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@@ -1,2 +1,3 @@
|
||||
export/
|
||||
.vscode/
|
||||
.vscode/
|
||||
APIStuff.hx
|
||||
@@ -0,0 +1,14 @@
|
||||
# Changelog
|
||||
All notable changes will be documented in this file.
|
||||
|
||||
## [Unreleased]
|
||||
### Added
|
||||
- 32bit support
|
||||
- Controller (dancepads) support
|
||||
- Pause screen
|
||||
- Main Menu overhaul
|
||||
- Cool intro screen thing
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||||
|
||||
## [0.1.0] - 2020-10-05
|
||||
### Added
|
||||
- Uh, everything. This the game's initial gamejam release. We put it out
|
||||
@@ -2,7 +2,7 @@
|
||||
<project>
|
||||
<!-- _________________________ Application Settings _________________________ -->
|
||||
|
||||
<app title="ld47" file="ld47" main="Main" version="0.0.1" company="HaxeFlixel" />
|
||||
<app title="Friday Night Funkin" file="Funkin" main="Main" version="0.0.1" company="HaxeFlixel" />
|
||||
|
||||
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
|
||||
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
|
||||
@@ -29,9 +29,20 @@
|
||||
|
||||
<set name="BUILD_DIR" value="export/debug" if="debug" />
|
||||
<set name="BUILD_DIR" value="export/release" unless="debug" />
|
||||
<set name="BUILD_DIR" value="export/32bit" if="32bit" />
|
||||
|
||||
<classpath name="source" />
|
||||
<assets path="assets" />
|
||||
|
||||
<assets path="assets/images"/>
|
||||
<assets path="assets/data"/>
|
||||
|
||||
<assets path="assets/music" include="*.mp3" if="web" />
|
||||
<assets path="assets/music" include="*.ogg" unless="web" />
|
||||
<assets path="assets/sounds" include="*.mp3" if="web" />
|
||||
<assets path="assets/sounds" include="*.ogg" unless="web" />
|
||||
|
||||
<assets path="assets/fonts/vcr.ttf" embed="true" />
|
||||
|
||||
|
||||
<!-- _______________________________ Libraries ______________________________ -->
|
||||
|
||||
@@ -39,9 +50,10 @@
|
||||
|
||||
<!--In case you want to use the addons package-->
|
||||
<haxelib name="flixel-addons" />
|
||||
<haxelib name="hscript" />
|
||||
|
||||
<!--In case you want to use the ui package-->
|
||||
<!-- <haxelib name="flixel-ui" /> -->
|
||||
<haxelib name="flixel-ui" />
|
||||
|
||||
<!--In case you want to use nape with flixel-->
|
||||
<!--<haxelib name="nape-haxe4" />-->
|
||||
@@ -52,7 +64,7 @@
|
||||
<!--<haxedef name="FLX_RECORD" />-->
|
||||
|
||||
<!--Disable the right and middle mouse buttons-->
|
||||
<haxedef name="FLX_NO_MOUSE_ADVANCED" />
|
||||
<!-- <haxedef name="FLX_NO_MOUSE_ADVANCED" /> -->
|
||||
|
||||
<!--Disable the native cursor API on Flash-->
|
||||
<!--<haxedef name="FLX_NO_NATIVE_CURSOR" />-->
|
||||
@@ -81,4 +93,7 @@
|
||||
<!-- _________________________________ Custom _______________________________ -->
|
||||
|
||||
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
|
||||
<icon path="art/icon.png"/>
|
||||
<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
|
||||
<!-- <haxedef name="NG_LOGIN" /> -->
|
||||
</project>
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
# Friday Night Funkin
|
||||
|
||||
This is the repository for Friday Night Funkin, a game originally made for Ludum Dare 47 "Stuck In a Loop".
|
||||
|
||||
Play the Ludum Dare prototype here: https://ninja-muffin24.itch.io/friday-night-funkin
|
||||
@@ -0,0 +1,11 @@
|
||||
@echo off
|
||||
color 0a
|
||||
cd ..
|
||||
@echo on
|
||||
echo BUILDING GAME
|
||||
lime build html5 -release
|
||||
echo UPLOADING TO ITCH
|
||||
butler push ./export/release/html5/bin ninja-muffin24/funkin:html5
|
||||
butler status ninja-muffin24/funkin:html5
|
||||
echo ITCH SHIT UPDATED LMAOOOOO
|
||||
pause
|
||||
@@ -3,9 +3,9 @@ color 0a
|
||||
cd ..
|
||||
@echo on
|
||||
echo BUILDING GAME
|
||||
lime build html5 -final -clean
|
||||
lime build html5 -debug
|
||||
echo UPLOADING TO ITCH
|
||||
butler push ./export/debug/html5/bin ninja-muffin24/ld47:html5
|
||||
butler status ninja-muffin24/ld47:html5
|
||||
butler push ./export/debug/html5/bin ninja-muffin24/funkin:html5
|
||||
butler status ninja-muffin24/funkin:html5
|
||||
echo ITCH SHIT UPDATED LMAOOOOO
|
||||
pause
|
||||
@@ -0,0 +1,15 @@
|
||||
@echo off
|
||||
color 0a
|
||||
cd ..
|
||||
@echo on
|
||||
echo BUILDING GAME
|
||||
lime build windows -release
|
||||
echo UPLOADING 64 BIT VERSION TO ITCH
|
||||
butler push ./export/release/windows/bin ninja-muffin24/funkin:windows-64bit
|
||||
lime build windows -release -32
|
||||
echo UPLOADING 32 BIT VERSION TO ITCH
|
||||
butler push ./export/release/windows/bin ninja-muffin24/funkin:windows-32bit
|
||||
butler status ninja-muffin24/funkin:windows-32bit
|
||||
butler status ninja-muffin24/funkin:windows-64bit
|
||||
echo ITCH SHIT UPDATED LMAOOOOO
|
||||
pause
|
||||
|
After Width: | Height: | Size: 38 KiB |
|
After Width: | Height: | Size: 132 KiB |
|
Before Width: | Height: | Size: 116 B |
|
Before Width: | Height: | Size: 122 B |
|
Before Width: | Height: | Size: 127 B |
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Before Width: | Height: | Size: 100 B |
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Before Width: | Height: | Size: 117 B |
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Before Width: | Height: | Size: 127 B |
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Before Width: | Height: | Size: 125 B |
|
Before Width: | Height: | Size: 127 B |
|
Before Width: | Height: | Size: 128 B |
|
Before Width: | Height: | Size: 123 B |
|
Before Width: | Height: | Size: 126 B |
|
Before Width: | Height: | Size: 123 B |
|
Before Width: | Height: | Size: 117 B |
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Before Width: | Height: | Size: 127 B |
|
Before Width: | Height: | Size: 127 B |
|
Before Width: | Height: | Size: 129 B |
|
Before Width: | Height: | Size: 123 B |
|
Before Width: | Height: | Size: 121 B |
|
Before Width: | Height: | Size: 125 B |
|
Before Width: | Height: | Size: 139 B |
|
Before Width: | Height: | Size: 149 B |
|
Before Width: | Height: | Size: 129 B |
|
Before Width: | Height: | Size: 133 B |
|
Before Width: | Height: | Size: 133 B |
|
Before Width: | Height: | Size: 116 B |
|
Before Width: | Height: | Size: 120 B |
|
Before Width: | Height: | Size: 121 B |
|
Before Width: | Height: | Size: 127 B |
|
Before Width: | Height: | Size: 139 B |
|
Before Width: | Height: | Size: 149 B |
|
Before Width: | Height: | Size: 117 B |
@@ -0,0 +1,3 @@
|
||||
<vbox style="padding: 5px;">
|
||||
<button text="Click Me!" onclick="this.text='Thanks!'" style="font-size: 24px;" />
|
||||
</vbox>
|
||||
@@ -1,4 +1,15 @@
|
||||
wanda
|
||||
fizzd
|
||||
kiddbrute
|
||||
HenryEYES
|
||||
HenryEYES
|
||||
Clone Hero
|
||||
Tom Fulp
|
||||
StuffedWombat
|
||||
mmatt_ugh
|
||||
Squidly
|
||||
Luis
|
||||
GeoKureli
|
||||
Will Blanton
|
||||
SrPelo
|
||||
|
||||
BIT BOY - MIKE WELSH
|
||||
|
Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 4.6 MiB |
@@ -1,300 +1,467 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<TextureAtlas imagePath="BOYFRIEND.png">
|
||||
<TextureAtlas imagePath="BoyFriend_Assets.png">
|
||||
<!-- Created with Adobe Animate version 20.0.0.17400 -->
|
||||
<!-- http://www.adobe.com/products/animate.html -->
|
||||
<SubTexture name="BF HEY!!0000" x="3264" y="410" width="395" height="416" frameX="0" frameY="0" frameWidth="415" frameHeight="418"/>
|
||||
<SubTexture name="BF HEY!!0001" x="3264" y="410" width="395" height="416" frameX="0" frameY="0" frameWidth="415" frameHeight="418"/>
|
||||
<SubTexture name="BF HEY!!0002" x="1224" y="0" width="413" height="410" frameX="-1" frameY="-8" frameWidth="415" frameHeight="418"/>
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||||
<SubTexture name="BF HEY!!0003" x="1224" y="0" width="413" height="410" frameX="-1" frameY="-8" frameWidth="415" frameHeight="418"/>
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<SubTexture name="BF HEY!!0004" x="805" y="0" width="414" height="412" frameX="-1" frameY="-6" frameWidth="415" frameHeight="418"/>
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<SubTexture name="BF HEY!!0005" x="805" y="0" width="414" height="412" frameX="-1" frameY="-6" frameWidth="415" frameHeight="418"/>
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<SubTexture name="BF HEY!!0006" x="805" y="0" width="414" height="412" frameX="-1" frameY="-6" frameWidth="415" frameHeight="418"/>
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|
After Width: | Height: | Size: 1.5 MiB |
@@ -0,0 +1,109 @@
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<?xml version="1.0" encoding="utf-8"?>
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|
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Created with Adobe Animate version 20.0.0.17400 -->
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<!-- http://www.adobe.com/products/animate.html -->
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After Width: | Height: | Size: 5.2 MiB |
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Created with Adobe Animate version 20.0.0.17400 -->
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<!-- http://www.adobe.com/products/animate.html -->
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<!-- Created with Adobe Animate version 20.0.0.17400 -->
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<!-- http://www.adobe.com/products/animate.html -->
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<SubTexture name="logo bumpin0011" x="921" y="713" width="905" height="679" frameX="-17" frameY="-12" frameWidth="939" frameHeight="703"/>
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<SubTexture name="logo bumpin0012" x="921" y="713" width="905" height="679" frameX="-17" frameY="-12" frameWidth="939" frameHeight="703"/>
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<SubTexture name="logo bumpin0013" x="921" y="713" width="905" height="679" frameX="-17" frameY="-12" frameWidth="939" frameHeight="703"/>
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<SubTexture name="logo bumpin0014" x="921" y="713" width="905" height="679" frameX="-17" frameY="-12" frameWidth="939" frameHeight="703"/>
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After Width: | Height: | Size: 606 KiB |
|
After Width: | Height: | Size: 600 KiB |
|
After Width: | Height: | Size: 540 KiB |
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After Width: | Height: | Size: 56 KiB |