Update Main.hx

This commit is contained in:
MrScottyPieey
2025-02-14 18:05:41 -05:00
committed by Eric
parent 40d2a892a9
commit f3ea19ec31
+1 -1
View File
@@ -107,7 +107,7 @@ class Main extends Sprite
var game:FlxGame = new FlxGame(gameWidth, gameHeight, initialState, Preferences.framerate, Preferences.framerate, skipSplash, startFullscreen);
// FlxG.game._customSoundTray wants just the class, it calls new from
// create() in there, which gets called when it's added to stage
// create() in there, which gets called when it's added to the stage
// which is why it needs to be added before addChild(game) here
@:privateAccess
game._customSoundTray = funkin.ui.options.FunkinSoundTray;