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@@ -0,0 +1,10 @@
|
||||
jobs:
|
||||
build:
|
||||
runs-on: [ubuntu-latest, macos-latest]
|
||||
steps:
|
||||
- uses: krdlab/setup-haxe@v1
|
||||
with:
|
||||
haxe-version: 4.0.5
|
||||
- run: |
|
||||
haxe -version
|
||||
haxelib install hxnodejs
|
||||
@@ -1,14 +1,93 @@
|
||||
# Changelog
|
||||
All notable changes will be documented in this file.
|
||||
|
||||
## [Unreleased]
|
||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
||||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
||||
|
||||
## [0.2.5] - 2020-12-27
|
||||
### Added
|
||||
- 32bit support
|
||||
- Controller (dancepads) support
|
||||
- Pause screen
|
||||
- Main Menu overhaul
|
||||
- Cool intro screen thing
|
||||
- MOMMY GF, 3 NEW ASS SONGS BY KAWAISPRITE, NEW ART BY PHANTOMARCADE,WOOOOOOAH!!!!
|
||||
- Different icons depending on which character you are against, art by EVILSK8R!!
|
||||
- Autosave to chart editor
|
||||
- Clear section button to note editor
|
||||
- Swap button in note editor
|
||||
- a new boot text or two
|
||||
- automatic check for when you're on an old version of the game!
|
||||
### Changed
|
||||
- Made Spookeez on Normal easier.
|
||||
- Mouse is now visible in note editor
|
||||
### Fixed
|
||||
- Crash when playing Week 3 and then playing a non-week 3 song
|
||||
- When pausing music at the start, it doesn't continue the song anyways. ([shoutouts gedehari for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/48))
|
||||
- IDK i think backing out of song menu should play main menu songs again hehe ([shoutouts gedehari for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/48))
|
||||
|
||||
## [0.2.4] - 2020-12-11
|
||||
### Added
|
||||
- 3 NEW SONGS BY KAWAISPRITE. Pico, Philly, and Blammed.
|
||||
- NEW CHARACTER, PICO. Based off the classic Flash game "Pico's School" by Tom Fulp
|
||||
- NEW LEVEL WOW! PHILLY BABEEEE
|
||||
### Changed
|
||||
- Made it less punishing to ATTEMPT to hit a note and miss, rather than let it pass you
|
||||
### Fixed
|
||||
- Song desync of you paused and unpaused frequently ([shoutouts SonicBlam](https://github.com/ninjamuffin99/Funkin/issues/37))
|
||||
- Animation offsets when GF is scared
|
||||
|
||||
## [0.2.3] - 2020-12-04
|
||||
### Added
|
||||
- More intro texts
|
||||
### Fixed
|
||||
- Exploit where you could potentially give yourself a high score via the debug menu
|
||||
- Issue/bug where you could spam the confirm button on the story menu ([shoutouts lotusotho for the CODE contribution/pull request!](https://github.com/ninjamuffin99/Funkin/pull/19))
|
||||
- Glitch where if you never would lose health if you missed a note on a fast song (shoutouts [MrDulfin](https://github.com/ninjamuffin99/Funkin/issues/10), [HotSauceBurritos](https://github.com/ninjamuffin99/Funkin/issues/13) and [LobsterMango](https://lobstermango.newgrounds.com))
|
||||
- Fixed tiny note bleed over thingies (shoutouts [lotusotho](https://github.com/ninjamuffin99/Funkin/pull/24))
|
||||
|
||||
## [0.2.2] - 2020-11-20
|
||||
### Added
|
||||
- Music playing on the freeplay menu.
|
||||
- UI sounds on freeplay menu
|
||||
- Score now shows mid-song.
|
||||
- Menu on pause screen! Can resume, and restart song, or go back to main menu.
|
||||
- New music made for pause menu!
|
||||
|
||||
### Changed
|
||||
- Moved all the intro texts to its own txt file instead of being hardcoded, this allows for much easier customization. File is in the data folder, called "introText.txt", follow the format in there and you're probably good to go!
|
||||
### Fixed
|
||||
- Fixed soft lock when pausing on song finish ([shoutouts gedehari](https://github.com/ninjamuffin99/Funkin/issues/15))
|
||||
- Think I fixed issue that led to in-game scores being off by 2 ([shoutouts Mike](https://github.com/ninjamuffin99/Funkin/issues/4))
|
||||
- Should have fixed the 1 frame note appearance thing. ([shoutouts Mike](https://github.com/ninjamuffin99/Funkin/issues/6))
|
||||
- Cleaned up some charting on South on hard mode
|
||||
- Fixed some animation timings, should feel both better to play, and watch. (shoutouts Dave/Ivan lol)
|
||||
- Animation issue where GF would freak out on the title screen if you returned to it([shoutouts MultiXIII](https://github.com/ninjamuffin99/Funkin/issues/12)).
|
||||
|
||||
## [0.2.1.2] - 2020-11-06
|
||||
### Fixed
|
||||
- Story mode scores not properly resetting, leading to VERY inflated highscores on the leaderboards. This also requires me to clear the scores that are on the leaderboard right now, sorry!
|
||||
- Difficulty on storymode and in freeplay scores
|
||||
- Hard mode difficulty on campaign levels have been fixed
|
||||
|
||||
## [0.2.1.1] - 2020-11-06
|
||||
### Fixed
|
||||
- Week 2 not unlocking properly
|
||||
|
||||
## [0.2.1] - 2020-11-06
|
||||
### Added
|
||||
- Scores to the freeplay menu
|
||||
- A few new intro boot messages.
|
||||
- Lightning effect in Spooky stages
|
||||
- Campaign scores, can now compete on scoreboards for campaign!
|
||||
- Can now change difficulties in Freeplay mode
|
||||
|
||||
### Changed
|
||||
- Balanced out Normal mode for the harder songs(Dadbattle and Spookeez, not South yet). Should be much easier all around.
|
||||
- Put tutorial in it's own 'week', so that if you want to play week 1, you don't have to play the tutorial.
|
||||
|
||||
### Fixed
|
||||
- One of the charting bits on South and Spookeez during the intro.
|
||||
|
||||
## [0.2.0] - 2020-11-01
|
||||
### Added
|
||||
- Uhh Newgrounds release lolol I always lose track of shit.
|
||||
|
||||
## [0.1.0] - 2020-10-05
|
||||
### Added
|
||||
- Uh, everything. This the game's initial gamejam release. We put it out
|
||||
- Uh, everything. This the game's initial gamejam release. We put it out
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
package ;
|
||||
|
||||
import flixel.system.FlxBasePreloader;
|
||||
import openfl.display.Sprite;
|
||||
import flash.display.Bitmap;
|
||||
import flash.display.BitmapData;
|
||||
import flash.display.BlendMode;
|
||||
import flash.display.Sprite;
|
||||
import flash.Lib;
|
||||
import flixel.FlxG;
|
||||
|
||||
@:bitmap("art/preloaderArt.png") class LogoImage extends BitmapData { }
|
||||
|
||||
class Preloader extends FlxBasePreloader
|
||||
{
|
||||
public function new(MinDisplayTime:Float=3, ?AllowedURLs:Array<String>)
|
||||
{
|
||||
super(MinDisplayTime, AllowedURLs);
|
||||
}
|
||||
|
||||
var logo:Sprite;
|
||||
|
||||
override function create():Void
|
||||
{
|
||||
this._width = Lib.current.stage.stageWidth;
|
||||
this._height = Lib.current.stage.stageHeight;
|
||||
|
||||
var ratio:Float = this._width / 2560; //This allows us to scale assets depending on the size of the screen.
|
||||
|
||||
logo = new Sprite();
|
||||
logo.addChild(new Bitmap(new LogoImage(0,0))); //Sets the graphic of the sprite to a Bitmap object, which uses our embedded BitmapData class.
|
||||
logo.scaleX = logo.scaleY = ratio;
|
||||
logo.x = ((this._width) / 2) - ((logo.width) / 2);
|
||||
logo.y = (this._height / 2) - ((logo.height) / 2);
|
||||
addChild(logo); //Adds the graphic to the NMEPreloader's buffer.
|
||||
|
||||
super.create();
|
||||
}
|
||||
|
||||
override function update(Percent:Float):Void
|
||||
{
|
||||
if(Percent < 69)
|
||||
{
|
||||
logo.scaleX += Percent / 1920;
|
||||
logo.scaleY += Percent / 1920;
|
||||
logo.x -= Percent * 0.6;
|
||||
logo.y -= Percent / 2;
|
||||
}else{
|
||||
logo.scaleX = this._width / 1280;
|
||||
logo.scaleY = this._width / 1280;
|
||||
logo.x = ((this._width) / 2) - ((logo.width) / 2);
|
||||
logo.y = (this._height / 2) - ((logo.height) / 2);
|
||||
}
|
||||
|
||||
super.update(Percent);
|
||||
}
|
||||
}
|
||||
@@ -2,10 +2,14 @@
|
||||
<project>
|
||||
<!-- _________________________ Application Settings _________________________ -->
|
||||
|
||||
<app title="Friday Night Funkin" file="Funkin" main="Main" version="0.0.1" company="HaxeFlixel" />
|
||||
<app title="Friday Night Funkin" file="Funkin" packageName="com.ninjamuffin99.funkin" main="Main" version="0.2.5" company="ninjamuffin99" />
|
||||
|
||||
<!--Switch Export with Unique ApplicationID and Icon-->
|
||||
<set name="APP_ID" value="0x0100f6c013bbc000" />
|
||||
|
||||
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
|
||||
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
|
||||
<!-- <app preloader="Preloader" resizable="true" /> -->
|
||||
<app preloader="flixel.system.FlxPreloader" />
|
||||
|
||||
<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
|
||||
@@ -25,6 +29,9 @@
|
||||
<!--Mobile-specific-->
|
||||
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" />
|
||||
|
||||
<!--Switch-specific-->
|
||||
<window if="switch" orientation="landscape" fullscreen="true" width="0" height="0" resizable="true" />
|
||||
|
||||
<!-- _____________________________ Path Settings ____________________________ -->
|
||||
|
||||
<set name="BUILD_DIR" value="export/debug" if="debug" />
|
||||
@@ -33,20 +40,25 @@
|
||||
|
||||
<classpath name="source" />
|
||||
|
||||
<assets path="assets/images"/>
|
||||
<assets path="assets/data"/>
|
||||
<assets path="assets/images" />
|
||||
<assets path="assets/data" />
|
||||
|
||||
<assets path="assets/music" include="*.mp3" if="web" />
|
||||
<assets path="assets/music" include="*.ogg" unless="web" />
|
||||
<!-- <library name="noPreload" preload='false'/> -->
|
||||
<!-- <library name="noPreload"/> -->
|
||||
<assets path="assets/music" include="*.mp3" if="web"/>
|
||||
<assets path="assets/music" include="*.ogg" unless="web"/>
|
||||
<assets path="assets/sounds" include="*.mp3" if="web" />
|
||||
<assets path="assets/sounds" include="*.ogg" unless="web" />
|
||||
|
||||
<assets path="assets/fonts/vcr.ttf" embed="true" />
|
||||
<assets path="CHANGELOG.md"/>
|
||||
|
||||
|
||||
<assets path="assets/fonts/vcr.ttf" embed="true" />
|
||||
|
||||
<!-- _______________________________ Libraries ______________________________ -->
|
||||
|
||||
<haxelib name="flixel" />
|
||||
<haxedev set='webgl' />
|
||||
|
||||
<!--In case you want to use the addons package-->
|
||||
<haxelib name="flixel-addons" />
|
||||
@@ -54,6 +66,11 @@
|
||||
|
||||
<!--In case you want to use the ui package-->
|
||||
<haxelib name="flixel-ui" />
|
||||
<haxelib name="newgrounds"/>
|
||||
<haxelib name="faxe" if='switch'/>
|
||||
|
||||
<!-- <haxelib name="markdown" /> -->
|
||||
<!-- <haxelib name="HtmlParser" /> -->
|
||||
|
||||
<!--In case you want to use nape with flixel-->
|
||||
<!--<haxelib name="nape-haxe4" />-->
|
||||
@@ -93,7 +110,10 @@
|
||||
<!-- _________________________________ Custom _______________________________ -->
|
||||
|
||||
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
|
||||
<icon path="art/icon.png"/>
|
||||
<icon path="art/icon.png" />
|
||||
|
||||
|
||||
<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
|
||||
<!-- <haxedef name="NG_LOGIN" /> -->
|
||||
<haxedef name="NG_LOGIN" if="newgrounds" />
|
||||
|
||||
</project>
|
||||
|
||||
@@ -3,3 +3,63 @@
|
||||
This is the repository for Friday Night Funkin, a game originally made for Ludum Dare 47 "Stuck In a Loop".
|
||||
|
||||
Play the Ludum Dare prototype here: https://ninja-muffin24.itch.io/friday-night-funkin
|
||||
Play the Newgrounds one here: https://www.newgrounds.com/portal/view/770371
|
||||
Support the project on the itch.io page: https://ninja-muffin24.itch.io/funkin
|
||||
|
||||
## Credits / shoutouts
|
||||
|
||||
- [ninjamuffin99 (me!)](https://twitter.com/ninja_muffin99) - Programmer
|
||||
- [PhantomArcade3K](https://twitter.com/phantomarcade3k) and [Evilsk8r](https://twitter.com/evilsk8r) - Art
|
||||
- [Kawaisprite](https://twitter.com/kawaisprite) - Musician
|
||||
|
||||
This game was made with love to Newgrounds and it's community. Extra love to Tom Fulp.
|
||||
|
||||
## Build instructions
|
||||
|
||||
### Installing shit
|
||||
|
||||
First you need to install Haxe and HaxeFlixel. I'm too lazy to write and keep updated with that setup (which is pretty simple).
|
||||
The link to that is on the [HaxeFlixel website](https://haxeflixel.com/documentation/getting-started/)
|
||||
|
||||
That should give you HaxeFlixel and all of it's setup and shit. If you run into issues, ask them in the #flixel channel in the Haxe discord server: https://discord.gg/5ybrNNWx9S
|
||||
|
||||
Other installations you'd need is the additional libraries, a fully updated list will be in `Project.xml`, but here are the one's I'm using as of writing.
|
||||
|
||||
```
|
||||
hscript
|
||||
flixel-ui
|
||||
newgrounds
|
||||
```
|
||||
|
||||
so for each of those type `haxelib install [library]` so shit like `haxelib install newgrounds`
|
||||
|
||||
### Ignored files
|
||||
|
||||
I gitignore the API keys for the game, so that no one can nab them and post fake highscores on the leaderboards. But because of that the game
|
||||
doesn't compile without it.
|
||||
|
||||
Just make a file in `/source` and call it `APIStuff.hx`, and copy paste this into it
|
||||
|
||||
```haxe
|
||||
package;
|
||||
|
||||
class APIStuff
|
||||
{
|
||||
public static var API:String = "";
|
||||
public static var EncKey:String = "";
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
and you should be good to go there.
|
||||
|
||||
### Compiling game
|
||||
|
||||
Once you have all those installed, it's pretty easy to compile game! One that you can compile right off the bat is for HTML5,
|
||||
you just need to run `lime test html5 -debug` in your command prompt in the project root. (command prompt navigation guide can be found here: [https://ninjamuffin99.newgrounds.com/news/post/1090480](https://ninjamuffin99.newgrounds.com/news/post/1090480))
|
||||
|
||||
To run it for your desktop (Windows, Mac, Linux) it's a bit more complicated. I know for Windows you need to download Visual Studio Community 2017 or 2019 or something, and in the libraries download in that download somethin that says build tools LOL homie im too dumb idk how to do that shit most of the time.
|
||||
|
||||
### Additional guides
|
||||
|
||||
- [Command line basics](https://ninjamuffin99.newgrounds.com/news/post/1090480)
|
||||
|
||||
|
After Width: | Height: | Size: 9.5 KiB |
|
After Width: | Height: | Size: 8.6 KiB |
|
After Width: | Height: | Size: 3.0 MiB |
|
After Width: | Height: | Size: 3.0 MiB |
@@ -3,7 +3,7 @@ color 0a
|
||||
cd ..
|
||||
@echo on
|
||||
echo BUILDING GAME
|
||||
lime build html5 -release
|
||||
lime build html5 -final
|
||||
echo UPLOADING TO ITCH
|
||||
butler push ./export/release/html5/bin ninja-muffin24/funkin:html5
|
||||
butler status ninja-muffin24/funkin:html5
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
@echo off
|
||||
color 0a
|
||||
cd ..
|
||||
@echo on
|
||||
echo BUILDING GAME
|
||||
lime build windows -final -clean
|
||||
echo UPLOADING 64 BIT VERSION TO ITCH
|
||||
butler push ./export/release/windows/bin ninja-muffin24/funkin:windows-64bit
|
||||
lime build windows -final -32
|
||||
echo UPLOADING 32 BIT VERSION TO ITCH
|
||||
butler push ./export/release/windows/bin ninja-muffin24/funkin:windows-32bit
|
||||
butler status ninja-muffin24/funkin:windows-32bit
|
||||
butler status ninja-muffin24/funkin:windows-64bit
|
||||
echo ITCH SHIT UPDATED LMAOOOOO
|
||||
pause
|
||||
@@ -0,0 +1,11 @@
|
||||
@echo off
|
||||
color 0a
|
||||
cd ..
|
||||
@echo on
|
||||
echo BUILDING GAME
|
||||
lime build windows -debug
|
||||
echo UPLOADING 64 BIT VERSION TO ITCH
|
||||
butler push ./export/debug/windows/bin ninja-muffin24/funkin:windows-secretBeta
|
||||
butler status ninja-muffin24/funkin:windows-secretBeta
|
||||
echo ITCH SHIT UPDATED LMAOOOOO
|
||||
pause
|
||||
@@ -0,0 +1,12 @@
|
||||
@echo off
|
||||
color 0a
|
||||
cd ..
|
||||
@echo on
|
||||
echo BUILDING GAME
|
||||
lime build html5 -final -Dng
|
||||
echo ZIPPING
|
||||
cd export
|
||||
7z a -tzip -r swag release\html5\bin
|
||||
start .
|
||||
start https://www.newgrounds.com/projects/games/1528775
|
||||
pause
|
||||
@@ -0,0 +1,27 @@
|
||||
@echo off
|
||||
cd ..
|
||||
@echo on
|
||||
echo REBUILDING LIME FOR EXPORT (VERBOSE)
|
||||
@echo off
|
||||
color 0b
|
||||
@echo on
|
||||
lime rebuild windows -clean -v
|
||||
@echo off
|
||||
color 0a
|
||||
@echo on
|
||||
lime rebuild switch -clean -v
|
||||
@echo off
|
||||
color 0e
|
||||
@echo on
|
||||
lime rebuild tools -clean -v
|
||||
echo HOPE AND PRAY...
|
||||
@echo off
|
||||
color 0a
|
||||
@echo on
|
||||
echo BUILDING GAME
|
||||
lime build switch -final -clean -v
|
||||
@echo off
|
||||
color 0b
|
||||
@echo on
|
||||
echo NSP FILE CREATED
|
||||
pause
|
||||
|
After Width: | Height: | Size: 530 KiB |
@@ -0,0 +1,32 @@
|
||||
shoutouts to tom fulp--lmao
|
||||
Ludum dare--extraordinaire
|
||||
cyberzone--coming soon
|
||||
love to thriftman--swag
|
||||
ultimate rhythm gaming--probably
|
||||
dope ass game--playstation magazine
|
||||
in loving memory of--henryeyes
|
||||
dancin--forever
|
||||
funkin--forever
|
||||
ritz dx--rest in peace lol
|
||||
rate five--pls no blam
|
||||
rhythm gaming--ultimate
|
||||
game of the year--forever
|
||||
you already know--we really out here
|
||||
rise and grind--love to luis
|
||||
like parappa--but cooler
|
||||
album of the year--chuckie finster
|
||||
free gitaroo man--with love to wandaboy
|
||||
better than geometry dash--fight me robtop
|
||||
kiddbrute for president--vote now
|
||||
play dead estate--on newgrounds
|
||||
this is a god damn prototype--we workin on it okay
|
||||
women are real--this is official
|
||||
too over exposed--newgrounds cant handle us
|
||||
Hatsune Miku--biggest inspiration
|
||||
too many people--my head hurts
|
||||
newgrounds--forever
|
||||
refined taste in music--if i say so myself
|
||||
his name isnt keith--dumb eggy lol
|
||||
his name isnt evan--silly tiktok
|
||||
stream chuckie finster--on spotify
|
||||
never forget to--pray to god
|
||||
@@ -11,5 +11,6 @@ Luis
|
||||
GeoKureli
|
||||
Will Blanton
|
||||
SrPelo
|
||||
Austin East
|
||||
|
||||
BIT BOY - MIKE WELSH
|
||||
|
Before Width: | Height: | Size: 4.6 MiB After Width: | Height: | Size: 4.8 MiB |
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<TextureAtlas imagePath="BoyFriend_Assets.png">
|
||||
<TextureAtlas imagePath="BOYFRIEND.png">
|
||||
<!-- Created with Adobe Animate version 20.0.0.17400 -->
|
||||
<!-- http://www.adobe.com/products/animate.html -->
|
||||
<SubTexture name="BF Dead Loop0000" x="0" y="0" width="439" height="435"/>
|
||||
@@ -442,26 +442,60 @@
|
||||
<SubTexture name="BF idle dance0011" x="1669" y="2344" width="408" height="412" frameX="-2" frameY="0" frameWidth="411" frameHeight="412"/>
|
||||
<SubTexture name="BF idle dance0012" x="1669" y="2344" width="408" height="412" frameX="-2" frameY="0" frameWidth="411" frameHeight="412"/>
|
||||
<SubTexture name="BF idle dance0013" x="1669" y="2344" width="408" height="412" frameX="-2" frameY="0" frameWidth="411" frameHeight="412"/>
|
||||
<SubTexture name="boyfriend attack0000" x="2087" y="2344" width="697" height="597" frameX="0" frameY="-87" frameWidth="708" frameHeight="685"/>
|
||||
<SubTexture name="boyfriend attack0001" x="2087" y="2344" width="697" height="597" frameX="0" frameY="-87" frameWidth="708" frameHeight="685"/>
|
||||
<SubTexture name="boyfriend attack0002" x="2794" y="2344" width="603" height="660" frameX="-102" frameY="-24" frameWidth="708" frameHeight="685"/>
|
||||
<SubTexture name="boyfriend attack0003" x="2794" y="2344" width="603" height="660" frameX="-102" frameY="-24" frameWidth="708" frameHeight="685"/>
|
||||
<SubTexture name="boyfriend attack0004" x="3407" y="2344" width="444" height="684" frameX="-263" frameY="0" frameWidth="708" frameHeight="685"/>
|
||||
<SubTexture name="boyfriend attack0005" x="3407" y="2344" width="444" height="684" frameX="-263" frameY="0" frameWidth="708" frameHeight="685"/>
|
||||
<SubTexture name="boyfriend attack0006" x="3861" y="2344" width="501" height="630" frameX="-207" frameY="-55" frameWidth="708" frameHeight="685"/>
|
||||
<SubTexture name="boyfriend dodge0000" x="4372" y="2344" width="375" height="404" frameX="-3" frameY="0" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0001" x="4757" y="2344" width="375" height="404" frameX="-3" frameY="0" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0002" x="5142" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0003" x="5532" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0004" x="5922" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0005" x="5142" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0006" x="5532" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0007" x="5922" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0008" x="5142" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0009" x="5532" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0010" x="5922" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0011" x="5142" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0012" x="5532" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0013" x="5922" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0014" x="5142" y="2344" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="BF idle shaking0000" x="2087" y="2344" width="408" height="412" frameX="-1" frameY="-1" frameWidth="410" frameHeight="413"/>
|
||||
<SubTexture name="BF idle shaking0001" x="2505" y="2344" width="408" height="412" frameX="-2" frameY="-1" frameWidth="410" frameHeight="413"/>
|
||||
<SubTexture name="BF idle shaking0002" x="2923" y="2344" width="408" height="413" frameX="-1" frameY="0" frameWidth="410" frameHeight="413"/>
|
||||
<SubTexture name="BF idle shaking0003" x="3341" y="2344" width="410" height="413"/>
|
||||
<SubTexture name="bf pre attack0000" x="3761" y="2344" width="386" height="373" frameX="0" frameY="-1" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0001" x="3761" y="2344" width="386" height="373" frameX="0" frameY="-1" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0002" x="4157" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0003" x="4157" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0004" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0005" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0006" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0007" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0008" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0009" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0010" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0011" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0012" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0013" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0014" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0015" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0016" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0017" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0018" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0019" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0020" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0021" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0022" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0023" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0024" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0025" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0026" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0027" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0028" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="bf pre attack0029" x="4549" y="2344" width="382" height="374" frameX="-2" frameY="0" frameWidth="386" frameHeight="374"/>
|
||||
<SubTexture name="boyfriend attack0000" x="4941" y="2344" width="697" height="597" frameX="0" frameY="-87" frameWidth="708" frameHeight="685"/>
|
||||
<SubTexture name="boyfriend attack0001" x="4941" y="2344" width="697" height="597" frameX="0" frameY="-87" frameWidth="708" frameHeight="685"/>
|
||||
<SubTexture name="boyfriend attack0002" x="5648" y="2344" width="603" height="660" frameX="-102" frameY="-24" frameWidth="708" frameHeight="685"/>
|
||||
<SubTexture name="boyfriend attack0003" x="5648" y="2344" width="603" height="660" frameX="-102" frameY="-24" frameWidth="708" frameHeight="685"/>
|
||||
<SubTexture name="boyfriend attack0004" x="6261" y="2344" width="444" height="684" frameX="-263" frameY="0" frameWidth="708" frameHeight="685"/>
|
||||
<SubTexture name="boyfriend attack0005" x="6261" y="2344" width="444" height="684" frameX="-263" frameY="0" frameWidth="708" frameHeight="685"/>
|
||||
<SubTexture name="boyfriend attack0006" x="6715" y="2344" width="501" height="630" frameX="-207" frameY="-55" frameWidth="708" frameHeight="685"/>
|
||||
<SubTexture name="boyfriend dodge0000" x="7226" y="2344" width="375" height="404" frameX="-3" frameY="0" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0001" x="7611" y="2344" width="375" height="404" frameX="-3" frameY="0" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0002" x="0" y="3038" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0003" x="390" y="3038" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0004" x="780" y="3038" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0005" x="0" y="3038" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0006" x="390" y="3038" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0007" x="780" y="3038" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0008" x="0" y="3038" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0009" x="390" y="3038" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0010" x="780" y="3038" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0011" x="0" y="3038" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0012" x="390" y="3038" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0013" x="780" y="3038" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
<SubTexture name="boyfriend dodge0014" x="0" y="3038" width="380" height="403" frameX="0" frameY="-1" frameWidth="380" frameHeight="404"/>
|
||||
</TextureAtlas>
|
||||
|
||||
|
Before Width: | Height: | Size: 3.1 MiB After Width: | Height: | Size: 5.7 MiB |
@@ -53,141 +53,205 @@
|
||||
<SubTexture name="GF Dancing Beat0027" x="709" y="1325" width="699" height="642" frameX="-2" frameY="-6" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat0028" x="1418" y="1325" width="699" height="642" frameX="-2" frameY="-6" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat0029" x="1418" y="1325" width="699" height="642" frameX="-2" frameY="-6" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Down Note0000" x="2127" y="1325" width="699" height="631" frameX="-2" frameY="-6" frameWidth="703" frameHeight="637"/>
|
||||
<SubTexture name="GF Down Note0001" x="2836" y="1325" width="703" height="631" frameX="0" frameY="-6" frameWidth="703" frameHeight="637"/>
|
||||
<SubTexture name="GF Down Note0002" x="3549" y="1325" width="703" height="636" frameX="0" frameY="-1" frameWidth="703" frameHeight="637"/>
|
||||
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<SubTexture name="MOM DOWN POSE0007" x="1246" y="0" width="403" height="600" frameX="0" frameY="-13" frameWidth="414" frameHeight="613"/>
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<SubTexture name="MOM DOWN POSE0008" x="833" y="0" width="403" height="600" frameX="0" frameY="-13" frameWidth="414" frameHeight="613"/>
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<SubTexture name="MOM DOWN POSE0009" x="833" y="0" width="403" height="600" frameX="0" frameY="-13" frameWidth="414" frameHeight="613"/>
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<SubTexture name="MOM DOWN POSE0010" x="1246" y="0" width="403" height="600" frameX="0" frameY="-13" frameWidth="414" frameHeight="613"/>
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<SubTexture name="MOM DOWN POSE0011" x="1246" y="0" width="403" height="600" frameX="0" frameY="-13" frameWidth="414" frameHeight="613"/>
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<SubTexture name="MOM DOWN POSE0012" x="833" y="0" width="403" height="600" frameX="0" frameY="-13" frameWidth="414" frameHeight="613"/>
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<SubTexture name="MOM DOWN POSE0013" x="1659" y="0" width="403" height="600" frameX="0" frameY="-13" frameWidth="414" frameHeight="613"/>
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<SubTexture name="MOM DOWN POSE0014" x="1659" y="0" width="403" height="600" frameX="0" frameY="-13" frameWidth="414" frameHeight="613"/>
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<SubTexture name="Mom Idle0000" x="2072" y="0" width="386" height="826" frameX="-4" frameY="-2" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle0001" x="2072" y="0" width="386" height="826" frameX="-4" frameY="-2" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle0002" x="2468" y="0" width="386" height="815" frameX="-4" frameY="-14" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle0003" x="2468" y="0" width="386" height="815" frameX="-4" frameY="-14" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle0004" x="2864" y="0" width="386" height="822" frameX="-1" frameY="-7" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle0005" x="2864" y="0" width="386" height="822" frameX="-1" frameY="-7" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle0006" x="3260" y="0" width="386" height="824" frameX="0" frameY="-5" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle0007" x="3260" y="0" width="386" height="824" frameX="0" frameY="-5" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle0008" x="3656" y="0" width="386" height="828" frameX="0" frameY="-1" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle0009" x="3656" y="0" width="386" height="828" frameX="0" frameY="-1" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle0010" x="0" y="838" width="386" height="829" frameX="0" frameY="0" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle0011" x="0" y="838" width="386" height="829" frameX="0" frameY="0" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle0012" x="396" y="838" width="386" height="829" frameX="0" frameY="0" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Idle0013" x="396" y="838" width="386" height="829" frameX="0" frameY="0" frameWidth="390" frameHeight="829"/>
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<SubTexture name="Mom Left Pose0000" x="792" y="838" width="602" height="818" frameX="0" frameY="0" frameWidth="607" frameHeight="818"/>
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||||
<SubTexture name="Mom Left Pose0001" x="792" y="838" width="602" height="818" frameX="0" frameY="0" frameWidth="607" frameHeight="818"/>
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||||
<SubTexture name="Mom Left Pose0002" x="1404" y="838" width="596" height="803" frameX="-11" frameY="-15" frameWidth="607" frameHeight="818"/>
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<SubTexture name="Mom Left Pose0003" x="1404" y="838" width="596" height="803" frameX="-11" frameY="-15" frameWidth="607" frameHeight="818"/>
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<SubTexture name="Mom Left Pose0004" x="2010" y="838" width="596" height="807" frameX="-11" frameY="-11" frameWidth="607" frameHeight="818"/>
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<SubTexture name="Mom Left Pose0005" x="2010" y="838" width="596" height="807" frameX="-11" frameY="-11" frameWidth="607" frameHeight="818"/>
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<SubTexture name="Mom Left Pose0006" x="2616" y="838" width="596" height="807" frameX="-11" frameY="-11" frameWidth="607" frameHeight="818"/>
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<SubTexture name="Mom Left Pose0007" x="2616" y="838" width="596" height="807" frameX="-11" frameY="-11" frameWidth="607" frameHeight="818"/>
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<SubTexture name="Mom Left Pose0008" x="2010" y="838" width="596" height="807" frameX="-11" frameY="-11" frameWidth="607" frameHeight="818"/>
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<SubTexture name="Mom Left Pose0009" x="2010" y="838" width="596" height="807" frameX="-11" frameY="-11" frameWidth="607" frameHeight="818"/>
|
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<SubTexture name="Mom Pose Left0000" x="3222" y="838" width="578" height="771"/>
|
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<SubTexture name="Mom Pose Left0001" x="3222" y="838" width="578" height="771"/>
|
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<SubTexture name="Mom Pose Left0002" x="0" y="1677" width="564" height="762" frameX="0" frameY="-9" frameWidth="578" frameHeight="771"/>
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<SubTexture name="Mom Pose Left0003" x="0" y="1677" width="564" height="762" frameX="0" frameY="-9" frameWidth="578" frameHeight="771"/>
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<SubTexture name="Mom Pose Left0004" x="574" y="1677" width="564" height="764" frameX="0" frameY="-7" frameWidth="578" frameHeight="771"/>
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<SubTexture name="Mom Pose Left0005" x="574" y="1677" width="564" height="764" frameX="0" frameY="-7" frameWidth="578" frameHeight="771"/>
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<SubTexture name="Mom Pose Left0006" x="1148" y="1677" width="564" height="764" frameX="0" frameY="-7" frameWidth="578" frameHeight="771"/>
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<SubTexture name="Mom Pose Left0007" x="1148" y="1677" width="564" height="764" frameX="0" frameY="-7" frameWidth="578" frameHeight="771"/>
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<SubTexture name="Mom Pose Left0008" x="574" y="1677" width="564" height="764" frameX="0" frameY="-7" frameWidth="578" frameHeight="771"/>
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<SubTexture name="Mom Pose Left0009" x="574" y="1677" width="564" height="764" frameX="0" frameY="-7" frameWidth="578" frameHeight="771"/>
|
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<SubTexture name="Mom Up Pose0000" x="1722" y="1677" width="392" height="846" frameX="0" frameY="-9" frameWidth="395" frameHeight="862"/>
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<SubTexture name="Mom Up Pose0001" x="1722" y="1677" width="392" height="846" frameX="0" frameY="-9" frameWidth="395" frameHeight="862"/>
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<SubTexture name="Mom Up Pose0002" x="2124" y="1677" width="388" height="862" frameX="-7" frameY="0" frameWidth="395" frameHeight="862"/>
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<SubTexture name="Mom Up Pose0003" x="2124" y="1677" width="388" height="862" frameX="-7" frameY="0" frameWidth="395" frameHeight="862"/>
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<SubTexture name="Mom Up Pose0004" x="2522" y="1677" width="388" height="861" frameX="-7" frameY="-1" frameWidth="395" frameHeight="862"/>
|
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<SubTexture name="Mom Up Pose0005" x="2522" y="1677" width="388" height="861" frameX="-7" frameY="-1" frameWidth="395" frameHeight="862"/>
|
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<SubTexture name="Mom Up Pose0006" x="2920" y="1677" width="388" height="861" frameX="-7" frameY="-1" frameWidth="395" frameHeight="862"/>
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<SubTexture name="Mom Up Pose0007" x="2920" y="1677" width="388" height="861" frameX="-7" frameY="-1" frameWidth="395" frameHeight="862"/>
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<SubTexture name="Mom Up Pose0008" x="2522" y="1677" width="388" height="861" frameX="-7" frameY="-1" frameWidth="395" frameHeight="862"/>
|
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<SubTexture name="Mom Up Pose0009" x="2522" y="1677" width="388" height="861" frameX="-7" frameY="-1" frameWidth="395" frameHeight="862"/>
|
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<SubTexture name="Mom Up Pose0010" x="2920" y="1677" width="388" height="861" frameX="-7" frameY="-1" frameWidth="395" frameHeight="862"/>
|
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<SubTexture name="Mom Up Pose0011" x="2920" y="1677" width="388" height="861" frameX="-7" frameY="-1" frameWidth="395" frameHeight="862"/>
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<SubTexture name="Mom Up Pose0012" x="2522" y="1677" width="388" height="861" frameX="-7" frameY="-1" frameWidth="395" frameHeight="862"/>
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<SubTexture name="Mom Up Pose0013" x="2522" y="1677" width="388" height="861" frameX="-7" frameY="-1" frameWidth="395" frameHeight="862"/>
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<SubTexture name="Mom Up Pose0014" x="2920" y="1677" width="388" height="861" frameX="-7" frameY="-1" frameWidth="395" frameHeight="862"/>
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</TextureAtlas>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<TextureAtlas imagePath="NOTE_assets.png">
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<!-- Created with Adobe Animate version 20.0.0.17400 -->
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<!-- http://www.adobe.com/products/animate.html -->
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@@ -11,8 +11,8 @@
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<SubTexture name="blue hold piece0000" x="1370" y="449" width="50" height="44"/>
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<SubTexture name="down confirm0000" x="0" y="0" width="238" height="235"/>
|
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<SubTexture name="down confirm0001" x="238" y="0" width="238" height="235"/>
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<SubTexture name="down confirm0002" x="1176" y="230" width="220" height="217" frameX="-6" frameY="-12" frameWidth="238" frameHeight="235"/>
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<SubTexture name="down confirm0003" x="1176" y="230" width="220" height="217" frameX="-6" frameY="-12" frameWidth="238" frameHeight="235"/>
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<SubTexture name="down confirm0002" x="1176" y="230" width="219" height="208" frameX="-6" frameY="-12" frameWidth="238" frameHeight="235"/>
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<SubTexture name="down confirm0003" x="1176" y="230" width="219" height="208" frameX="-6" frameY="-12" frameWidth="238" frameHeight="235"/>
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<SubTexture name="down press0000" x="149" y="392" width="142" height="140" frameX="-4" frameY="-2" frameWidth="149" frameHeight="146"/>
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<SubTexture name="down press0001" x="149" y="392" width="142" height="140" frameX="-4" frameY="-2" frameWidth="149" frameHeight="146"/>
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<SubTexture name="down press0002" x="0" y="388" width="149" height="146"/>
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@@ -22,8 +22,8 @@
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<SubTexture name="green hold piece0000" x="1320" y="447" width="50" height="44"/>
|
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<SubTexture name="left confirm0000" x="948" y="0" width="228" height="231"/>
|
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<SubTexture name="left confirm0001" x="1402" y="228" width="218" height="221" frameX="-5" frameY="-5" frameWidth="228" frameHeight="231"/>
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<SubTexture name="left confirm0002" x="1402" y="0" width="225" height="228" frameX="-2" frameY="-1" frameWidth="228" frameHeight="231"/>
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<SubTexture name="left confirm0003" x="1402" y="0" width="225" height="228" frameX="-2" frameY="-1" frameWidth="228" frameHeight="231"/>
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<SubTexture name="left confirm0002" x="1402" y="0" width="225" height="221" frameX="-2" frameY="-1" frameWidth="228" frameHeight="231"/>
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<SubTexture name="left confirm0003" x="1402" y="0" width="225" height="221" frameX="-2" frameY="-1" frameWidth="228" frameHeight="231"/>
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<SubTexture name="left press0001" x="291" y="392" width="140" height="142" frameX="-3" frameY="-3" frameWidth="146" frameHeight="149"/>
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<SubTexture name="left press0002" x="463" y="389" width="146" height="149"/>
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@@ -44,8 +44,8 @@
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<SubTexture name="right press0003" x="784" y="385" width="148" height="151"/>
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<SubTexture name="up confirm0000" x="476" y="0" width="236" height="232"/>
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<SubTexture name="up confirm0001" x="712" y="0" width="236" height="232"/>
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<SubTexture name="up confirm0002" x="948" y="231" width="214" height="206" frameX="-11" frameY="-10" frameWidth="236" frameHeight="232"/>
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<SubTexture name="up confirm0003" x="948" y="231" width="214" height="206" frameX="-11" frameY="-10" frameWidth="236" frameHeight="232"/>
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<SubTexture name="up press0000" x="609" y="389" width="144" height="141" frameX="-5" frameY="-4" frameWidth="153" frameHeight="150"/>
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<SubTexture name="up press0001" x="609" y="389" width="144" height="141" frameX="-5" frameY="-4" frameWidth="153" frameHeight="150"/>
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<SubTexture name="up press0002" x="1850" y="308" width="153" height="150"/>
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|
After Width: | Height: | Size: 1.7 MiB |
@@ -0,0 +1,178 @@
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<?xml version="1.0" encoding="utf-8"?>
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<TextureAtlas imagePath="Pico_FNF_assetss.png">
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<!-- Created with Adobe Animate version 20.0.0.17400 -->
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<!-- http://www.adobe.com/products/animate.html -->
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<SubTexture name="Pico Down Note MISS0002" x="1245" y="0" width="495" height="432" frameX="-2" frameY="0" frameWidth="733" frameHeight="434"/>
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<SubTexture name="Pico NOTE LEFT0001" x="2271" y="478" width="449" height="462" frameX="-6" frameY="-2" frameWidth="455" frameHeight="464"/>
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<SubTexture name="Pico NOTE LEFT0002" x="2730" y="478" width="455" height="464"/>
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<SubTexture name="Pico NOTE LEFT miss0022" x="939" y="963" width="460" height="500" frameX="0" frameY="0" frameWidth="461" frameHeight="500"/>
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<SubTexture name="Pico NOTE LEFT miss0023" x="469" y="963" width="460" height="500" frameX="0" frameY="0" frameWidth="461" frameHeight="500"/>
|
||||
<SubTexture name="Pico NOTE LEFT miss0024" x="469" y="963" width="460" height="500" frameX="0" frameY="0" frameWidth="461" frameHeight="500"/>
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<SubTexture name="Pico Note Right0000" x="1409" y="963" width="458" height="476" frameX="-1" frameY="0" frameWidth="459" frameHeight="476"/>
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<SubTexture name="Pico Note Right0001" x="1409" y="963" width="458" height="476" frameX="-1" frameY="0" frameWidth="459" frameHeight="476"/>
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|
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<SubTexture name="Pico Note Right0004" x="1877" y="963" width="442" height="473" frameX="0" frameY="-3" frameWidth="459" frameHeight="476"/>
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|
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<SubTexture name="Pico Note Right0008" x="1877" y="963" width="442" height="473" frameX="0" frameY="-3" frameWidth="459" frameHeight="476"/>
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<SubTexture name="Pico Note Right0009" x="1877" y="963" width="442" height="473" frameX="0" frameY="-3" frameWidth="459" frameHeight="476"/>
|
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<SubTexture name="Pico Note Right0010" x="1877" y="963" width="442" height="473" frameX="0" frameY="-3" frameWidth="459" frameHeight="476"/>
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<SubTexture name="Pico Note Right0011" x="1877" y="963" width="442" height="473" frameX="0" frameY="-3" frameWidth="459" frameHeight="476"/>
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<SubTexture name="Pico Note Right0012" x="1877" y="963" width="442" height="473" frameX="0" frameY="-3" frameWidth="459" frameHeight="476"/>
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<SubTexture name="Pico Note Right0013" x="1877" y="963" width="442" height="473" frameX="0" frameY="-3" frameWidth="459" frameHeight="476"/>
|
||||
<SubTexture name="Pico Note Right0014" x="1877" y="963" width="442" height="473" frameX="0" frameY="-3" frameWidth="459" frameHeight="476"/>
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|
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<SubTexture name="Pico Note Right0016" x="1877" y="963" width="442" height="473" frameX="0" frameY="-3" frameWidth="459" frameHeight="476"/>
|
||||
<SubTexture name="Pico Note Right Miss0000" x="2329" y="963" width="458" height="476" frameX="-11" frameY="-46" frameWidth="469" frameHeight="522"/>
|
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<SubTexture name="Pico Note Right Miss0009" x="0" y="1495" width="445" height="522" frameX="-1" frameY="0" frameWidth="469" frameHeight="522"/>
|
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<SubTexture name="Pico Note Right Miss0010" x="0" y="1495" width="445" height="522" frameX="-1" frameY="0" frameWidth="469" frameHeight="522"/>
|
||||
<SubTexture name="Pico Note Right Miss0011" x="3250" y="963" width="445" height="522" frameX="-1" frameY="0" frameWidth="469" frameHeight="522"/>
|
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<SubTexture name="Pico Note Right Miss0012" x="3250" y="963" width="445" height="522" frameX="-1" frameY="0" frameWidth="469" frameHeight="522"/>
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<SubTexture name="Pico Note Right Miss0013" x="0" y="1495" width="445" height="522" frameX="-1" frameY="0" frameWidth="469" frameHeight="522"/>
|
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<SubTexture name="Pico Note Right Miss0014" x="0" y="1495" width="445" height="522" frameX="-1" frameY="0" frameWidth="469" frameHeight="522"/>
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|
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|
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<SubTexture name="Pico Note Right Miss0021" x="0" y="1495" width="445" height="522" frameX="-1" frameY="0" frameWidth="469" frameHeight="522"/>
|
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<SubTexture name="Pico Note Right Miss0022" x="0" y="1495" width="445" height="522" frameX="-1" frameY="0" frameWidth="469" frameHeight="522"/>
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|
||||
<SubTexture name="Pico Note Right Miss0024" x="3250" y="963" width="445" height="522" frameX="-1" frameY="0" frameWidth="469" frameHeight="522"/>
|
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|
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|
||||
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|
||||
<SubTexture name="pico Up note0003" x="897" y="1495" width="432" height="490" frameX="-1" frameY="-5" frameWidth="433" frameHeight="495"/>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<SubTexture name="pico Up note0009" x="897" y="1495" width="432" height="490" frameX="-1" frameY="-5" frameWidth="433" frameHeight="495"/>
|
||||
<SubTexture name="pico Up note0010" x="897" y="1495" width="432" height="490" frameX="-1" frameY="-5" frameWidth="433" frameHeight="495"/>
|
||||
<SubTexture name="pico Up note0011" x="897" y="1495" width="432" height="490" frameX="-1" frameY="-5" frameWidth="433" frameHeight="495"/>
|
||||
<SubTexture name="pico Up note0012" x="897" y="1495" width="432" height="490" frameX="-1" frameY="-5" frameWidth="433" frameHeight="495"/>
|
||||
<SubTexture name="pico Up note0013" x="897" y="1495" width="432" height="490" frameX="-1" frameY="-5" frameWidth="433" frameHeight="495"/>
|
||||
<SubTexture name="pico Up note miss0000" x="1339" y="1495" width="432" height="495" frameX="-8" frameY="-36" frameWidth="451" frameHeight="531"/>
|
||||
<SubTexture name="pico Up note miss0001" x="1781" y="1495" width="451" height="526" frameX="0" frameY="-4" frameWidth="451" frameHeight="531"/>
|
||||
<SubTexture name="pico Up note miss0002" x="1781" y="1495" width="451" height="526" frameX="0" frameY="-4" frameWidth="451" frameHeight="531"/>
|
||||
<SubTexture name="pico Up note miss0003" x="2242" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
|
||||
<SubTexture name="pico Up note miss0004" x="2242" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
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|
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<SubTexture name="pico Up note miss0009" x="2696" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
|
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<SubTexture name="pico Up note miss0010" x="2696" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
|
||||
<SubTexture name="pico Up note miss0011" x="2242" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
|
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<SubTexture name="pico Up note miss0012" x="2242" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
|
||||
<SubTexture name="pico Up note miss0013" x="2696" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
|
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<SubTexture name="pico Up note miss0014" x="2696" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
|
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<SubTexture name="pico Up note miss0015" x="2242" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
|
||||
<SubTexture name="pico Up note miss0016" x="2242" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
|
||||
<SubTexture name="pico Up note miss0017" x="2696" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
|
||||
<SubTexture name="pico Up note miss0018" x="2696" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
|
||||
<SubTexture name="pico Up note miss0019" x="2242" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
|
||||
<SubTexture name="pico Up note miss0020" x="2242" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
|
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<SubTexture name="pico Up note miss0021" x="2696" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
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<SubTexture name="pico Up note miss0022" x="2696" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
|
||||
<SubTexture name="pico Up note miss0023" x="2242" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
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||||
<SubTexture name="pico Up note miss0024" x="2242" y="1495" width="444" height="530" frameX="-4" frameY="0" frameWidth="451" frameHeight="531"/>
|
||||
</TextureAtlas>
|
||||
|
After Width: | Height: | Size: 264 KiB |
|
After Width: | Height: | Size: 42 KiB |
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<TextureAtlas imagePath="backspace.png">
|
||||
<!-- Created with Adobe Animate version 20.0.0.17400 -->
|
||||
<!-- http://www.adobe.com/products/animate.html -->
|
||||
<SubTexture name="backspace PRESSED0000" x="0" y="0" width="288" height="160" frameX="-14" frameY="-6" frameWidth="314" frameHeight="174"/>
|
||||
<SubTexture name="backspace PRESSED0001" x="0" y="0" width="288" height="160" frameX="-14" frameY="-6" frameWidth="314" frameHeight="174"/>
|
||||
<SubTexture name="backspace PRESSED0002" x="298" y="0" width="314" height="174"/>
|
||||
<SubTexture name="backspace to exit0000" x="622" y="0" width="280" height="106"/>
|
||||
<SubTexture name="backspace to exit white0000" x="0" y="184" width="280" height="106"/>
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||||
</TextureAtlas>
|
||||
|
Before Width: | Height: | Size: 64 KiB After Width: | Height: | Size: 96 KiB |
@@ -5,19 +5,24 @@
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<SubTexture name="EASY0000" x="0" y="0" width="196" height="65"/>
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<SubTexture name="HARD0000" x="206" y="0" width="211" height="67"/>
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<SubTexture name="NORMAL0000" x="427" y="0" width="308" height="67"/>
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<SubTexture name="WEEK 40000" x="0" y="275" width="355" height="89"/>
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<SubTexture name="WEEK10000" x="0" y="77" width="360" height="89"/>
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<SubTexture name="WEEK1 select0000" x="0" y="77" width="360" height="89"/>
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<SubTexture name="arrow left0000" x="740" y="77" width="48" height="85"/>
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<SubTexture name="arrow push left0000" x="798" y="77" width="42" height="75"/>
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<SubTexture name="arrow push right0000" x="850" y="77" width="41" height="74"/>
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<SubTexture name="arrow right0000" x="901" y="77" width="47" height="85"/>
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<SubTexture name="lock0000" x="0" y="176" width="67" height="93"/>
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<SubTexture name="week 2 CANNOT select0000" x="77" y="176" width="361" height="87" frameX="-10" frameY="0" frameWidth="383" frameHeight="87"/>
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<SubTexture name="week 2 CANNOT select0001" x="448" y="176" width="361" height="87" frameX="0" frameY="0" frameWidth="383" frameHeight="87"/>
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<SubTexture name="week 2 CANNOT select0002" x="0" y="279" width="362" height="87" frameX="-21" frameY="0" frameWidth="383" frameHeight="87"/>
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<SubTexture name="week 2 CANNOT select0003" x="448" y="176" width="361" height="87" frameX="-7" frameY="0" frameWidth="383" frameHeight="87"/>
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<SubTexture name="Week 30000" x="0" y="176" width="358" height="89"/>
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<SubTexture name="Week 3 press0000" x="0" y="176" width="358" height="89"/>
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<SubTexture name="Week 4 press0001" x="365" y="275" width="355" height="89"/>
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<SubTexture name="arrow left0000" x="730" y="275" width="48" height="85"/>
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<SubTexture name="arrow push left0000" x="788" y="275" width="42" height="75"/>
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<SubTexture name="arrow push right0000" x="840" y="275" width="41" height="74"/>
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<SubTexture name="arrow right0000" x="891" y="275" width="47" height="85"/>
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<SubTexture name="lock0000" x="948" y="275" width="67" height="93"/>
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<SubTexture name="tutorial0000" x="0" y="378" width="443" height="82"/>
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<SubTexture name="tutorial selected0000" x="0" y="378" width="443" height="82"/>
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<SubTexture name="tutorial selected0001" x="453" y="378" width="443" height="82"/>
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<SubTexture name="week2 select0000" x="0" y="470" width="361" height="87"/>
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<SubTexture name="week2 select0001" x="371" y="470" width="361" height="87"/>
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<SubTexture name="Mom Idle BLACK LINES0013" x="6630" y="1435" width="386" height="829" frameX="0" frameY="0" frameWidth="390" frameHeight="829"/>
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<SubTexture name="spooky dance idle BLACK LINES0001" x="2271" y="2274" width="381" height="549" frameX="-50" frameY="0" frameWidth="492" frameHeight="549"/>
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<SubTexture name="spooky dance idle BLACK LINES0011" x="4284" y="2274" width="481" height="524" frameX="-7" frameY="-20" frameWidth="492" frameHeight="549"/>
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<SubTexture name="spooky dance idle BLACK LINES0012" x="3051" y="2274" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/>
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<SubTexture name="spooky dance idle BLACK LINES0013" x="3051" y="2274" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/>
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<SubTexture name="spooky dance idle BLACK LINES0014" x="3418" y="2274" width="354" height="494" frameX="-78" frameY="-52" frameWidth="492" frameHeight="549"/>
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</TextureAtlas>
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template
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After Width: | Height: | Size: 4.8 MiB |
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Created with Adobe Animate version 20.0.0.17400 -->
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<!-- http://www.adobe.com/products/animate.html -->
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<SubTexture name="BF HEY!!0001" x="5388" y="509" width="395" height="416" frameX="0" frameY="0" frameWidth="415" frameHeight="418"/>
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<SubTexture name="BF HEY!!0009" x="6216" y="509" width="414" height="412" frameX="-1" frameY="-6" frameWidth="415" frameHeight="418"/>
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|
Before Width: | Height: | Size: 22 KiB |
@@ -1,7 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<TextureAtlas imagePath="healthHeads.png">
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<!-- Created with Adobe Animate version 20.0.0.17400 -->
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<!-- http://www.adobe.com/products/animate.html -->
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|
After Width: | Height: | Size: 106 KiB |
|
After Width: | Height: | Size: 839 KiB |
@@ -0,0 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?>
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<TextureAtlas imagePath="bgLimo.png">
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<!-- Created with Adobe Animate version 20.0.0.17400 -->
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<!-- http://www.adobe.com/products/animate.html -->
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After Width: | Height: | Size: 46 KiB |
|
After Width: | Height: | Size: 303 KiB |
|
After Width: | Height: | Size: 628 KiB |
@@ -0,0 +1,35 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<TextureAtlas imagePath="limoDancer.png">
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||||
<!-- Created with Adobe Animate version 20.0.0.17400 -->
|
||||
<!-- http://www.adobe.com/products/animate.html -->
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<SubTexture name="bg dancer sketch PINK0000" x="0" y="0" width="394" height="394" frameX="0" frameY="-15" frameWidth="517" frameHeight="410"/>
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<SubTexture name="bg dancer sketch PINK0023" x="1484" y="404" width="395" height="402" frameX="-119" frameY="-7" frameWidth="517" frameHeight="410"/>
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<SubTexture name="bg dancer sketch PINK0024" x="0" y="824" width="254" height="361" frameX="-141" frameY="-49" frameWidth="517" frameHeight="410"/>
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<SubTexture name="bg dancer sketch PINK0025" x="0" y="824" width="254" height="361" frameX="-141" frameY="-49" frameWidth="517" frameHeight="410"/>
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<SubTexture name="bg dancer sketch PINK0027" x="264" y="824" width="254" height="361" frameX="-139" frameY="-49" frameWidth="517" frameHeight="410"/>
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<SubTexture name="bg dancer sketch PINK0028" x="264" y="824" width="254" height="361" frameX="-139" frameY="-49" frameWidth="517" frameHeight="410"/>
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<SubTexture name="bg dancer sketch PINK0029" x="264" y="824" width="254" height="361" frameX="-139" frameY="-49" frameWidth="517" frameHeight="410"/>
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</TextureAtlas>
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|
After Width: | Height: | Size: 593 KiB |
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<TextureAtlas imagePath="limoDrive.png">
|
||||
<!-- Created with Adobe Animate version 20.0.0.17400 -->
|
||||
<!-- http://www.adobe.com/products/animate.html -->
|
||||
<SubTexture name="Limo stage0000" x="0" y="0" width="2048" height="646"/>
|
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<SubTexture name="Limo stage0001" x="0" y="656" width="2048" height="646"/>
|
||||
<SubTexture name="Limo stage0002" x="0" y="1312" width="2048" height="646"/>
|
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<SubTexture name="Limo stage0003" x="0" y="0" width="2048" height="646"/>
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</TextureAtlas>
|
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|
After Width: | Height: | Size: 924 KiB |