptionsScreen) {
optionsTree.add(o.state);
} else {
optionsTree.add(Type.createInstance(o.state, []));
}
}
})]);
var xmlPath = Paths.xml("config/options");
for(source in [funkin.backend.assets.AssetsLibraryList.AssetSource.SOURCE, funkin.backend.assets.AssetsLibraryList.AssetSource.MODS]) {
if (Paths.assetsTree.existsSpecific(xmlPath, "TEXT", source)) {
var access:Access = null;
try {
access = new Access(Xml.parse(Paths.assetsTree.getSpecificAsset(xmlPath, "TEXT", source)));
} catch(e) {
Logs.trace('Error while parsing options.xml: ${Std.string(e)}', ERROR);
}
if (access != null)
for(o in parseOptionsFromXML(access))
main.add(o);
}
}
}
public override function exit() {
Options.save();
Options.applySettings();
super.exit();
}
/**
* XML STUFF
*/
public function parseOptionsFromXML(xml:Access):Array<OptionType> {
var options:Array<OptionType> = [];
for(node in xml.elements) {
if (!node.has.name) {
Logs.trace("An option node requires a name attribute.", WARNING);
continue;
}
var name = node.getAtt("name");
var desc = node.getAtt("desc").getDefault("No Description");
switch(node.name) {
case "checkbox":
if (!node.has.id) {
Logs.trace("A checkbox option requires an \"id\" for option saving.", WARNING);
continue;
}
options.push(new Checkbox(name, desc, node.att.id, FlxG.save.data));
case "number":
if (!node.has.id) {
Logs.trace("A number option requires an \"id\" for option saving.", WARNING);
continue;
}
options.push(new NumOption(name, desc, Std.parseFloat(node.att.min), Std.parseFloat(node.att.max), Std.parseFloat(node.att.change), node.att.id, null, FlxG.save.data));
case "choice":
if (!node.has.id) {
Logs.trace("A choice option requires an \"id\" for option saving.", WARNING);
continue;
}
var optionOptions:Array<Dynamic> = [];
var optionDisplayOptions:Array<String> = [];
for(choice in node.elements) {
optionOptions.push(choice.att.value);
optionDisplayOptions.push(choice.att.name);
}
if(optionOptions.length > 0)
options.push(new ArrayOption(name, desc, optionOptions, optionDisplayOptions, node.att.id, null, FlxG.save.data));
case "menu":
options.push(new TextOption(name + " >", desc, function() {
optionsTree.add(new OptionsScreen(name, desc, parseOptionsFromXML(node)));
}));
}
}
return options;
}
}