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@@ -1,2 +1,3 @@
|
||||
export/
|
||||
.vscode/
|
||||
.vscode/
|
||||
APIStuff.hx
|
||||
@@ -0,0 +1,76 @@
|
||||
# Changelog
|
||||
All notable changes will be documented in this file.
|
||||
|
||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
||||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
||||
|
||||
## [0.2.4] - 2020-12-11
|
||||
### Added
|
||||
- 3 NEW SONGS BY KAWAISPRITE. Pico, Philly, and Blammed.
|
||||
- NEW CHARACTER, PICO. Based off the classic Flash game "Pico's School" by Tom Fulp
|
||||
- NEW LEVEL WOW! PHILLY BABEEEE
|
||||
### Changed
|
||||
- Made it less punishing to ATTEMPT to hit a note and miss, rather than let it pass you
|
||||
### Fixed
|
||||
- Song desync of you paused and unpaused frequently ([shoutouts SonicBlam](https://github.com/ninjamuffin99/Funkin/issues/37))
|
||||
- Animation offsets when GF is scared
|
||||
|
||||
## [0.2.3] - 2020-12-04
|
||||
### Added
|
||||
- More intro texts
|
||||
### Fixed
|
||||
- Exploit where you could potentially give yourself a high score via the debug menu
|
||||
- Issue/bug where you could spam the confirm button on the story menu ([shoutouts lotusotho for the CODE contribution/pull request!](https://github.com/ninjamuffin99/Funkin/pull/19))
|
||||
- Glitch where if you never would lose health if you missed a note on a fast song (shoutouts [MrDulfin](https://github.com/ninjamuffin99/Funkin/issues/10), [HotSauceBurritos](https://github.com/ninjamuffin99/Funkin/issues/13) and [LobsterMango](https://lobstermango.newgrounds.com))
|
||||
- Fixed tiny note bleed over thingies (shoutouts [lotusotho](https://github.com/ninjamuffin99/Funkin/pull/24))
|
||||
|
||||
## [0.2.2] - 2020-11-20
|
||||
### Added
|
||||
- Music playing on the freeplay menu.
|
||||
- UI sounds on freeplay menu
|
||||
- Score now shows mid-song.
|
||||
- Menu on pause screen! Can resume, and restart song, or go back to main menu.
|
||||
- New music made for pause menu!
|
||||
|
||||
### Changed
|
||||
- Moved all the intro texts to its own txt file instead of being hardcoded, this allows for much easier customization. File is in the data folder, called "introText.txt", follow the format in there and you're probably good to go!
|
||||
### Fixed
|
||||
- Fixed soft lock when pausing on song finish ([shoutouts gedehari](https://github.com/ninjamuffin99/Funkin/issues/15))
|
||||
- Think I fixed issue that led to in-game scores being off by 2 ([shoutouts Mike](https://github.com/ninjamuffin99/Funkin/issues/4))
|
||||
- Should have fixed the 1 frame note appearance thing. ([shoutouts Mike](https://github.com/ninjamuffin99/Funkin/issues/6))
|
||||
- Cleaned up some charting on South on hard mode
|
||||
- Fixed some animation timings, should feel both better to play, and watch. (shoutouts Dave/Ivan lol)
|
||||
- Animation issue where GF would freak out on the title screen if you returned to it([shoutouts MultiXIII](https://github.com/ninjamuffin99/Funkin/issues/12)).
|
||||
|
||||
## [0.2.1.2] - 2020-11-06
|
||||
### Fixed
|
||||
- Story mode scores not properly resetting, leading to VERY inflated highscores on the leaderboards. This also requires me to clear the scores that are on the leaderboard right now, sorry!
|
||||
- Difficulty on storymode and in freeplay scores
|
||||
- Hard mode difficulty on campaign levels have been fixed
|
||||
|
||||
## [0.2.1.1] - 2020-11-06
|
||||
### Fixed
|
||||
- Week 2 not unlocking properly
|
||||
|
||||
## [0.2.1] - 2020-11-06
|
||||
### Added
|
||||
- Scores to the freeplay menu
|
||||
- A few new intro boot messages.
|
||||
- Lightning effect in Spooky stages
|
||||
- Campaign scores, can now compete on scoreboards for campaign!
|
||||
- Can now change difficulties in Freeplay mode
|
||||
|
||||
### Changed
|
||||
- Balanced out Normal mode for the harder songs(Dadbattle and Spookeez, not South yet). Should be much easier all around.
|
||||
- Put tutorial in it's own 'week', so that if you want to play week 1, you don't have to play the tutorial.
|
||||
|
||||
### Fixed
|
||||
- One of the charting bits on South and Spookeez during the intro.
|
||||
|
||||
## [0.2.0] - 2020-11-01
|
||||
### Added
|
||||
- Uhh Newgrounds release lolol I always lose track of shit.
|
||||
|
||||
## [0.1.0] - 2020-10-05
|
||||
### Added
|
||||
- Uh, everything. This the game's initial gamejam release. We put it out
|
||||
@@ -0,0 +1,57 @@
|
||||
package ;
|
||||
|
||||
import flixel.system.FlxBasePreloader;
|
||||
import openfl.display.Sprite;
|
||||
import flash.display.Bitmap;
|
||||
import flash.display.BitmapData;
|
||||
import flash.display.BlendMode;
|
||||
import flash.display.Sprite;
|
||||
import flash.Lib;
|
||||
import flixel.FlxG;
|
||||
|
||||
@:bitmap("art/preloaderArt.png") class LogoImage extends BitmapData { }
|
||||
|
||||
class Preloader extends FlxBasePreloader
|
||||
{
|
||||
public function new(MinDisplayTime:Float=3, ?AllowedURLs:Array<String>)
|
||||
{
|
||||
super(MinDisplayTime, AllowedURLs);
|
||||
}
|
||||
|
||||
var logo:Sprite;
|
||||
|
||||
override function create():Void
|
||||
{
|
||||
this._width = Lib.current.stage.stageWidth;
|
||||
this._height = Lib.current.stage.stageHeight;
|
||||
|
||||
var ratio:Float = this._width / 2560; //This allows us to scale assets depending on the size of the screen.
|
||||
|
||||
logo = new Sprite();
|
||||
logo.addChild(new Bitmap(new LogoImage(0,0))); //Sets the graphic of the sprite to a Bitmap object, which uses our embedded BitmapData class.
|
||||
logo.scaleX = logo.scaleY = ratio;
|
||||
logo.x = ((this._width) / 2) - ((logo.width) / 2);
|
||||
logo.y = (this._height / 2) - ((logo.height) / 2);
|
||||
addChild(logo); //Adds the graphic to the NMEPreloader's buffer.
|
||||
|
||||
super.create();
|
||||
}
|
||||
|
||||
override function update(Percent:Float):Void
|
||||
{
|
||||
if(Percent < 69)
|
||||
{
|
||||
logo.scaleX += Percent / 1920;
|
||||
logo.scaleY += Percent / 1920;
|
||||
logo.x -= Percent * 0.6;
|
||||
logo.y -= Percent / 2;
|
||||
}else{
|
||||
logo.scaleX = this._width / 1280;
|
||||
logo.scaleY = this._width / 1280;
|
||||
logo.x = ((this._width) / 2) - ((logo.width) / 2);
|
||||
logo.y = (this._height / 2) - ((logo.height) / 2);
|
||||
}
|
||||
|
||||
super.update(Percent);
|
||||
}
|
||||
}
|
||||
@@ -2,10 +2,14 @@
|
||||
<project>
|
||||
<!-- _________________________ Application Settings _________________________ -->
|
||||
|
||||
<app title="ld47" file="ld47" main="Main" version="0.0.1" company="HaxeFlixel" />
|
||||
<app title="Friday Night Funkin" file="Funkin" packageName="com.ninjamuffin99.funkin" main="Main" version="0.2.4" company="ninjamuffin99" />
|
||||
|
||||
<!--Switch Export with Unique ApplicationID and Icon-->
|
||||
<set name="APP_ID" value="0x0100f6c013bbc000" />
|
||||
|
||||
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
|
||||
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
|
||||
<!-- <app preloader="Preloader" resizable="true" /> -->
|
||||
<app preloader="flixel.system.FlxPreloader" />
|
||||
|
||||
<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
|
||||
@@ -25,13 +29,31 @@
|
||||
<!--Mobile-specific-->
|
||||
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" />
|
||||
|
||||
<!--Switch-specific-->
|
||||
<window if="switch" orientation="landscape" fullscreen="true" width="0" height="0" resizable="true" />
|
||||
|
||||
<!-- _____________________________ Path Settings ____________________________ -->
|
||||
|
||||
<set name="BUILD_DIR" value="export/debug" if="debug" />
|
||||
<set name="BUILD_DIR" value="export/release" unless="debug" />
|
||||
<set name="BUILD_DIR" value="export/32bit" if="32bit" />
|
||||
|
||||
<classpath name="source" />
|
||||
<assets path="assets" />
|
||||
|
||||
<assets path="assets/images" />
|
||||
<assets path="assets/data" />
|
||||
|
||||
<!-- <library name="noPreload" preload='false'/> -->
|
||||
<!-- <library name="noPreload"/> -->
|
||||
<assets path="assets/music" include="*.mp3" if="web"/>
|
||||
<assets path="assets/music" include="*.ogg" unless="web"/>
|
||||
<assets path="assets/sounds" include="*.mp3" if="web" />
|
||||
<assets path="assets/sounds" include="*.ogg" unless="web" />
|
||||
|
||||
<assets path="CHANGELOG.md"/>
|
||||
|
||||
|
||||
<assets path="assets/fonts/vcr.ttf" embed="true" />
|
||||
|
||||
<!-- _______________________________ Libraries ______________________________ -->
|
||||
|
||||
@@ -39,9 +61,15 @@
|
||||
|
||||
<!--In case you want to use the addons package-->
|
||||
<haxelib name="flixel-addons" />
|
||||
<haxelib name="hscript" />
|
||||
|
||||
<!--In case you want to use the ui package-->
|
||||
<!-- <haxelib name="flixel-ui" /> -->
|
||||
<haxelib name="flixel-ui" />
|
||||
<haxelib name="newgrounds"/>
|
||||
<haxelib name="faxe" if='switch'/>
|
||||
|
||||
<!-- <haxelib name="markdown" /> -->
|
||||
<!-- <haxelib name="HtmlParser" /> -->
|
||||
|
||||
<!--In case you want to use nape with flixel-->
|
||||
<!--<haxelib name="nape-haxe4" />-->
|
||||
@@ -52,7 +80,7 @@
|
||||
<!--<haxedef name="FLX_RECORD" />-->
|
||||
|
||||
<!--Disable the right and middle mouse buttons-->
|
||||
<haxedef name="FLX_NO_MOUSE_ADVANCED" />
|
||||
<!-- <haxedef name="FLX_NO_MOUSE_ADVANCED" /> -->
|
||||
|
||||
<!--Disable the native cursor API on Flash-->
|
||||
<!--<haxedef name="FLX_NO_NATIVE_CURSOR" />-->
|
||||
@@ -81,4 +109,10 @@
|
||||
<!-- _________________________________ Custom _______________________________ -->
|
||||
|
||||
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
|
||||
<icon path="art/icon.png" />
|
||||
|
||||
|
||||
<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
|
||||
<haxedef name="NG_LOGIN" if="newgrounds" />
|
||||
|
||||
</project>
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
# Friday Night Funkin
|
||||
|
||||
This is the repository for Friday Night Funkin, a game originally made for Ludum Dare 47 "Stuck In a Loop".
|
||||
|
||||
Play the Ludum Dare prototype here: https://ninja-muffin24.itch.io/friday-night-funkin
|
||||
Play the Newgrounds one here: https://www.newgrounds.com/portal/view/770371
|
||||
Support the project on the itch.io page: https://ninja-muffin24.itch.io/funkin
|
||||
|
After Width: | Height: | Size: 9.5 KiB |
|
After Width: | Height: | Size: 8.6 KiB |
|
After Width: | Height: | Size: 3.0 MiB |
|
After Width: | Height: | Size: 3.0 MiB |
@@ -0,0 +1,11 @@
|
||||
@echo off
|
||||
color 0a
|
||||
cd ..
|
||||
@echo on
|
||||
echo BUILDING GAME
|
||||
lime build html5 -final
|
||||
echo UPLOADING TO ITCH
|
||||
butler push ./export/release/html5/bin ninja-muffin24/funkin:html5
|
||||
butler status ninja-muffin24/funkin:html5
|
||||
echo ITCH SHIT UPDATED LMAOOOOO
|
||||
pause
|
||||
@@ -3,9 +3,9 @@ color 0a
|
||||
cd ..
|
||||
@echo on
|
||||
echo BUILDING GAME
|
||||
lime build html5 -final -clean
|
||||
lime build html5 -debug
|
||||
echo UPLOADING TO ITCH
|
||||
butler push ./export/debug/html5/bin ninja-muffin24/ld47:html5
|
||||
butler status ninja-muffin24/ld47:html5
|
||||
butler push ./export/debug/html5/bin ninja-muffin24/funkin:html5
|
||||
butler status ninja-muffin24/funkin:html5
|
||||
echo ITCH SHIT UPDATED LMAOOOOO
|
||||
pause
|
||||
@@ -0,0 +1,11 @@
|
||||
@echo off
|
||||
color 0a
|
||||
cd ..
|
||||
@echo on
|
||||
echo BUILDING GAME
|
||||
lime build windows -debug
|
||||
echo UPLOADING 64 BIT VERSION TO ITCH
|
||||
butler push ./export/debug/windows/bin ninja-muffin24/funkin:windows-secretBeta
|
||||
butler status ninja-muffin24/funkin:windows-secretBeta
|
||||
echo ITCH SHIT UPDATED LMAOOOOO
|
||||
pause
|
||||
@@ -0,0 +1,15 @@
|
||||
@echo off
|
||||
color 0a
|
||||
cd ..
|
||||
@echo on
|
||||
echo BUILDING GAME
|
||||
lime build windows -release
|
||||
echo UPLOADING 64 BIT VERSION TO ITCH
|
||||
butler push ./export/release/windows/bin ninja-muffin24/funkin:windows-64bit
|
||||
lime build windows -release -32
|
||||
echo UPLOADING 32 BIT VERSION TO ITCH
|
||||
butler push ./export/release/windows/bin ninja-muffin24/funkin:windows-32bit
|
||||
butler status ninja-muffin24/funkin:windows-32bit
|
||||
butler status ninja-muffin24/funkin:windows-64bit
|
||||
echo ITCH SHIT UPDATED LMAOOOOO
|
||||
pause
|
||||
@@ -0,0 +1,27 @@
|
||||
@echo off
|
||||
cd ..
|
||||
@echo on
|
||||
echo REBUILDING LIME FOR EXPORT (VERBOSE)
|
||||
@echo off
|
||||
color 0b
|
||||
@echo on
|
||||
lime rebuild windows -clean -v
|
||||
@echo off
|
||||
color 0a
|
||||
@echo on
|
||||
lime rebuild switch -clean -v
|
||||
@echo off
|
||||
color 0e
|
||||
@echo on
|
||||
lime rebuild tools -clean -v
|
||||
echo HOPE AND PRAY...
|
||||
@echo off
|
||||
color 0a
|
||||
@echo on
|
||||
echo BUILDING GAME
|
||||
lime build switch -final -clean -v
|
||||
@echo off
|
||||
color 0b
|
||||
@echo on
|
||||
echo NSP FILE CREATED
|
||||
pause
|
||||
|
After Width: | Height: | Size: 38 KiB |
|
After Width: | Height: | Size: 530 KiB |
|
After Width: | Height: | Size: 132 KiB |
|
Before Width: | Height: | Size: 116 B |
|
Before Width: | Height: | Size: 122 B |
|
Before Width: | Height: | Size: 127 B |
|
Before Width: | Height: | Size: 100 B |
|
Before Width: | Height: | Size: 117 B |
|
Before Width: | Height: | Size: 127 B |
|
Before Width: | Height: | Size: 125 B |
|
Before Width: | Height: | Size: 127 B |
|
Before Width: | Height: | Size: 128 B |
|
Before Width: | Height: | Size: 123 B |
|
Before Width: | Height: | Size: 126 B |
|
Before Width: | Height: | Size: 123 B |
|
Before Width: | Height: | Size: 117 B |
|
Before Width: | Height: | Size: 127 B |
|
Before Width: | Height: | Size: 127 B |
|
Before Width: | Height: | Size: 129 B |
|
Before Width: | Height: | Size: 123 B |
|
Before Width: | Height: | Size: 121 B |
|
Before Width: | Height: | Size: 125 B |
|
Before Width: | Height: | Size: 139 B |
|
Before Width: | Height: | Size: 149 B |
|
Before Width: | Height: | Size: 129 B |
|
Before Width: | Height: | Size: 133 B |
|
Before Width: | Height: | Size: 133 B |
|
Before Width: | Height: | Size: 116 B |
|
Before Width: | Height: | Size: 120 B |
|
Before Width: | Height: | Size: 121 B |
|
Before Width: | Height: | Size: 127 B |
|
Before Width: | Height: | Size: 139 B |
|
Before Width: | Height: | Size: 149 B |
|
Before Width: | Height: | Size: 117 B |
@@ -0,0 +1,28 @@
|
||||
shoutouts to tom fulp--lmao
|
||||
Ludum dare--extraordinaire
|
||||
cyberzone--coming soon
|
||||
love to thriftman--swag
|
||||
ultimate rhythm gaming--probably
|
||||
dope ass game--playstation magazine
|
||||
in loving memory of--henryeyes
|
||||
dancin--forever
|
||||
funkin--forever
|
||||
ritz dx--rest in peace lol
|
||||
rate five--pls no blam
|
||||
rhythm gaming--ultimate
|
||||
game of the year--forever
|
||||
you already know--we really out here
|
||||
rise and grind--love to luis
|
||||
like parappa--but cooler
|
||||
album of the year--chuckie finster
|
||||
free gitaroo man--with love to wandaboy
|
||||
better than geometry dash--fight me robtop
|
||||
kiddbrute for president--vote now
|
||||
play dead estate--on newgrounds
|
||||
this is a god damn prototype--we workin on it okay
|
||||
women are real--this is official
|
||||
too over exposed--newgrounds cant handle us
|
||||
Hatsune Miku--biggest inspiration
|
||||
too many people--my head hurts
|
||||
newgrounds--forever
|
||||
refined taste in music--if i say so myself
|
||||
@@ -0,0 +1,3 @@
|
||||
<vbox style="padding: 5px;">
|
||||
<button text="Click Me!" onclick="this.text='Thanks!'" style="font-size: 24px;" />
|
||||
</vbox>
|
||||
@@ -1,4 +1,15 @@
|
||||
wanda
|
||||
fizzd
|
||||
kiddbrute
|
||||
HenryEYES
|
||||
HenryEYES
|
||||
Clone Hero
|
||||
Tom Fulp
|
||||
StuffedWombat
|
||||
mmatt_ugh
|
||||
Squidly
|
||||
Luis
|
||||
GeoKureli
|
||||
Will Blanton
|
||||
SrPelo
|
||||
|
||||
BIT BOY - MIKE WELSH
|
||||
|
Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 4.8 MiB |