Commit Graph
4853 Commits
Author SHA1 Message Date
d35fe9726b Update assets and add getAtlasSettings() for texture atlas characters
Co-authored-by: VirtuGuy <Wyatt2010shaw@gmail.com>
2025-11-26 13:12:43 -06:00
EliteMasterEricandHundrec d311a3ad5b Implement a checkbox to hide the waveform, which improves FPS. 2025-11-26 01:07:53 -05:00
EliteMasterEricandHundrec 358d91251e Code cleanup and additional docs for WaveformSprite. 2025-11-26 01:07:53 -05:00
EliteMasterEricandHundrec 25256fad3c Pause the chart editor when focus is lost. 2025-11-26 00:57:43 -05:00
PurSnakeandHundrec 055f62026e Properly load variation scripts in the Chart Editor when playtesting 2025-11-26 00:18:16 -05:00
amyspark-ng ✨andHundrec 593456e53e fix notelay sound when not in grid 2025-11-26 00:03:55 -05:00
Karim AkraandHundrec dc88d62f43 Fix stickers transition looking off-size when resizing the game during a song 2025-11-25 12:22:22 -05:00
VirtuGuyandHundrec 6909b5eca1 Fix anim editor onion skin offset problems 2025-11-25 12:15:00 -05:00
AbnormalPoofandHundrec 949195fb9c Get the first owned character ID and use that for results 2025-11-25 12:07:32 -05:00
AbnormalPoofandHundrec 23aa7156dc Fix the nametag erroneously showing as "Boyfriend" when entering character select as Pico 2025-11-25 11:59:31 -05:00
Cameron Taylor 3e4c15e019 fabs work for le sserafim in progress 2025-11-24 20:54:21 -05:00
MightyTheArmiddiloandHundrec 9e645db007 up and only up the notifs go 2025-11-23 06:51:25 -05:00
PurSnakeandHundrec 3040692852 Reduce volume on focus lost 2025-11-23 06:36:51 -05:00
193c443bc4 Add offset var to note in NoteStyle.hx
Co-authored-by: NebulaStellaNova <78160470+NebulaStellaNova@users.noreply.github.com>
2025-11-23 06:12:45 -05:00
Nebula S. NovaandAbnormal 75d085d733 Remove redundant/useless sharpness setting from infoDisplay
This value only sets if you have antiAliasType as ADVANCED, which v-slice does not.
2025-11-23 04:33:21 -06:00
AbnormalPoofandHundrec f1eb67bf52 Fix an issue where the default results animation (BF) wouldn't show up if the character ID wasn't associated 2025-11-23 05:11:47 -05:00
AbnormalPoofandHundrec d5afb340a2 Add flush() back to Save 2025-11-23 03:29:46 -05:00
JVN-PixelsandAbnormal f95fbf57b6 Fix typo in Medals.hx 2025-11-23 02:22:34 -06:00
JVN-PixelsandAbnormal 6b5db32522 Fix typo in Conductor.hx 2025-11-23 02:22:34 -06:00
charlesisfelineandAbnormal 300ef8fef1 yeahh im listerning 2025-11-23 02:22:34 -06:00
MightyTheArmiddiloandAbnormal e09c256c80 The true different was the frie- 2025-11-23 02:22:34 -06:00
ExcodeandAbnormal 7174e776ac Remove useless comment on CharSelectSubState.hx 2025-11-23 02:22:34 -06:00
ExcodeandAbnormal f10ea83530 Update SpectogramSprite.hx 2025-11-23 02:22:34 -06:00
ComedyLostandAbnormal e19f2155b1 evil typo 2025-11-23 02:22:34 -06:00
AbnormalPoofandHundrec 15caa7a6f7 literally one digit im krueing myself 2025-11-23 02:43:36 -05:00
KoloandHundrec b2897bc86c copy maps instead of assigning 2025-11-23 01:53:22 -05:00
MikolkaandHundrec cc486ad94b Add song prev fade in delay 2025-11-23 01:39:38 -05:00
AbnormalPoofandHundrec c5c22fe1a5 More strict null checking for animation 2025-11-22 19:46:20 -05:00
VirtuGuyandHundrec 302beb2d6e Fix Menu Music Not Playing After Freeplay Exit 2025-11-22 15:39:25 -07:00
ACrazyTownandAbnormal a702040dfb [fix] Replace wrong PRESSED checks with JUST_PRESSED checks 2025-11-22 13:14:55 -06:00
VirtuGuyandAbnormal 1510e5922e Fix character select cutout size 2025-11-22 13:13:57 -06:00
EliteMasterEricandHundrec 92344d2e30 Don't play the music if the game paused due to losing focus. 2025-11-22 05:19:50 -07:00
EliteMasterEricandHundrec 5ce3315967 Only do it if "Pause on Unfocus" is enabled. 2025-11-22 05:19:50 -07:00
EliteMasterEricandHundrec 858199e298 Pause the pause music if the window isn't focused (just like all other audio) 2025-11-22 05:19:50 -07:00
VirtuGuyandHundrec 0739a40abf Fix mobile compiling issues 2025-11-21 20:58:29 -07:00
AbnormalPoofandHundrec 7e1442e969 maybe fix it 2025-11-21 18:53:42 -07:00
fcfde61b24 Replace FlxAnimate with flixel-animate
Co-Authored-By: Hyper_ <40342021+NotHyper-474@users.noreply.github.com>
Co-Authored-By: MaybeMaru <97055307+MaybeMaru@users.noreply.github.com>
Co-Authored-By: Trayfellow <48515908+trayfellow@users.noreply.github.com>
2025-11-21 18:53:42 -07:00
Cameron Taylor fe6f5eb821 small typo in pausesubstate UI_DOWN -> controls.UI_DOWN 2025-11-21 19:17:13 -05:00
Cameron Taylor 512a3fc927 some extra pausesubstate tidyings/organization 2025-11-21 18:58:16 -05:00
EliteMasterEricandCameron Taylor 3bf06a1cc9 Check if Pause menu inputs were JUST pressed to prevent firing immediately when opening. 2025-11-21 18:58:16 -05:00
EliteMasterEricandCameron Taylor 2c3d61e629 Implement justPressed and justReleased chesk for PAUSE and ACCEPT. 2025-11-21 18:58:16 -05:00
EliteMasterEricandCameron Taylor 20051109dd Remove unused control actions. 2025-11-21 18:58:16 -05:00
EliteMasterEricandCameron Taylor 267cc55e40 Don't reset inputs on state switch (fixes justPressed triggering as soon as you enter a state) 2025-11-21 18:58:16 -05:00
EliteMasterEricandCameron Taylor 766937d5fe Cancel ongoing timers when leaving Freeplay. 2025-11-21 02:06:50 -05:00
Cameron Taylor 18d8fe7248 only show that giant white debug box thing on mobile 2025-11-21 02:05:01 -05:00
EliteMasterEricandCameron Taylor f7cb738803 WIP on implementing multiple keys per direction 2025-11-21 02:01:35 -05:00
EliteMasterEricandHundrec 400ef63c5a Attract State shouldn't interrupt the GF ringtone song. 2025-11-20 05:25:52 -07:00
LasercarandHundrec 1ff6a1656c Open target song stage with song characters
Also, nullable test characters (but it's buggy)
2025-11-20 05:19:01 -07:00
KadeandGitHub d5e14a7101 change shouldPause to shouldSubstatePause 2025-11-18 16:13:11 -08:00
Kade-gtihub ffa8622903 non-descript state pausing 2025-11-18 16:05:40 -08:00